2 * Copyright (C) 2011 The Android Open Source Project
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
16 #ifndef _GL_ENCODER_H_
17 #define _GL_ENCODER_H_
20 #include "GLClientState.h"
21 #include "GLSharedGroup.h"
22 #include "FixedBuffer.h"
23 #include "ChecksumCalculator.h"
25 class GLEncoder : public gl_encoder_context_t {
28 GLEncoder(IOStream *stream, ChecksumCalculator* protocol);
30 void setClientState(GLClientState *state) {
33 void setSharedGroup(GLSharedGroupPtr shared) { m_shared = shared; }
34 void flush() { m_stream->flush(); }
35 size_t pixelDataSize(GLsizei width, GLsizei height, GLenum format, GLenum type, int pack);
37 void setInitialized(){ m_initialized = true; };
38 bool isInitialized(){ return m_initialized; };
40 virtual void setError(GLenum error){ m_error = error; };
41 virtual GLenum getError() { return m_error; };
43 void override2DTextureTarget(GLenum target);
44 void restore2DTextureTarget();
49 GLClientState *m_state;
50 GLSharedGroupPtr m_shared;
52 FixedBuffer m_fixedBuffer;
53 GLint *m_compressedTextureFormats;
54 GLint m_num_compressedTextureFormats;
56 GLint *getCompressedTextureFormats();
57 // original functions;
58 glGetError_client_proc_t m_glGetError_enc;
59 glGetIntegerv_client_proc_t m_glGetIntegerv_enc;
60 glGetFloatv_client_proc_t m_glGetFloatv_enc;
61 glGetFixedv_client_proc_t m_glGetFixedv_enc;
62 glGetBooleanv_client_proc_t m_glGetBooleanv_enc;
63 glGetPointerv_client_proc_t m_glGetPointerv_enc;
65 glPixelStorei_client_proc_t m_glPixelStorei_enc;
66 glVertexPointer_client_proc_t m_glVertexPointer_enc;
67 glNormalPointer_client_proc_t m_glNormalPointer_enc;
68 glColorPointer_client_proc_t m_glColorPointer_enc;
69 glPointSizePointerOES_client_proc_t m_glPointSizePointerOES_enc;
70 glTexCoordPointer_client_proc_t m_glTexCoordPointer_enc;
71 glClientActiveTexture_client_proc_t m_glClientActiveTexture_enc;
72 glMatrixIndexPointerOES_client_proc_t m_glMatrixIndexPointerOES_enc;
73 glWeightPointerOES_client_proc_t m_glWeightPointerOES_enc;
75 glBindBuffer_client_proc_t m_glBindBuffer_enc;
76 glBufferData_client_proc_t m_glBufferData_enc;
77 glBufferSubData_client_proc_t m_glBufferSubData_enc;
78 glDeleteBuffers_client_proc_t m_glDeleteBuffers_enc;
80 glEnableClientState_client_proc_t m_glEnableClientState_enc;
81 glDisableClientState_client_proc_t m_glDisableClientState_enc;
82 glIsEnabled_client_proc_t m_glIsEnabled_enc;
83 glDrawArrays_client_proc_t m_glDrawArrays_enc;
84 glDrawElements_client_proc_t m_glDrawElements_enc;
85 glFlush_client_proc_t m_glFlush_enc;
87 glActiveTexture_client_proc_t m_glActiveTexture_enc;
88 glBindTexture_client_proc_t m_glBindTexture_enc;
89 glDeleteTextures_client_proc_t m_glDeleteTextures_enc;
90 glDisable_client_proc_t m_glDisable_enc;
91 glEnable_client_proc_t m_glEnable_enc;
92 glGetTexParameterfv_client_proc_t m_glGetTexParameterfv_enc;
93 glGetTexParameteriv_client_proc_t m_glGetTexParameteriv_enc;
94 glGetTexParameterxv_client_proc_t m_glGetTexParameterxv_enc;
95 glTexParameterf_client_proc_t m_glTexParameterf_enc;
96 glTexParameterfv_client_proc_t m_glTexParameterfv_enc;
97 glTexParameteri_client_proc_t m_glTexParameteri_enc;
98 glTexParameterx_client_proc_t m_glTexParameterx_enc;
99 glTexParameteriv_client_proc_t m_glTexParameteriv_enc;
100 glTexParameterxv_client_proc_t m_glTexParameterxv_enc;
103 static GLenum s_glGetError(void * self);
104 static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr);
105 static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr);
106 static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr);
107 static void s_glGetFixedv(void *self, GLenum pname, GLfixed *ptr);
108 static void s_glGetPointerv(void *self, GLenum pname, GLvoid **params);
110 static void s_glFlush(void * self);
111 static const GLubyte * s_glGetString(void *self, GLenum name);
112 static void s_glVertexPointer(void *self, int size, GLenum type, GLsizei stride, const void *data);
113 static void s_glNormalPointer(void *self, GLenum type, GLsizei stride, const void *data);
114 static void s_glColorPointer(void *self, int size, GLenum type, GLsizei stride, const void *data);
115 static void s_glPointSizePointerOES(void *self, GLenum type, GLsizei stride, const void *data);
116 static void s_glClientActiveTexture(void *self, GLenum texture);
117 static void s_glTexCoordPointer(void *self, int size, GLenum type, GLsizei stride, const void *data);
118 static void s_glMatrixIndexPointerOES(void *self, int size, GLenum type, GLsizei stride, const void * data);
119 static void s_glWeightPointerOES(void *self, int size, GLenum type, GLsizei stride, const void * data);
120 static void s_glDisableClientState(void *self, GLenum state);
121 static void s_glEnableClientState(void *self, GLenum state);
122 static GLboolean s_glIsEnabled(void *self, GLenum cap);
123 static void s_glBindBuffer(void *self, GLenum target, GLuint id);
124 static void s_glBufferData(void *self, GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
125 static void s_glBufferSubData(void *self, GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
126 static void s_glDeleteBuffers(void *self, GLsizei n, const GLuint * buffers);
128 static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count);
129 static void s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *indices);
130 static void s_glPixelStorei(void *self, GLenum param, GLint value);
132 static void s_glFinish(void *self);
133 void sendVertexData(unsigned first, unsigned count);
135 static void s_glActiveTexture(void* self, GLenum texture);
136 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
137 static void s_glDeleteTextures(void* self, GLsizei n, const GLuint* textures);
138 static void s_glDisable(void* self, GLenum cap);
139 static void s_glEnable(void* self, GLenum cap);
140 static void s_glGetTexParameterfv(void* self, GLenum target, GLenum pname, GLfloat* params);
141 static void s_glGetTexParameteriv(void* self, GLenum target, GLenum pname, GLint* params);
142 static void s_glGetTexParameterxv(void* self, GLenum target, GLenum pname, GLfixed* params);
143 static void s_glTexParameterf(void* self, GLenum target, GLenum pname, GLfloat param);
144 static void s_glTexParameterfv(void* self, GLenum target, GLenum pname, const GLfloat* params);
145 static void s_glTexParameteri(void* self, GLenum target, GLenum pname, GLint param);
146 static void s_glTexParameterx(void* self, GLenum target, GLenum pname, GLfixed param);
147 static void s_glTexParameteriv(void* self, GLenum target, GLenum pname, const GLint* params);
148 static void s_glTexParameterxv(void* self, GLenum target, GLenum pname, const GLfixed* params);
151 glEGLImageTargetTexture2DOES_client_proc_t m_glEGLImageTargetTexture2DOES_enc;