1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
4 #ifndef GUARD_gl_encoder_context_t
5 #define GUARD_gl_encoder_context_t
8 #include "ChecksumCalculator.h"
9 #include "gl_client_context.h"
13 #include "GLEncoderUtils.h"
15 struct gl_encoder_context_t : public gl_client_context_t {
18 ChecksumCalculator *m_checksumCalculator;
20 gl_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator);
23 #endif // GUARD_gl_encoder_context_t