2 * Copyright (C) 2011 The Android Open Source Project
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "GL2Encoder.h"
21 namespace glesv2_enc {
23 size_t pixelDataSize(void *self, GLsizei width, GLsizei height, GLenum format, GLenum type, int pack)
25 GL2Encoder *ctx = (GL2Encoder *)self;
26 assert (ctx->state() != NULL);
27 return ctx->state()->pixelDataSize(width, height, format, type, pack);
30 size_t pixelDataSize3D(void *self, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, int pack)
32 size_t layerSize = pixelDataSize(self, width, height, format, type, pack);
33 return layerSize * depth;
36 GLenum uniformType(void * self, GLuint program, GLint location)
38 GL2Encoder * ctx = (GL2Encoder *) self;
39 assert (ctx->shared() != NULL);
40 return ctx->shared()->getProgramUniformType(program, location);
43 } // namespace glesv2_enc