1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
4 #ifndef GUARD_gl2_encoder_context_t
5 #define GUARD_gl2_encoder_context_t
8 #include "ChecksumCalculator.h"
9 #include "gl2_client_context.h"
14 #include "GL2EncoderUtils.h"
16 struct gl2_encoder_context_t : public gl2_client_context_t {
19 ChecksumCalculator *m_checksumCalculator;
21 gl2_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator);
24 #endif // GUARD_gl2_encoder_context_t