1 set(CURRENT_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/GLESv1_dec)
3 PREPEND(GENERATED_SOURCES ${CURRENT_BINARY_DIR}/
5 renderControl_server_context.cpp)
8 OUTPUT ${GENERATED_SOURCES}
10 COMMAND mkdir -p ${CURRENT_BINARY_DIR} && ${CMAKE_BINARY_DIR}/external/android-emugl/host/tools/emugen/emugen
11 -D ${CURRENT_BINARY_DIR} renderControl
12 WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR}
15 if ("${cmake_build_type_lower}" STREQUAL "trace")
16 set(OPENGL_DEBUG "-DOPENGL_DEBUG_PRINTOUT -DCHECK_GL_ERROR")
17 set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OPENGL_DEBUG}")
18 set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OPENGL_DEBUG}")
21 add_library(renderControl_dec STATIC ${GENERATED_SOURCES})
22 target_link_libraries(renderControl_dec OpenglCodecCommon)