// Generated Code - DO NOT EDIT !! // generated by 'emugen' #include #include "gl_client_context.h" #include int gl_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData) { glAlphaFunc = (glAlphaFunc_client_proc_t) getProc("glAlphaFunc", userData); glClearColor = (glClearColor_client_proc_t) getProc("glClearColor", userData); glClearDepthf = (glClearDepthf_client_proc_t) getProc("glClearDepthf", userData); glClipPlanef = (glClipPlanef_client_proc_t) getProc("glClipPlanef", userData); glColor4f = (glColor4f_client_proc_t) getProc("glColor4f", userData); glDepthRangef = (glDepthRangef_client_proc_t) getProc("glDepthRangef", userData); glFogf = (glFogf_client_proc_t) getProc("glFogf", userData); glFogfv = (glFogfv_client_proc_t) getProc("glFogfv", userData); glFrustumf = (glFrustumf_client_proc_t) getProc("glFrustumf", userData); glGetClipPlanef = (glGetClipPlanef_client_proc_t) getProc("glGetClipPlanef", userData); glGetFloatv = (glGetFloatv_client_proc_t) getProc("glGetFloatv", userData); glGetLightfv = (glGetLightfv_client_proc_t) getProc("glGetLightfv", userData); glGetMaterialfv = (glGetMaterialfv_client_proc_t) getProc("glGetMaterialfv", userData); glGetTexEnvfv = (glGetTexEnvfv_client_proc_t) getProc("glGetTexEnvfv", userData); glGetTexParameterfv = (glGetTexParameterfv_client_proc_t) getProc("glGetTexParameterfv", userData); glLightModelf = (glLightModelf_client_proc_t) getProc("glLightModelf", userData); glLightModelfv = (glLightModelfv_client_proc_t) getProc("glLightModelfv", userData); glLightf = (glLightf_client_proc_t) getProc("glLightf", userData); glLightfv = (glLightfv_client_proc_t) getProc("glLightfv", userData); glLineWidth = (glLineWidth_client_proc_t) getProc("glLineWidth", userData); glLoadMatrixf = (glLoadMatrixf_client_proc_t) getProc("glLoadMatrixf", userData); glMaterialf = (glMaterialf_client_proc_t) getProc("glMaterialf", userData); glMaterialfv = (glMaterialfv_client_proc_t) getProc("glMaterialfv", userData); glMultMatrixf = (glMultMatrixf_client_proc_t) getProc("glMultMatrixf", userData); glMultiTexCoord4f = (glMultiTexCoord4f_client_proc_t) getProc("glMultiTexCoord4f", userData); glNormal3f = (glNormal3f_client_proc_t) getProc("glNormal3f", userData); glOrthof = (glOrthof_client_proc_t) getProc("glOrthof", userData); glPointParameterf = (glPointParameterf_client_proc_t) getProc("glPointParameterf", userData); glPointParameterfv = (glPointParameterfv_client_proc_t) getProc("glPointParameterfv", userData); glPointSize = (glPointSize_client_proc_t) getProc("glPointSize", userData); glPolygonOffset = (glPolygonOffset_client_proc_t) getProc("glPolygonOffset", userData); glRotatef = (glRotatef_client_proc_t) getProc("glRotatef", userData); glScalef = (glScalef_client_proc_t) getProc("glScalef", userData); glTexEnvf = (glTexEnvf_client_proc_t) getProc("glTexEnvf", userData); glTexEnvfv = (glTexEnvfv_client_proc_t) getProc("glTexEnvfv", userData); glTexParameterf = (glTexParameterf_client_proc_t) getProc("glTexParameterf", userData); glTexParameterfv = (glTexParameterfv_client_proc_t) getProc("glTexParameterfv", userData); glTranslatef = (glTranslatef_client_proc_t) getProc("glTranslatef", userData); glActiveTexture = (glActiveTexture_client_proc_t) getProc("glActiveTexture", userData); glAlphaFuncx = (glAlphaFuncx_client_proc_t) getProc("glAlphaFuncx", userData); glBindBuffer = (glBindBuffer_client_proc_t) getProc("glBindBuffer", userData); glBindTexture = (glBindTexture_client_proc_t) getProc("glBindTexture", userData); glBlendFunc = (glBlendFunc_client_proc_t) getProc("glBlendFunc", userData); glBufferData = (glBufferData_client_proc_t) getProc("glBufferData", userData); glBufferSubData = (glBufferSubData_client_proc_t) getProc("glBufferSubData", userData); glClear = (glClear_client_proc_t) getProc("glClear", userData); glClearColorx = (glClearColorx_client_proc_t) getProc("glClearColorx", userData); glClearDepthx = (glClearDepthx_client_proc_t) getProc("glClearDepthx", userData); glClearStencil = (glClearStencil_client_proc_t) getProc("glClearStencil", userData); glClientActiveTexture = (glClientActiveTexture_client_proc_t) getProc("glClientActiveTexture", userData); glColor4ub = (glColor4ub_client_proc_t) getProc("glColor4ub", userData); glColor4x = (glColor4x_client_proc_t) getProc("glColor4x", userData); glColorMask = (glColorMask_client_proc_t) getProc("glColorMask", userData); glColorPointer = (glColorPointer_client_proc_t) getProc("glColorPointer", userData); glCompressedTexImage2D = (glCompressedTexImage2D_client_proc_t) getProc("glCompressedTexImage2D", userData); glCompressedTexSubImage2D = (glCompressedTexSubImage2D_client_proc_t) getProc("glCompressedTexSubImage2D", userData); glCopyTexImage2D = (glCopyTexImage2D_client_proc_t) getProc("glCopyTexImage2D", userData); glCopyTexSubImage2D = (glCopyTexSubImage2D_client_proc_t) getProc("glCopyTexSubImage2D", userData); glCullFace = (glCullFace_client_proc_t) getProc("glCullFace", userData); glDeleteBuffers = (glDeleteBuffers_client_proc_t) getProc("glDeleteBuffers", userData); glDeleteTextures = (glDeleteTextures_client_proc_t) getProc("glDeleteTextures", userData); glDepthFunc = (glDepthFunc_client_proc_t) getProc("glDepthFunc", userData); glDepthMask = (glDepthMask_client_proc_t) getProc("glDepthMask", userData); glDepthRangex = (glDepthRangex_client_proc_t) getProc("glDepthRangex", userData); glDisable = (glDisable_client_proc_t) getProc("glDisable", userData); glDisableClientState = (glDisableClientState_client_proc_t) getProc("glDisableClientState", userData); glDrawArrays = (glDrawArrays_client_proc_t) getProc("glDrawArrays", userData); glDrawElements = (glDrawElements_client_proc_t) getProc("glDrawElements", userData); glEnable = (glEnable_client_proc_t) getProc("glEnable", userData); glEnableClientState = (glEnableClientState_client_proc_t) getProc("glEnableClientState", userData); glFinish = (glFinish_client_proc_t) getProc("glFinish", userData); glFlush = (glFlush_client_proc_t) getProc("glFlush", userData); glFogx = (glFogx_client_proc_t) getProc("glFogx", userData); glFogxv = (glFogxv_client_proc_t) getProc("glFogxv", userData); glFrontFace = (glFrontFace_client_proc_t) getProc("glFrontFace", userData); glFrustumx = (glFrustumx_client_proc_t) getProc("glFrustumx", userData); glGetBooleanv = (glGetBooleanv_client_proc_t) getProc("glGetBooleanv", userData); glGetBufferParameteriv = (glGetBufferParameteriv_client_proc_t) getProc("glGetBufferParameteriv", userData); glClipPlanex = (glClipPlanex_client_proc_t) getProc("glClipPlanex", userData); glGenBuffers = (glGenBuffers_client_proc_t) getProc("glGenBuffers", userData); glGenTextures = (glGenTextures_client_proc_t) getProc("glGenTextures", userData); glGetError = (glGetError_client_proc_t) getProc("glGetError", userData); glGetFixedv = (glGetFixedv_client_proc_t) getProc("glGetFixedv", userData); glGetIntegerv = (glGetIntegerv_client_proc_t) getProc("glGetIntegerv", userData); glGetLightxv = (glGetLightxv_client_proc_t) getProc("glGetLightxv", userData); glGetMaterialxv = (glGetMaterialxv_client_proc_t) getProc("glGetMaterialxv", userData); glGetPointerv = (glGetPointerv_client_proc_t) getProc("glGetPointerv", userData); glGetString = (glGetString_client_proc_t) getProc("glGetString", userData); glGetTexEnviv = (glGetTexEnviv_client_proc_t) getProc("glGetTexEnviv", userData); glGetTexEnvxv = (glGetTexEnvxv_client_proc_t) getProc("glGetTexEnvxv", userData); glGetTexParameteriv = (glGetTexParameteriv_client_proc_t) getProc("glGetTexParameteriv", userData); glGetTexParameterxv = (glGetTexParameterxv_client_proc_t) getProc("glGetTexParameterxv", userData); glHint = (glHint_client_proc_t) getProc("glHint", userData); glIsBuffer = (glIsBuffer_client_proc_t) getProc("glIsBuffer", userData); glIsEnabled = (glIsEnabled_client_proc_t) getProc("glIsEnabled", userData); glIsTexture = (glIsTexture_client_proc_t) getProc("glIsTexture", userData); glLightModelx = (glLightModelx_client_proc_t) getProc("glLightModelx", userData); glLightModelxv = (glLightModelxv_client_proc_t) getProc("glLightModelxv", userData); glLightx = (glLightx_client_proc_t) getProc("glLightx", userData); glLightxv = (glLightxv_client_proc_t) getProc("glLightxv", userData); glLineWidthx = (glLineWidthx_client_proc_t) getProc("glLineWidthx", userData); glLoadIdentity = (glLoadIdentity_client_proc_t) getProc("glLoadIdentity", userData); glLoadMatrixx = (glLoadMatrixx_client_proc_t) getProc("glLoadMatrixx", userData); glLogicOp = (glLogicOp_client_proc_t) getProc("glLogicOp", userData); glMaterialx = (glMaterialx_client_proc_t) getProc("glMaterialx", userData); glMaterialxv = (glMaterialxv_client_proc_t) getProc("glMaterialxv", userData); glMatrixMode = (glMatrixMode_client_proc_t) getProc("glMatrixMode", userData); glMultMatrixx = (glMultMatrixx_client_proc_t) getProc("glMultMatrixx", userData); glMultiTexCoord4x = (glMultiTexCoord4x_client_proc_t) getProc("glMultiTexCoord4x", userData); glNormal3x = (glNormal3x_client_proc_t) getProc("glNormal3x", userData); glNormalPointer = (glNormalPointer_client_proc_t) getProc("glNormalPointer", userData); glOrthox = (glOrthox_client_proc_t) getProc("glOrthox", userData); glPixelStorei = (glPixelStorei_client_proc_t) getProc("glPixelStorei", userData); glPointParameterx = (glPointParameterx_client_proc_t) getProc("glPointParameterx", userData); glPointParameterxv = (glPointParameterxv_client_proc_t) getProc("glPointParameterxv", userData); glPointSizex = (glPointSizex_client_proc_t) getProc("glPointSizex", userData); glPolygonOffsetx = (glPolygonOffsetx_client_proc_t) getProc("glPolygonOffsetx", userData); glPopMatrix = (glPopMatrix_client_proc_t) getProc("glPopMatrix", userData); glPushMatrix = (glPushMatrix_client_proc_t) getProc("glPushMatrix", userData); glReadPixels = (glReadPixels_client_proc_t) getProc("glReadPixels", userData); glRotatex = (glRotatex_client_proc_t) getProc("glRotatex", userData); glSampleCoverage = (glSampleCoverage_client_proc_t) getProc("glSampleCoverage", userData); glSampleCoveragex = (glSampleCoveragex_client_proc_t) getProc("glSampleCoveragex", userData); glScalex = (glScalex_client_proc_t) getProc("glScalex", userData); glScissor = (glScissor_client_proc_t) getProc("glScissor", userData); glShadeModel = (glShadeModel_client_proc_t) getProc("glShadeModel", userData); glStencilFunc = (glStencilFunc_client_proc_t) getProc("glStencilFunc", userData); glStencilMask = (glStencilMask_client_proc_t) getProc("glStencilMask", userData); glStencilOp = (glStencilOp_client_proc_t) getProc("glStencilOp", userData); glTexCoordPointer = (glTexCoordPointer_client_proc_t) getProc("glTexCoordPointer", userData); glTexEnvi = (glTexEnvi_client_proc_t) getProc("glTexEnvi", userData); glTexEnvx = (glTexEnvx_client_proc_t) getProc("glTexEnvx", userData); glTexEnviv = (glTexEnviv_client_proc_t) getProc("glTexEnviv", userData); glTexEnvxv = (glTexEnvxv_client_proc_t) getProc("glTexEnvxv", userData); glTexImage2D = (glTexImage2D_client_proc_t) getProc("glTexImage2D", userData); glTexParameteri = (glTexParameteri_client_proc_t) getProc("glTexParameteri", userData); glTexParameterx = (glTexParameterx_client_proc_t) getProc("glTexParameterx", userData); glTexParameteriv = (glTexParameteriv_client_proc_t) getProc("glTexParameteriv", userData); glTexParameterxv = (glTexParameterxv_client_proc_t) getProc("glTexParameterxv", userData); glTexSubImage2D = (glTexSubImage2D_client_proc_t) getProc("glTexSubImage2D", userData); glTranslatex = (glTranslatex_client_proc_t) getProc("glTranslatex", userData); glVertexPointer = (glVertexPointer_client_proc_t) getProc("glVertexPointer", userData); glViewport = (glViewport_client_proc_t) getProc("glViewport", userData); glPointSizePointerOES = (glPointSizePointerOES_client_proc_t) getProc("glPointSizePointerOES", userData); glVertexPointerOffset = (glVertexPointerOffset_client_proc_t) getProc("glVertexPointerOffset", userData); glColorPointerOffset = (glColorPointerOffset_client_proc_t) getProc("glColorPointerOffset", userData); glNormalPointerOffset = (glNormalPointerOffset_client_proc_t) getProc("glNormalPointerOffset", userData); glPointSizePointerOffset = (glPointSizePointerOffset_client_proc_t) getProc("glPointSizePointerOffset", userData); glTexCoordPointerOffset = (glTexCoordPointerOffset_client_proc_t) getProc("glTexCoordPointerOffset", userData); glWeightPointerOffset = (glWeightPointerOffset_client_proc_t) getProc("glWeightPointerOffset", userData); glMatrixIndexPointerOffset = (glMatrixIndexPointerOffset_client_proc_t) getProc("glMatrixIndexPointerOffset", userData); glVertexPointerData = (glVertexPointerData_client_proc_t) getProc("glVertexPointerData", userData); glColorPointerData = (glColorPointerData_client_proc_t) getProc("glColorPointerData", userData); glNormalPointerData = (glNormalPointerData_client_proc_t) getProc("glNormalPointerData", userData); glTexCoordPointerData = (glTexCoordPointerData_client_proc_t) getProc("glTexCoordPointerData", userData); glPointSizePointerData = (glPointSizePointerData_client_proc_t) getProc("glPointSizePointerData", userData); glWeightPointerData = (glWeightPointerData_client_proc_t) getProc("glWeightPointerData", userData); glMatrixIndexPointerData = (glMatrixIndexPointerData_client_proc_t) getProc("glMatrixIndexPointerData", userData); glDrawElementsOffset = (glDrawElementsOffset_client_proc_t) getProc("glDrawElementsOffset", userData); glDrawElementsData = (glDrawElementsData_client_proc_t) getProc("glDrawElementsData", userData); glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompressedTextureFormats", userData); glFinishRoundTrip = (glFinishRoundTrip_client_proc_t) getProc("glFinishRoundTrip", userData); glBlendEquationSeparateOES = (glBlendEquationSeparateOES_client_proc_t) getProc("glBlendEquationSeparateOES", userData); glBlendFuncSeparateOES = (glBlendFuncSeparateOES_client_proc_t) getProc("glBlendFuncSeparateOES", userData); glBlendEquationOES = (glBlendEquationOES_client_proc_t) getProc("glBlendEquationOES", userData); glDrawTexsOES = (glDrawTexsOES_client_proc_t) getProc("glDrawTexsOES", userData); glDrawTexiOES = (glDrawTexiOES_client_proc_t) getProc("glDrawTexiOES", userData); glDrawTexxOES = (glDrawTexxOES_client_proc_t) getProc("glDrawTexxOES", userData); glDrawTexsvOES = (glDrawTexsvOES_client_proc_t) getProc("glDrawTexsvOES", userData); glDrawTexivOES = (glDrawTexivOES_client_proc_t) getProc("glDrawTexivOES", userData); glDrawTexxvOES = (glDrawTexxvOES_client_proc_t) getProc("glDrawTexxvOES", userData); glDrawTexfOES = (glDrawTexfOES_client_proc_t) getProc("glDrawTexfOES", userData); glDrawTexfvOES = (glDrawTexfvOES_client_proc_t) getProc("glDrawTexfvOES", userData); glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_client_proc_t) getProc("glEGLImageTargetTexture2DOES", userData); glEGLImageTargetRenderbufferStorageOES = (glEGLImageTargetRenderbufferStorageOES_client_proc_t) getProc("glEGLImageTargetRenderbufferStorageOES", userData); glAlphaFuncxOES = (glAlphaFuncxOES_client_proc_t) getProc("glAlphaFuncxOES", userData); glClearColorxOES = (glClearColorxOES_client_proc_t) getProc("glClearColorxOES", userData); glClearDepthxOES = (glClearDepthxOES_client_proc_t) getProc("glClearDepthxOES", userData); glClipPlanexOES = (glClipPlanexOES_client_proc_t) getProc("glClipPlanexOES", userData); glClipPlanexIMG = (glClipPlanexIMG_client_proc_t) getProc("glClipPlanexIMG", userData); glColor4xOES = (glColor4xOES_client_proc_t) getProc("glColor4xOES", userData); glDepthRangexOES = (glDepthRangexOES_client_proc_t) getProc("glDepthRangexOES", userData); glFogxOES = (glFogxOES_client_proc_t) getProc("glFogxOES", userData); glFogxvOES = (glFogxvOES_client_proc_t) getProc("glFogxvOES", userData); glFrustumxOES = (glFrustumxOES_client_proc_t) getProc("glFrustumxOES", userData); glGetClipPlanexOES = (glGetClipPlanexOES_client_proc_t) getProc("glGetClipPlanexOES", userData); glGetClipPlanex = (glGetClipPlanex_client_proc_t) getProc("glGetClipPlanex", userData); glGetFixedvOES = (glGetFixedvOES_client_proc_t) getProc("glGetFixedvOES", userData); glGetLightxvOES = (glGetLightxvOES_client_proc_t) getProc("glGetLightxvOES", userData); glGetMaterialxvOES = (glGetMaterialxvOES_client_proc_t) getProc("glGetMaterialxvOES", userData); glGetTexEnvxvOES = (glGetTexEnvxvOES_client_proc_t) getProc("glGetTexEnvxvOES", userData); glGetTexParameterxvOES = (glGetTexParameterxvOES_client_proc_t) getProc("glGetTexParameterxvOES", userData); glLightModelxOES = (glLightModelxOES_client_proc_t) getProc("glLightModelxOES", userData); glLightModelxvOES = (glLightModelxvOES_client_proc_t) getProc("glLightModelxvOES", userData); glLightxOES = (glLightxOES_client_proc_t) getProc("glLightxOES", userData); glLightxvOES = (glLightxvOES_client_proc_t) getProc("glLightxvOES", userData); glLineWidthxOES = (glLineWidthxOES_client_proc_t) getProc("glLineWidthxOES", userData); glLoadMatrixxOES = (glLoadMatrixxOES_client_proc_t) getProc("glLoadMatrixxOES", userData); glMaterialxOES = (glMaterialxOES_client_proc_t) getProc("glMaterialxOES", userData); glMaterialxvOES = (glMaterialxvOES_client_proc_t) getProc("glMaterialxvOES", userData); glMultMatrixxOES = (glMultMatrixxOES_client_proc_t) getProc("glMultMatrixxOES", userData); glMultiTexCoord4xOES = (glMultiTexCoord4xOES_client_proc_t) getProc("glMultiTexCoord4xOES", userData); glNormal3xOES = (glNormal3xOES_client_proc_t) getProc("glNormal3xOES", userData); glOrthoxOES = (glOrthoxOES_client_proc_t) getProc("glOrthoxOES", userData); glPointParameterxOES = (glPointParameterxOES_client_proc_t) getProc("glPointParameterxOES", userData); glPointParameterxvOES = (glPointParameterxvOES_client_proc_t) getProc("glPointParameterxvOES", userData); glPointSizexOES = (glPointSizexOES_client_proc_t) getProc("glPointSizexOES", userData); glPolygonOffsetxOES = (glPolygonOffsetxOES_client_proc_t) getProc("glPolygonOffsetxOES", userData); glRotatexOES = (glRotatexOES_client_proc_t) getProc("glRotatexOES", userData); glSampleCoveragexOES = (glSampleCoveragexOES_client_proc_t) getProc("glSampleCoveragexOES", userData); glScalexOES = (glScalexOES_client_proc_t) getProc("glScalexOES", userData); glTexEnvxOES = (glTexEnvxOES_client_proc_t) getProc("glTexEnvxOES", userData); glTexEnvxvOES = (glTexEnvxvOES_client_proc_t) getProc("glTexEnvxvOES", userData); glTexParameterxOES = (glTexParameterxOES_client_proc_t) getProc("glTexParameterxOES", userData); glTexParameterxvOES = (glTexParameterxvOES_client_proc_t) getProc("glTexParameterxvOES", userData); glTranslatexOES = (glTranslatexOES_client_proc_t) getProc("glTranslatexOES", userData); glIsRenderbufferOES = (glIsRenderbufferOES_client_proc_t) getProc("glIsRenderbufferOES", userData); glBindRenderbufferOES = (glBindRenderbufferOES_client_proc_t) getProc("glBindRenderbufferOES", userData); glDeleteRenderbuffersOES = (glDeleteRenderbuffersOES_client_proc_t) getProc("glDeleteRenderbuffersOES", userData); glGenRenderbuffersOES = (glGenRenderbuffersOES_client_proc_t) getProc("glGenRenderbuffersOES", userData); glRenderbufferStorageOES = (glRenderbufferStorageOES_client_proc_t) getProc("glRenderbufferStorageOES", userData); glGetRenderbufferParameterivOES = (glGetRenderbufferParameterivOES_client_proc_t) getProc("glGetRenderbufferParameterivOES", userData); glIsFramebufferOES = (glIsFramebufferOES_client_proc_t) getProc("glIsFramebufferOES", userData); glBindFramebufferOES = (glBindFramebufferOES_client_proc_t) getProc("glBindFramebufferOES", userData); glDeleteFramebuffersOES = (glDeleteFramebuffersOES_client_proc_t) getProc("glDeleteFramebuffersOES", userData); glGenFramebuffersOES = (glGenFramebuffersOES_client_proc_t) getProc("glGenFramebuffersOES", userData); glCheckFramebufferStatusOES = (glCheckFramebufferStatusOES_client_proc_t) getProc("glCheckFramebufferStatusOES", userData); glFramebufferRenderbufferOES = (glFramebufferRenderbufferOES_client_proc_t) getProc("glFramebufferRenderbufferOES", userData); glFramebufferTexture2DOES = (glFramebufferTexture2DOES_client_proc_t) getProc("glFramebufferTexture2DOES", userData); glGetFramebufferAttachmentParameterivOES = (glGetFramebufferAttachmentParameterivOES_client_proc_t) getProc("glGetFramebufferAttachmentParameterivOES", userData); glGenerateMipmapOES = (glGenerateMipmapOES_client_proc_t) getProc("glGenerateMipmapOES", userData); glMapBufferOES = (glMapBufferOES_client_proc_t) getProc("glMapBufferOES", userData); glUnmapBufferOES = (glUnmapBufferOES_client_proc_t) getProc("glUnmapBufferOES", userData); glGetBufferPointervOES = (glGetBufferPointervOES_client_proc_t) getProc("glGetBufferPointervOES", userData); glCurrentPaletteMatrixOES = (glCurrentPaletteMatrixOES_client_proc_t) getProc("glCurrentPaletteMatrixOES", userData); glLoadPaletteFromModelViewMatrixOES = (glLoadPaletteFromModelViewMatrixOES_client_proc_t) getProc("glLoadPaletteFromModelViewMatrixOES", userData); glMatrixIndexPointerOES = (glMatrixIndexPointerOES_client_proc_t) getProc("glMatrixIndexPointerOES", userData); glWeightPointerOES = (glWeightPointerOES_client_proc_t) getProc("glWeightPointerOES", userData); glQueryMatrixxOES = (glQueryMatrixxOES_client_proc_t) getProc("glQueryMatrixxOES", userData); glDepthRangefOES = (glDepthRangefOES_client_proc_t) getProc("glDepthRangefOES", userData); glFrustumfOES = (glFrustumfOES_client_proc_t) getProc("glFrustumfOES", userData); glOrthofOES = (glOrthofOES_client_proc_t) getProc("glOrthofOES", userData); glClipPlanefOES = (glClipPlanefOES_client_proc_t) getProc("glClipPlanefOES", userData); glClipPlanefIMG = (glClipPlanefIMG_client_proc_t) getProc("glClipPlanefIMG", userData); glGetClipPlanefOES = (glGetClipPlanefOES_client_proc_t) getProc("glGetClipPlanefOES", userData); glClearDepthfOES = (glClearDepthfOES_client_proc_t) getProc("glClearDepthfOES", userData); glTexGenfOES = (glTexGenfOES_client_proc_t) getProc("glTexGenfOES", userData); glTexGenfvOES = (glTexGenfvOES_client_proc_t) getProc("glTexGenfvOES", userData); glTexGeniOES = (glTexGeniOES_client_proc_t) getProc("glTexGeniOES", userData); glTexGenivOES = (glTexGenivOES_client_proc_t) getProc("glTexGenivOES", userData); glTexGenxOES = (glTexGenxOES_client_proc_t) getProc("glTexGenxOES", userData); glTexGenxvOES = (glTexGenxvOES_client_proc_t) getProc("glTexGenxvOES", userData); glGetTexGenfvOES = (glGetTexGenfvOES_client_proc_t) getProc("glGetTexGenfvOES", userData); glGetTexGenivOES = (glGetTexGenivOES_client_proc_t) getProc("glGetTexGenivOES", userData); glGetTexGenxvOES = (glGetTexGenxvOES_client_proc_t) getProc("glGetTexGenxvOES", userData); glBindVertexArrayOES = (glBindVertexArrayOES_client_proc_t) getProc("glBindVertexArrayOES", userData); glDeleteVertexArraysOES = (glDeleteVertexArraysOES_client_proc_t) getProc("glDeleteVertexArraysOES", userData); glGenVertexArraysOES = (glGenVertexArraysOES_client_proc_t) getProc("glGenVertexArraysOES", userData); glIsVertexArrayOES = (glIsVertexArrayOES_client_proc_t) getProc("glIsVertexArrayOES", userData); glDiscardFramebufferEXT = (glDiscardFramebufferEXT_client_proc_t) getProc("glDiscardFramebufferEXT", userData); glMultiDrawArraysEXT = (glMultiDrawArraysEXT_client_proc_t) getProc("glMultiDrawArraysEXT", userData); glMultiDrawElementsEXT = (glMultiDrawElementsEXT_client_proc_t) getProc("glMultiDrawElementsEXT", userData); glMultiDrawArraysSUN = (glMultiDrawArraysSUN_client_proc_t) getProc("glMultiDrawArraysSUN", userData); glMultiDrawElementsSUN = (glMultiDrawElementsSUN_client_proc_t) getProc("glMultiDrawElementsSUN", userData); glRenderbufferStorageMultisampleIMG = (glRenderbufferStorageMultisampleIMG_client_proc_t) getProc("glRenderbufferStorageMultisampleIMG", userData); glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData); glDeleteFencesNV = (glDeleteFencesNV_client_proc_t) getProc("glDeleteFencesNV", userData); glGenFencesNV = (glGenFencesNV_client_proc_t) getProc("glGenFencesNV", userData); glIsFenceNV = (glIsFenceNV_client_proc_t) getProc("glIsFenceNV", userData); glTestFenceNV = (glTestFenceNV_client_proc_t) getProc("glTestFenceNV", userData); glGetFenceivNV = (glGetFenceivNV_client_proc_t) getProc("glGetFenceivNV", userData); glFinishFenceNV = (glFinishFenceNV_client_proc_t) getProc("glFinishFenceNV", userData); glSetFenceNV = (glSetFenceNV_client_proc_t) getProc("glSetFenceNV", userData); glGetDriverControlsQCOM = (glGetDriverControlsQCOM_client_proc_t) getProc("glGetDriverControlsQCOM", userData); glGetDriverControlStringQCOM = (glGetDriverControlStringQCOM_client_proc_t) getProc("glGetDriverControlStringQCOM", userData); glEnableDriverControlQCOM = (glEnableDriverControlQCOM_client_proc_t) getProc("glEnableDriverControlQCOM", userData); glDisableDriverControlQCOM = (glDisableDriverControlQCOM_client_proc_t) getProc("glDisableDriverControlQCOM", userData); glExtGetTexturesQCOM = (glExtGetTexturesQCOM_client_proc_t) getProc("glExtGetTexturesQCOM", userData); glExtGetBuffersQCOM = (glExtGetBuffersQCOM_client_proc_t) getProc("glExtGetBuffersQCOM", userData); glExtGetRenderbuffersQCOM = (glExtGetRenderbuffersQCOM_client_proc_t) getProc("glExtGetRenderbuffersQCOM", userData); glExtGetFramebuffersQCOM = (glExtGetFramebuffersQCOM_client_proc_t) getProc("glExtGetFramebuffersQCOM", userData); glExtGetTexLevelParameterivQCOM = (glExtGetTexLevelParameterivQCOM_client_proc_t) getProc("glExtGetTexLevelParameterivQCOM", userData); glExtTexObjectStateOverrideiQCOM = (glExtTexObjectStateOverrideiQCOM_client_proc_t) getProc("glExtTexObjectStateOverrideiQCOM", userData); glExtGetTexSubImageQCOM = (glExtGetTexSubImageQCOM_client_proc_t) getProc("glExtGetTexSubImageQCOM", userData); glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_client_proc_t) getProc("glExtGetBufferPointervQCOM", userData); glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData); glExtGetProgramsQCOM = (glExtGetProgramsQCOM_client_proc_t) getProc("glExtGetProgramsQCOM", userData); glExtIsProgramBinaryQCOM = (glExtIsProgramBinaryQCOM_client_proc_t) getProc("glExtIsProgramBinaryQCOM", userData); glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_client_proc_t) getProc("glExtGetProgramBinarySourceQCOM", userData); glStartTilingQCOM = (glStartTilingQCOM_client_proc_t) getProc("glStartTilingQCOM", userData); glEndTilingQCOM = (glEndTilingQCOM_client_proc_t) getProc("glEndTilingQCOM", userData); return 0; }