/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ static struct _gles_funcs_by_name { const char *name; void *proc; } gles_funcs_by_name[] = { {"glAlphaFunc", (void *)glAlphaFunc}, {"glClearColor", (void *)glClearColor}, {"glClearDepthf", (void *)glClearDepthf}, {"glClipPlanef", (void *)glClipPlanef}, {"glColor4f", (void *)glColor4f}, {"glDepthRangef", (void *)glDepthRangef}, {"glFogf", (void *)glFogf}, {"glFogfv", (void *)glFogfv}, {"glFrustumf", (void *)glFrustumf}, {"glGetClipPlanef", (void *)glGetClipPlanef}, {"glGetFloatv", (void *)glGetFloatv}, {"glGetLightfv", (void *)glGetLightfv}, {"glGetMaterialfv", (void *)glGetMaterialfv}, {"glGetTexEnvfv", (void *)glGetTexEnvfv}, {"glGetTexParameterfv", (void *)glGetTexParameterfv}, {"glLightModelf", (void *)glLightModelf}, {"glLightModelfv", (void *)glLightModelfv}, {"glLightf", (void *)glLightf}, {"glLightfv", (void *)glLightfv}, {"glLineWidth", (void *)glLineWidth}, {"glLoadMatrixf", (void *)glLoadMatrixf}, {"glMaterialf", (void *)glMaterialf}, {"glMaterialfv", (void *)glMaterialfv}, {"glMultMatrixf", (void *)glMultMatrixf}, {"glMultiTexCoord4f", (void *)glMultiTexCoord4f}, {"glNormal3f", (void *)glNormal3f}, {"glOrthof", (void *)glOrthof}, {"glPointParameterf", (void *)glPointParameterf}, {"glPointParameterfv", (void *)glPointParameterfv}, {"glPointSize", (void *)glPointSize}, {"glPolygonOffset", (void *)glPolygonOffset}, {"glRotatef", (void *)glRotatef}, {"glScalef", (void *)glScalef}, {"glTexEnvf", (void *)glTexEnvf}, {"glTexEnvfv", (void *)glTexEnvfv}, {"glTexParameterf", (void *)glTexParameterf}, {"glTexParameterfv", (void *)glTexParameterfv}, {"glTranslatef", (void *)glTranslatef}, {"glActiveTexture", (void *)glActiveTexture}, {"glAlphaFuncx", (void *)glAlphaFuncx}, {"glBindBuffer", (void *)glBindBuffer}, {"glBindTexture", (void *)glBindTexture}, {"glBlendFunc", (void *)glBlendFunc}, {"glBufferData", (void *)glBufferData}, {"glBufferSubData", (void *)glBufferSubData}, {"glClear", (void *)glClear}, {"glClearColorx", (void *)glClearColorx}, {"glClearDepthx", (void *)glClearDepthx}, {"glClearStencil", (void *)glClearStencil}, {"glClientActiveTexture", (void *)glClientActiveTexture}, {"glClipPlanex", (void *)glClipPlanex}, {"glColor4ub", (void *)glColor4ub}, {"glColor4x", (void *)glColor4x}, {"glColorMask", (void *)glColorMask}, {"glColorPointer", (void *)glColorPointer}, {"glCompressedTexImage2D", (void *)glCompressedTexImage2D}, {"glCompressedTexSubImage2D", (void *)glCompressedTexSubImage2D}, {"glCopyTexImage2D", (void *)glCopyTexImage2D}, {"glCopyTexSubImage2D", (void *)glCopyTexSubImage2D}, {"glCullFace", (void *)glCullFace}, {"glDeleteBuffers", (void *)glDeleteBuffers}, {"glDeleteTextures", (void *)glDeleteTextures}, {"glDepthFunc", (void *)glDepthFunc}, {"glDepthMask", (void *)glDepthMask}, {"glDepthRangex", (void *)glDepthRangex}, {"glDisable", (void *)glDisable}, {"glDisableClientState", (void *)glDisableClientState}, {"glDrawArrays", (void *)glDrawArrays}, {"glDrawElements", (void *)glDrawElements}, {"glEnable", (void *)glEnable}, {"glEnableClientState", (void *)glEnableClientState}, {"glFinish", (void *)glFinish}, {"glFlush", (void *)glFlush}, {"glFogx", (void *)glFogx}, {"glFogxv", (void *)glFogxv}, {"glFrontFace", (void *)glFrontFace}, {"glFrustumx", (void *)glFrustumx}, {"glGetBooleanv", (void *)glGetBooleanv}, {"glGetBufferParameteriv", (void *)glGetBufferParameteriv}, {"glGetClipPlanex", (void *)glGetClipPlanex}, {"glGenBuffers", (void *)glGenBuffers}, {"glGenTextures", (void *)glGenTextures}, {"glGetError", (void *)glGetError}, {"glGetFixedv", (void *)glGetFixedv}, {"glGetIntegerv", (void *)glGetIntegerv}, {"glGetLightxv", (void *)glGetLightxv}, {"glGetMaterialxv", (void *)glGetMaterialxv}, {"glGetPointerv", (void *)glGetPointerv}, {"glGetString", (void *)glGetString}, {"glGetTexEnviv", (void *)glGetTexEnviv}, {"glGetTexEnvxv", (void *)glGetTexEnvxv}, {"glGetTexParameteriv", (void *)glGetTexParameteriv}, {"glGetTexParameterxv", (void *)glGetTexParameterxv}, {"glHint", (void *)glHint}, {"glIsBuffer", (void *)glIsBuffer}, {"glIsEnabled", (void *)glIsEnabled}, {"glIsTexture", (void *)glIsTexture}, {"glLightModelx", (void *)glLightModelx}, {"glLightModelxv", (void *)glLightModelxv}, {"glLightx", (void *)glLightx}, {"glLightxv", (void *)glLightxv}, {"glLineWidthx", (void *)glLineWidthx}, {"glLoadIdentity", (void *)glLoadIdentity}, {"glLoadMatrixx", (void *)glLoadMatrixx}, {"glLogicOp", (void *)glLogicOp}, {"glMaterialx", (void *)glMaterialx}, {"glMaterialxv", (void *)glMaterialxv}, {"glMatrixMode", (void *)glMatrixMode}, {"glMultMatrixx", (void *)glMultMatrixx}, {"glMultiTexCoord4x", (void *)glMultiTexCoord4x}, {"glNormal3x", (void *)glNormal3x}, {"glNormalPointer", (void *)glNormalPointer}, {"glOrthox", (void *)glOrthox}, {"glPixelStorei", (void *)glPixelStorei}, {"glPointParameterx", (void *)glPointParameterx}, {"glPointParameterxv", (void *)glPointParameterxv}, {"glPointSizex", (void *)glPointSizex}, {"glPolygonOffsetx", (void *)glPolygonOffsetx}, {"glPopMatrix", (void *)glPopMatrix}, {"glPushMatrix", (void *)glPushMatrix}, {"glReadPixels", (void *)glReadPixels}, {"glRotatex", (void *)glRotatex}, {"glSampleCoverage", (void *)glSampleCoverage}, {"glSampleCoveragex", (void *)glSampleCoveragex}, {"glScalex", (void *)glScalex}, {"glScissor", (void *)glScissor}, {"glShadeModel", (void *)glShadeModel}, {"glStencilFunc", (void *)glStencilFunc}, {"glStencilMask", (void *)glStencilMask}, {"glStencilOp", (void *)glStencilOp}, {"glTexCoordPointer", (void *)glTexCoordPointer}, {"glTexEnvi", (void *)glTexEnvi}, {"glTexEnvx", (void *)glTexEnvx}, {"glTexEnviv", (void *)glTexEnviv}, {"glTexEnvxv", (void *)glTexEnvxv}, {"glTexImage2D", (void *)glTexImage2D}, {"glTexParameteri", (void *)glTexParameteri}, {"glTexParameterx", (void *)glTexParameterx}, {"glTexParameteriv", (void *)glTexParameteriv}, {"glTexParameterxv", (void *)glTexParameterxv}, {"glTexSubImage2D", (void *)glTexSubImage2D}, {"glTranslatex", (void *)glTranslatex}, {"glVertexPointer", (void *)glVertexPointer}, {"glViewport", (void *)glViewport}, {"glPointSizePointerOES", (void *)glPointSizePointerOES}, {"glBlendEquationSeparateOES", (void *)glBlendEquationSeparateOES}, {"glBlendFuncSeparateOES", (void *)glBlendFuncSeparateOES}, {"glBlendEquationOES", (void *)glBlendEquationOES}, {"glDrawTexsOES", (void *)glDrawTexsOES}, {"glDrawTexiOES", (void *)glDrawTexiOES}, {"glDrawTexxOES", (void *)glDrawTexxOES}, {"glDrawTexsvOES", (void *)glDrawTexsvOES}, {"glDrawTexivOES", (void *)glDrawTexivOES}, {"glDrawTexxvOES", (void *)glDrawTexxvOES}, {"glDrawTexfOES", (void *)glDrawTexfOES}, {"glDrawTexfvOES", (void *)glDrawTexfvOES}, {"glEGLImageTargetTexture2DOES", (void *)glEGLImageTargetTexture2DOES}, {"glEGLImageTargetRenderbufferStorageOES", (void *)glEGLImageTargetRenderbufferStorageOES}, {"glAlphaFuncxOES", (void *)glAlphaFuncxOES}, {"glClearColorxOES", (void *)glClearColorxOES}, {"glClearDepthxOES", (void *)glClearDepthxOES}, {"glClipPlanexOES", (void *)glClipPlanexOES}, {"glColor4xOES", (void *)glColor4xOES}, {"glDepthRangexOES", (void *)glDepthRangexOES}, {"glFogxOES", (void *)glFogxOES}, {"glFogxvOES", (void *)glFogxvOES}, {"glFrustumxOES", (void *)glFrustumxOES}, {"glGetClipPlanexOES", (void *)glGetClipPlanexOES}, {"glGetFixedvOES", (void *)glGetFixedvOES}, {"glGetLightxvOES", (void *)glGetLightxvOES}, {"glGetMaterialxvOES", (void *)glGetMaterialxvOES}, {"glGetTexEnvxvOES", (void *)glGetTexEnvxvOES}, {"glGetTexParameterxvOES", (void *)glGetTexParameterxvOES}, {"glLightModelxOES", (void *)glLightModelxOES}, {"glLightModelxvOES", (void *)glLightModelxvOES}, {"glLightxOES", (void *)glLightxOES}, {"glLightxvOES", (void *)glLightxvOES}, {"glLineWidthxOES", (void *)glLineWidthxOES}, {"glLoadMatrixxOES", (void *)glLoadMatrixxOES}, {"glMaterialxOES", (void *)glMaterialxOES}, {"glMaterialxvOES", (void *)glMaterialxvOES}, {"glMultMatrixxOES", (void *)glMultMatrixxOES}, {"glMultiTexCoord4xOES", (void *)glMultiTexCoord4xOES}, {"glNormal3xOES", (void *)glNormal3xOES}, {"glOrthoxOES", (void *)glOrthoxOES}, {"glPointParameterxOES", (void *)glPointParameterxOES}, {"glPointParameterxvOES", (void *)glPointParameterxvOES}, {"glPointSizexOES", (void *)glPointSizexOES}, {"glPolygonOffsetxOES", (void *)glPolygonOffsetxOES}, {"glRotatexOES", (void *)glRotatexOES}, {"glSampleCoveragexOES", (void *)glSampleCoveragexOES}, {"glScalexOES", (void *)glScalexOES}, {"glTexEnvxOES", (void *)glTexEnvxOES}, {"glTexEnvxvOES", (void *)glTexEnvxvOES}, {"glTexParameterxOES", (void *)glTexParameterxOES}, {"glTexParameterxvOES", (void *)glTexParameterxvOES}, {"glTranslatexOES", (void *)glTranslatexOES}, {"glIsRenderbufferOES", (void *)glIsRenderbufferOES}, {"glBindRenderbufferOES", (void *)glBindRenderbufferOES}, {"glDeleteRenderbuffersOES", (void *)glDeleteRenderbuffersOES}, {"glGenRenderbuffersOES", (void *)glGenRenderbuffersOES}, {"glRenderbufferStorageOES", (void *)glRenderbufferStorageOES}, {"glGetRenderbufferParameterivOES", (void *)glGetRenderbufferParameterivOES}, {"glIsFramebufferOES", (void *)glIsFramebufferOES}, {"glBindFramebufferOES", (void *)glBindFramebufferOES}, {"glDeleteFramebuffersOES", (void *)glDeleteFramebuffersOES}, {"glGenFramebuffersOES", (void *)glGenFramebuffersOES}, {"glCheckFramebufferStatusOES", (void *)glCheckFramebufferStatusOES}, {"glFramebufferRenderbufferOES", (void *)glFramebufferRenderbufferOES}, {"glFramebufferTexture2DOES", (void *)glFramebufferTexture2DOES}, {"glGetFramebufferAttachmentParameterivOES", (void *)glGetFramebufferAttachmentParameterivOES}, {"glGenerateMipmapOES", (void *)glGenerateMipmapOES}, {"glMapBufferOES", (void *)glMapBufferOES}, {"glUnmapBufferOES", (void *)glUnmapBufferOES}, {"glGetBufferPointervOES", (void *)glGetBufferPointervOES}, {"glCurrentPaletteMatrixOES", (void *)glCurrentPaletteMatrixOES}, {"glLoadPaletteFromModelViewMatrixOES", (void *)glLoadPaletteFromModelViewMatrixOES}, {"glMatrixIndexPointerOES", (void *)glMatrixIndexPointerOES}, {"glWeightPointerOES", (void *)glWeightPointerOES}, {"glQueryMatrixxOES", (void *)glQueryMatrixxOES}, {"glDepthRangefOES", (void *)glDepthRangefOES}, {"glFrustumfOES", (void *)glFrustumfOES}, {"glOrthofOES", (void *)glOrthofOES}, {"glClipPlanefOES", (void *)glClipPlanefOES}, {"glGetClipPlanefOES", (void *)glGetClipPlanefOES}, {"glClearDepthfOES", (void *)glClearDepthfOES}, {"glTexGenfOES", (void *)glTexGenfOES}, {"glTexGenfvOES", (void *)glTexGenfvOES}, {"glTexGeniOES", (void *)glTexGeniOES}, {"glTexGenivOES", (void *)glTexGenivOES}, {"glTexGenxOES", (void *)glTexGenxOES}, {"glTexGenxvOES", (void *)glTexGenxvOES}, {"glGetTexGenfvOES", (void *)glGetTexGenfvOES}, {"glGetTexGenivOES", (void *)glGetTexGenivOES}, {"glGetTexGenxvOES", (void *)glGetTexGenxvOES}, {"glBindVertexArrayOES", (void *)glBindVertexArrayOES}, {"glDeleteVertexArraysOES", (void *)glDeleteVertexArraysOES}, {"glGenVertexArraysOES", (void *)glGenVertexArraysOES}, {"glIsVertexArrayOES", (void *)glIsVertexArrayOES}, {"glDiscardFramebufferEXT", (void *)glDiscardFramebufferEXT}, {"glMultiDrawArraysEXT", (void *)glMultiDrawArraysEXT}, {"glMultiDrawElementsEXT", (void *)glMultiDrawElementsEXT}, {"glClipPlanefIMG", (void *)glClipPlanefIMG}, {"glClipPlanexIMG", (void *)glClipPlanexIMG}, {"glRenderbufferStorageMultisampleIMG", (void *)glRenderbufferStorageMultisampleIMG}, {"glFramebufferTexture2DMultisampleIMG", (void *)glFramebufferTexture2DMultisampleIMG}, {"glDeleteFencesNV", (void *)glDeleteFencesNV}, {"glGenFencesNV", (void *)glGenFencesNV}, {"glIsFenceNV", (void *)glIsFenceNV}, {"glTestFenceNV", (void *)glTestFenceNV}, {"glGetFenceivNV", (void *)glGetFenceivNV}, {"glFinishFenceNV", (void *)glFinishFenceNV}, {"glSetFenceNV", (void *)glSetFenceNV}, {"glGetDriverControlsQCOM", (void *)glGetDriverControlsQCOM}, {"glGetDriverControlStringQCOM", (void *)glGetDriverControlStringQCOM}, {"glEnableDriverControlQCOM", (void *)glEnableDriverControlQCOM}, {"glDisableDriverControlQCOM", (void *)glDisableDriverControlQCOM}, {"glExtGetTexturesQCOM", (void *)glExtGetTexturesQCOM}, {"glExtGetBuffersQCOM", (void *)glExtGetBuffersQCOM}, {"glExtGetRenderbuffersQCOM", (void *)glExtGetRenderbuffersQCOM}, {"glExtGetFramebuffersQCOM", (void *)glExtGetFramebuffersQCOM}, {"glExtGetTexLevelParameterivQCOM", (void *)glExtGetTexLevelParameterivQCOM}, {"glExtTexObjectStateOverrideiQCOM", (void *)glExtTexObjectStateOverrideiQCOM}, {"glExtGetTexSubImageQCOM", (void *)glExtGetTexSubImageQCOM}, {"glExtGetBufferPointervQCOM", (void *)glExtGetBufferPointervQCOM}, {"glExtGetShadersQCOM", (void *)glExtGetShadersQCOM}, {"glExtGetProgramsQCOM", (void *)glExtGetProgramsQCOM}, {"glExtIsProgramBinaryQCOM", (void *)glExtIsProgramBinaryQCOM}, {"glExtGetProgramBinarySourceQCOM", (void *)glExtGetProgramBinarySourceQCOM}, {"glStartTilingQCOM", (void *)glStartTilingQCOM}, {"glEndTilingQCOM", (void *)glEndTilingQCOM} }; static int gles_num_funcs = sizeof(gles_funcs_by_name) / sizeof(struct _gles_funcs_by_name);