set(CURRENT_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/GLESv2_dec) PREPEND(GENERATED_SOURCES ${CURRENT_BINARY_DIR}/ gles2_dec.cpp gles2_opcodes.h gles2_server_context.cpp) add_custom_command( OUTPUT ${GENERATED_SOURCES} POST_BUILD COMMAND mkdir -p ${CURRENT_BINARY_DIR} && ${CMAKE_BINARY_DIR}/external/android-emugl/host/tools/emugen/emugen -D ${CURRENT_BINARY_DIR} gles2 WORKING_DIRECTORY ${CMAKE_CURRENT_LIST_DIR} DEPENDS emugen) PREPEND(SOURCES ${CMAKE_CURRENT_LIST_DIR}/ GLESv2Decoder.cpp) if ("${cmake_build_type_lower}" STREQUAL "trace") set(OPENGL_DEBUG "-DOPENGL_DEBUG_PRINTOUT -DCHECK_GL_ERROR") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OPENGL_DEBUG}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OPENGL_DEBUG}") endif() add_library(GLESv2_dec STATIC ${SOURCES} ${GENERATED_SOURCES} ${GLHEADERS_GENERATED_SOURCES}) target_link_libraries(GLESv2_dec OpenglCodecCommon)