/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "OpenGLESDispatch/GLESv2Dispatch.h" #include "OpenGLESDispatch/EGLDispatch.h" #include #include #include "emugl/common/shared_library.h" extern EGLDispatch s_egl; static emugl::SharedLibrary *s_gles2_lib = NULL; namespace { constexpr const char *glesv2_lib_env_var{"ANDROID_GLESv2_LIB"}; } // An unimplemented function which prints out an error message. // To make it consistent with the guest, all GLES2 functions not supported by // the driver should be redirected to this function. static void gles2_unimplemented() { fprintf(stderr, "Called unimplemented GLESv2 API\n"); } // // This function is called only once during initialiation before // any thread has been created - hence it should NOT be thread safe. // bool gles2_dispatch_init(const char *path, GLESv2Dispatch *dispatch_table) { const char *libName = getenv(glesv2_lib_env_var); if (!libName) libName = path; if (!libName) return false; char error[256]; s_gles2_lib = emugl::SharedLibrary::open(libName, error, sizeof(error)); if (!s_gles2_lib) { fprintf(stderr, "%s: Could not load %s [%s]\n", __FUNCTION__, libName, error); return false; } // // init the GLES dispatch table // #define LOOKUP_SYMBOL(return_type,function_name,signature,callargs) \ dispatch_table-> function_name = reinterpret_cast< function_name ## _t >( \ s_gles2_lib->findSymbol(#function_name)); #define LOOKUP_EXT_SYMBOL(return_type,function_name,signature,callargs) \ dispatch_table-> function_name = reinterpret_cast< function_name ## _t >( \ s_egl.eglGetProcAddress(#function_name)); LIST_GLES2_FUNCTIONS(LOOKUP_SYMBOL,LOOKUP_EXT_SYMBOL) dispatch_table->initialized = true; return true; } // // This function is called only during initialization before // any thread has been created - hence it should NOT be thread safe. // void *gles2_dispatch_get_proc_func(const char *name, void *userData) { void* func = NULL; if (s_gles2_lib && !func) { func = (void *)s_gles2_lib->findSymbol(name); } if (!func) { func = (void *)s_egl.eglGetProcAddress(name); } // To make it consistent with the guest, redirect any unsupported functions // to gles2_unimplemented. if (!func) { func = (void *)gles2_unimplemented; } return func; }