# The list of EGL functions used by libOpenglRender, without extensions. # This is only a subset of the full EGL API. !Render_EGL %#include EGLint eglGetError(void); EGLDisplay eglGetDisplay(EGLNativeDisplayType dpy); EGLBoolean eglInitialize(EGLDisplay dpy, EGLint* major, EGLint* minor); char* eglQueryString(EGLDisplay dpy, EGLint id); EGLBoolean eglGetConfigs(EGLDisplay display, EGLConfig* configs, EGLint config_size, EGLint* num_config); EGLBoolean eglChooseConfig(EGLDisplay display, const EGLint* attribs, EGLConfig* configs, EGLint config_size, EGLint* num_config); EGLBoolean eglGetConfigAttrib(EGLDisplay display, EGLConfig config, EGLint attribute, EGLint* value); EGLSurface eglCreateWindowSurface(EGLDisplay display, EGLConfig config, EGLNativeWindowType native_window, const EGLint* attrib_list); EGLSurface eglCreatePbufferSurface(EGLDisplay display, EGLConfig config, const EGLint* attrib_list); EGLBoolean eglDestroySurface(EGLDisplay display, EGLSurface surface); EGLBoolean eglBindAPI(EGLenum api); EGLenum eglQueryAPI(void); EGLBoolean eglReleaseThread(void); EGLContext eglCreateContext(EGLDisplay display, EGLConfig config, EGLContext share_context, const EGLint* attrib_list); EGLBoolean eglDestroyContext(EGLDisplay display, EGLContext context); EGLBoolean eglMakeCurrent(EGLDisplay display, EGLSurface draw, EGLSurface read, EGLContext context); EGLContext eglGetCurrentContext(void); EGLSurface eglGetCurrentSurface(EGLint readdraw); EGLBoolean eglSwapBuffers(EGLDisplay display, EGLSurface surface); void* eglGetProcAddress(const char* function_name);