/* * Copyright © 2013 Canonical Ltd. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program. If not, see . * * Authored by: Thomas Voß */ #ifndef CORE_POSIX_WAIT_H_ #define CORE_POSIX_WAIT_H_ #include #include #include #include #include #include namespace core { namespace posix { namespace wait { /** * @brief Flags enumerates different behavior when waiting for a child process to change state. */ enum class Flags : std::uint8_t { continued = WCONTINUED, ///< Also wait for a child to continue after having been stopped. untraced = WUNTRACED, ///< Also wait for state changes in untraced children. no_hang = WNOHANG ///< Do not block if a child process hasn't changed state. }; CORE_POSIX_DLL_PUBLIC Flags operator|(Flags l, Flags r); /** * @brief The Result struct encapsulates the result of waiting for a process state change. */ struct CORE_POSIX_DLL_PUBLIC Result { /** * @brief The status of the process/wait operation. */ enum class Status { undefined, ///< Marks an undefined state. no_state_change, ///< No state change occured. exited, ///< The process exited normally. signaled, ///< The process was signalled and terminated. stopped, ///< The process was signalled and stopped. continued ///< The process resumed operation. } status = Status::undefined; /** * @brief Union of result-specific details. */ union { /** * Contains the exit status of the process if status == Status::exited. */ struct { exit::Status status; ///< Exit status of the process. } if_exited; /** * Contains the signal that caused the process to terminate if status == Status::signaled. */ struct { Signal signal; ///< Signal that caused the process to terminate. bool core_dumped; ///< true if the process termination resulted in a core dump. } if_signaled; /** * Contains the signal that caused the process to terminate if status == Status::stopped. */ struct { Signal signal; ///< Signal that caused the process to terminate. } if_stopped; } detail; }; } } } #endif // CORE_POSIX_WAIT_H_