/* * Copyright (C) 2016 Simon Fels * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License version 3, as published * by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranties of * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . * */ #ifndef ANBOX_GRAPHICS_BUFFERED_IO_STREAM_H_ #define ANBOX_GRAPHICS_BUFFERED_IO_STREAM_H_ #include "external/android-emugl/host/include/libOpenglRender/IOStream.h" #include "anbox/graphics/buffer_queue.h" #include "anbox/network/socket_messenger.h" #include #include namespace anbox { namespace graphics { class BufferedIOStream : public IOStream { public: static const size_t default_buffer_size{384}; explicit BufferedIOStream( const std::shared_ptr &messenger, size_t buffer_size = default_buffer_size); virtual ~BufferedIOStream(); void *allocBuffer(size_t min_size) override; size_t commitBuffer(size_t size) override; const unsigned char *read(void *buf, size_t *inout_len) override; void forceStop() override; void post_data(Buffer &&data); bool needs_data(); private: void thread_main(); std::shared_ptr messenger_; std::mutex lock_; std::mutex out_lock_; Buffer write_buffer_; Buffer read_buffer_; size_t read_buffer_left_ = 0; BufferQueue in_queue_; BufferQueue out_queue_; std::thread worker_thread_; }; } // namespace graphics } // namespace anbox #endif