/* * Copyright (C) 2016 Simon Fels * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License version 3, as published * by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranties of * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . * */ #include "anbox/graphics/layer_composer.h" #include "anbox/graphics/emugl/Renderer.h" #include "anbox/logger.h" #include "anbox/wm/manager.h" namespace anbox { namespace graphics { LayerComposer::LayerComposer(const std::shared_ptr renderer, const std::shared_ptr &strategy) : renderer_(renderer), strategy_(strategy) {} LayerComposer::~LayerComposer() {} void LayerComposer::submit_layers(const RenderableList &renderables) { auto win_layers = strategy_->process_layers(renderables); for (auto &w : win_layers) { renderer_->draw(w.first->native_handle(), Rect{0, 0, w.first->frame().width(), w.first->frame().height()}, w.second); } } } // namespace graphics } // namespace anbox