X-Git-Url: https://gerrit.akraino.org/r/gitweb?a=blobdiff_plain;ds=sidebyside;f=src%2Ftype3_AndroidCloud%2Fanbox-master%2Fandroid%2Fopengl%2Fsystem%2FGLESv1_enc%2Fgl_client_context.cpp;fp=src%2Ftype3_AndroidCloud%2Fanbox-master%2Fandroid%2Fopengl%2Fsystem%2FGLESv1_enc%2Fgl_client_context.cpp;h=cb504c877e23c89834c4416b3a4e92b42888c493;hb=e26c1ec581be598521517829adba8c8dd23a768f;hp=0000000000000000000000000000000000000000;hpb=6699c1aea74eeb0eb400e6299079f0c7576f716f;p=iec.git diff --git a/src/type3_AndroidCloud/anbox-master/android/opengl/system/GLESv1_enc/gl_client_context.cpp b/src/type3_AndroidCloud/anbox-master/android/opengl/system/GLESv1_enc/gl_client_context.cpp new file mode 100644 index 0000000..cb504c8 --- /dev/null +++ b/src/type3_AndroidCloud/anbox-master/android/opengl/system/GLESv1_enc/gl_client_context.cpp @@ -0,0 +1,306 @@ +// Generated Code - DO NOT EDIT !! +// generated by 'emugen' + + +#include +#include "gl_client_context.h" + + +#include + +int gl_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData) +{ + glAlphaFunc = (glAlphaFunc_client_proc_t) getProc("glAlphaFunc", userData); + glClearColor = (glClearColor_client_proc_t) getProc("glClearColor", userData); + glClearDepthf = (glClearDepthf_client_proc_t) getProc("glClearDepthf", userData); + glClipPlanef = (glClipPlanef_client_proc_t) getProc("glClipPlanef", userData); + glColor4f = (glColor4f_client_proc_t) getProc("glColor4f", userData); + glDepthRangef = (glDepthRangef_client_proc_t) getProc("glDepthRangef", userData); + glFogf = (glFogf_client_proc_t) getProc("glFogf", userData); + glFogfv = (glFogfv_client_proc_t) getProc("glFogfv", userData); + glFrustumf = (glFrustumf_client_proc_t) getProc("glFrustumf", userData); + glGetClipPlanef = (glGetClipPlanef_client_proc_t) getProc("glGetClipPlanef", userData); + glGetFloatv = (glGetFloatv_client_proc_t) getProc("glGetFloatv", userData); + glGetLightfv = (glGetLightfv_client_proc_t) getProc("glGetLightfv", userData); + glGetMaterialfv = (glGetMaterialfv_client_proc_t) getProc("glGetMaterialfv", userData); + glGetTexEnvfv = (glGetTexEnvfv_client_proc_t) getProc("glGetTexEnvfv", userData); + glGetTexParameterfv = (glGetTexParameterfv_client_proc_t) getProc("glGetTexParameterfv", userData); + glLightModelf = (glLightModelf_client_proc_t) getProc("glLightModelf", userData); + glLightModelfv = (glLightModelfv_client_proc_t) getProc("glLightModelfv", userData); + glLightf = (glLightf_client_proc_t) getProc("glLightf", userData); + glLightfv = (glLightfv_client_proc_t) getProc("glLightfv", userData); + glLineWidth = (glLineWidth_client_proc_t) getProc("glLineWidth", userData); + glLoadMatrixf = (glLoadMatrixf_client_proc_t) getProc("glLoadMatrixf", userData); + glMaterialf = (glMaterialf_client_proc_t) getProc("glMaterialf", userData); + glMaterialfv = (glMaterialfv_client_proc_t) getProc("glMaterialfv", userData); + glMultMatrixf = (glMultMatrixf_client_proc_t) getProc("glMultMatrixf", userData); + glMultiTexCoord4f = (glMultiTexCoord4f_client_proc_t) getProc("glMultiTexCoord4f", userData); + glNormal3f = (glNormal3f_client_proc_t) getProc("glNormal3f", userData); + glOrthof = (glOrthof_client_proc_t) getProc("glOrthof", userData); + glPointParameterf = (glPointParameterf_client_proc_t) getProc("glPointParameterf", userData); + glPointParameterfv = (glPointParameterfv_client_proc_t) getProc("glPointParameterfv", userData); + glPointSize = (glPointSize_client_proc_t) getProc("glPointSize", userData); + glPolygonOffset = (glPolygonOffset_client_proc_t) getProc("glPolygonOffset", userData); + glRotatef = (glRotatef_client_proc_t) getProc("glRotatef", userData); + glScalef = (glScalef_client_proc_t) getProc("glScalef", userData); + glTexEnvf = (glTexEnvf_client_proc_t) getProc("glTexEnvf", userData); + glTexEnvfv = (glTexEnvfv_client_proc_t) getProc("glTexEnvfv", userData); + glTexParameterf = (glTexParameterf_client_proc_t) getProc("glTexParameterf", userData); + glTexParameterfv = (glTexParameterfv_client_proc_t) getProc("glTexParameterfv", userData); + glTranslatef = (glTranslatef_client_proc_t) getProc("glTranslatef", userData); + glActiveTexture = (glActiveTexture_client_proc_t) getProc("glActiveTexture", userData); + glAlphaFuncx = (glAlphaFuncx_client_proc_t) getProc("glAlphaFuncx", userData); + glBindBuffer = (glBindBuffer_client_proc_t) getProc("glBindBuffer", userData); + glBindTexture = (glBindTexture_client_proc_t) getProc("glBindTexture", userData); + glBlendFunc = (glBlendFunc_client_proc_t) getProc("glBlendFunc", userData); + glBufferData = (glBufferData_client_proc_t) getProc("glBufferData", userData); + glBufferSubData = (glBufferSubData_client_proc_t) getProc("glBufferSubData", userData); + glClear = (glClear_client_proc_t) getProc("glClear", userData); + glClearColorx = (glClearColorx_client_proc_t) getProc("glClearColorx", userData); + glClearDepthx = (glClearDepthx_client_proc_t) getProc("glClearDepthx", userData); + glClearStencil = (glClearStencil_client_proc_t) getProc("glClearStencil", userData); + glClientActiveTexture = (glClientActiveTexture_client_proc_t) getProc("glClientActiveTexture", userData); + glColor4ub = (glColor4ub_client_proc_t) getProc("glColor4ub", userData); + glColor4x = (glColor4x_client_proc_t) getProc("glColor4x", userData); + glColorMask = (glColorMask_client_proc_t) getProc("glColorMask", userData); + glColorPointer = (glColorPointer_client_proc_t) getProc("glColorPointer", userData); + glCompressedTexImage2D = (glCompressedTexImage2D_client_proc_t) getProc("glCompressedTexImage2D", userData); + glCompressedTexSubImage2D = (glCompressedTexSubImage2D_client_proc_t) getProc("glCompressedTexSubImage2D", userData); + glCopyTexImage2D = (glCopyTexImage2D_client_proc_t) getProc("glCopyTexImage2D", userData); + glCopyTexSubImage2D = (glCopyTexSubImage2D_client_proc_t) getProc("glCopyTexSubImage2D", userData); + glCullFace = (glCullFace_client_proc_t) getProc("glCullFace", userData); + glDeleteBuffers = (glDeleteBuffers_client_proc_t) getProc("glDeleteBuffers", userData); + glDeleteTextures = (glDeleteTextures_client_proc_t) getProc("glDeleteTextures", userData); + glDepthFunc = (glDepthFunc_client_proc_t) getProc("glDepthFunc", userData); + glDepthMask = (glDepthMask_client_proc_t) getProc("glDepthMask", userData); + glDepthRangex = (glDepthRangex_client_proc_t) getProc("glDepthRangex", userData); + glDisable = (glDisable_client_proc_t) getProc("glDisable", userData); + glDisableClientState = (glDisableClientState_client_proc_t) getProc("glDisableClientState", userData); + glDrawArrays = (glDrawArrays_client_proc_t) getProc("glDrawArrays", userData); + glDrawElements = (glDrawElements_client_proc_t) getProc("glDrawElements", userData); + glEnable = (glEnable_client_proc_t) getProc("glEnable", userData); + glEnableClientState = (glEnableClientState_client_proc_t) getProc("glEnableClientState", userData); + glFinish = (glFinish_client_proc_t) getProc("glFinish", userData); + glFlush = (glFlush_client_proc_t) getProc("glFlush", userData); + glFogx = (glFogx_client_proc_t) getProc("glFogx", userData); + glFogxv = (glFogxv_client_proc_t) getProc("glFogxv", userData); + glFrontFace = (glFrontFace_client_proc_t) getProc("glFrontFace", userData); + glFrustumx = (glFrustumx_client_proc_t) getProc("glFrustumx", userData); + glGetBooleanv = (glGetBooleanv_client_proc_t) getProc("glGetBooleanv", userData); + glGetBufferParameteriv = (glGetBufferParameteriv_client_proc_t) getProc("glGetBufferParameteriv", userData); + glClipPlanex = (glClipPlanex_client_proc_t) getProc("glClipPlanex", userData); + glGenBuffers = (glGenBuffers_client_proc_t) getProc("glGenBuffers", userData); + glGenTextures = (glGenTextures_client_proc_t) getProc("glGenTextures", userData); + glGetError = (glGetError_client_proc_t) getProc("glGetError", userData); + glGetFixedv = (glGetFixedv_client_proc_t) getProc("glGetFixedv", userData); + glGetIntegerv = (glGetIntegerv_client_proc_t) getProc("glGetIntegerv", userData); + glGetLightxv = (glGetLightxv_client_proc_t) getProc("glGetLightxv", userData); + glGetMaterialxv = (glGetMaterialxv_client_proc_t) getProc("glGetMaterialxv", userData); + glGetPointerv = (glGetPointerv_client_proc_t) getProc("glGetPointerv", userData); + glGetString = (glGetString_client_proc_t) getProc("glGetString", userData); + glGetTexEnviv = (glGetTexEnviv_client_proc_t) getProc("glGetTexEnviv", userData); + glGetTexEnvxv = (glGetTexEnvxv_client_proc_t) getProc("glGetTexEnvxv", userData); + glGetTexParameteriv = (glGetTexParameteriv_client_proc_t) getProc("glGetTexParameteriv", userData); + glGetTexParameterxv = (glGetTexParameterxv_client_proc_t) getProc("glGetTexParameterxv", userData); + glHint = (glHint_client_proc_t) getProc("glHint", userData); + glIsBuffer = (glIsBuffer_client_proc_t) getProc("glIsBuffer", userData); + glIsEnabled = (glIsEnabled_client_proc_t) getProc("glIsEnabled", userData); + glIsTexture = (glIsTexture_client_proc_t) getProc("glIsTexture", userData); + glLightModelx = (glLightModelx_client_proc_t) getProc("glLightModelx", userData); + glLightModelxv = (glLightModelxv_client_proc_t) getProc("glLightModelxv", userData); + glLightx = (glLightx_client_proc_t) getProc("glLightx", userData); + glLightxv = (glLightxv_client_proc_t) getProc("glLightxv", userData); + glLineWidthx = (glLineWidthx_client_proc_t) getProc("glLineWidthx", userData); + glLoadIdentity = (glLoadIdentity_client_proc_t) getProc("glLoadIdentity", userData); + glLoadMatrixx = (glLoadMatrixx_client_proc_t) getProc("glLoadMatrixx", userData); + glLogicOp = (glLogicOp_client_proc_t) getProc("glLogicOp", userData); + glMaterialx = (glMaterialx_client_proc_t) getProc("glMaterialx", userData); + glMaterialxv = (glMaterialxv_client_proc_t) getProc("glMaterialxv", userData); + glMatrixMode = (glMatrixMode_client_proc_t) getProc("glMatrixMode", userData); + glMultMatrixx = (glMultMatrixx_client_proc_t) getProc("glMultMatrixx", userData); + glMultiTexCoord4x = (glMultiTexCoord4x_client_proc_t) getProc("glMultiTexCoord4x", userData); + glNormal3x = (glNormal3x_client_proc_t) getProc("glNormal3x", userData); + glNormalPointer = (glNormalPointer_client_proc_t) getProc("glNormalPointer", userData); + glOrthox = (glOrthox_client_proc_t) getProc("glOrthox", userData); + glPixelStorei = (glPixelStorei_client_proc_t) getProc("glPixelStorei", userData); + glPointParameterx = (glPointParameterx_client_proc_t) getProc("glPointParameterx", userData); + glPointParameterxv = (glPointParameterxv_client_proc_t) getProc("glPointParameterxv", userData); + glPointSizex = (glPointSizex_client_proc_t) getProc("glPointSizex", userData); + glPolygonOffsetx = (glPolygonOffsetx_client_proc_t) getProc("glPolygonOffsetx", userData); + glPopMatrix = (glPopMatrix_client_proc_t) getProc("glPopMatrix", userData); + glPushMatrix = (glPushMatrix_client_proc_t) getProc("glPushMatrix", userData); + glReadPixels = (glReadPixels_client_proc_t) getProc("glReadPixels", userData); + glRotatex = (glRotatex_client_proc_t) getProc("glRotatex", userData); + glSampleCoverage = (glSampleCoverage_client_proc_t) getProc("glSampleCoverage", userData); + glSampleCoveragex = (glSampleCoveragex_client_proc_t) getProc("glSampleCoveragex", userData); + glScalex = (glScalex_client_proc_t) getProc("glScalex", userData); + glScissor = (glScissor_client_proc_t) getProc("glScissor", userData); + glShadeModel = (glShadeModel_client_proc_t) getProc("glShadeModel", userData); + glStencilFunc = (glStencilFunc_client_proc_t) getProc("glStencilFunc", userData); + glStencilMask = (glStencilMask_client_proc_t) getProc("glStencilMask", userData); + glStencilOp = (glStencilOp_client_proc_t) getProc("glStencilOp", userData); + glTexCoordPointer = (glTexCoordPointer_client_proc_t) getProc("glTexCoordPointer", userData); + glTexEnvi = (glTexEnvi_client_proc_t) getProc("glTexEnvi", userData); + glTexEnvx = (glTexEnvx_client_proc_t) getProc("glTexEnvx", userData); + glTexEnviv = (glTexEnviv_client_proc_t) getProc("glTexEnviv", userData); + glTexEnvxv = (glTexEnvxv_client_proc_t) getProc("glTexEnvxv", userData); + glTexImage2D = (glTexImage2D_client_proc_t) getProc("glTexImage2D", userData); + glTexParameteri = (glTexParameteri_client_proc_t) getProc("glTexParameteri", userData); + glTexParameterx = (glTexParameterx_client_proc_t) getProc("glTexParameterx", userData); + glTexParameteriv = (glTexParameteriv_client_proc_t) getProc("glTexParameteriv", userData); + glTexParameterxv = (glTexParameterxv_client_proc_t) getProc("glTexParameterxv", userData); + glTexSubImage2D = (glTexSubImage2D_client_proc_t) getProc("glTexSubImage2D", userData); + glTranslatex = (glTranslatex_client_proc_t) getProc("glTranslatex", userData); + glVertexPointer = (glVertexPointer_client_proc_t) getProc("glVertexPointer", userData); + glViewport = (glViewport_client_proc_t) getProc("glViewport", userData); + glPointSizePointerOES = (glPointSizePointerOES_client_proc_t) getProc("glPointSizePointerOES", userData); + glVertexPointerOffset = (glVertexPointerOffset_client_proc_t) getProc("glVertexPointerOffset", userData); + glColorPointerOffset = (glColorPointerOffset_client_proc_t) getProc("glColorPointerOffset", userData); + glNormalPointerOffset = (glNormalPointerOffset_client_proc_t) getProc("glNormalPointerOffset", userData); + glPointSizePointerOffset = (glPointSizePointerOffset_client_proc_t) getProc("glPointSizePointerOffset", userData); + glTexCoordPointerOffset = (glTexCoordPointerOffset_client_proc_t) getProc("glTexCoordPointerOffset", userData); + glWeightPointerOffset = (glWeightPointerOffset_client_proc_t) getProc("glWeightPointerOffset", userData); + glMatrixIndexPointerOffset = (glMatrixIndexPointerOffset_client_proc_t) getProc("glMatrixIndexPointerOffset", userData); + glVertexPointerData = (glVertexPointerData_client_proc_t) getProc("glVertexPointerData", userData); + glColorPointerData = (glColorPointerData_client_proc_t) getProc("glColorPointerData", userData); + glNormalPointerData = (glNormalPointerData_client_proc_t) getProc("glNormalPointerData", userData); + glTexCoordPointerData = (glTexCoordPointerData_client_proc_t) getProc("glTexCoordPointerData", userData); + glPointSizePointerData = (glPointSizePointerData_client_proc_t) getProc("glPointSizePointerData", userData); + glWeightPointerData = (glWeightPointerData_client_proc_t) getProc("glWeightPointerData", userData); + glMatrixIndexPointerData = (glMatrixIndexPointerData_client_proc_t) getProc("glMatrixIndexPointerData", userData); + glDrawElementsOffset = (glDrawElementsOffset_client_proc_t) getProc("glDrawElementsOffset", userData); + glDrawElementsData = (glDrawElementsData_client_proc_t) getProc("glDrawElementsData", userData); + glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompressedTextureFormats", userData); + glFinishRoundTrip = (glFinishRoundTrip_client_proc_t) getProc("glFinishRoundTrip", userData); + glBlendEquationSeparateOES = (glBlendEquationSeparateOES_client_proc_t) getProc("glBlendEquationSeparateOES", userData); + glBlendFuncSeparateOES = (glBlendFuncSeparateOES_client_proc_t) getProc("glBlendFuncSeparateOES", userData); + glBlendEquationOES = (glBlendEquationOES_client_proc_t) getProc("glBlendEquationOES", userData); + glDrawTexsOES = (glDrawTexsOES_client_proc_t) getProc("glDrawTexsOES", userData); + glDrawTexiOES = (glDrawTexiOES_client_proc_t) getProc("glDrawTexiOES", userData); + glDrawTexxOES = (glDrawTexxOES_client_proc_t) getProc("glDrawTexxOES", userData); + glDrawTexsvOES = (glDrawTexsvOES_client_proc_t) getProc("glDrawTexsvOES", userData); + glDrawTexivOES = (glDrawTexivOES_client_proc_t) getProc("glDrawTexivOES", userData); + glDrawTexxvOES = (glDrawTexxvOES_client_proc_t) getProc("glDrawTexxvOES", userData); + glDrawTexfOES = (glDrawTexfOES_client_proc_t) getProc("glDrawTexfOES", userData); + glDrawTexfvOES = (glDrawTexfvOES_client_proc_t) getProc("glDrawTexfvOES", userData); + glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_client_proc_t) getProc("glEGLImageTargetTexture2DOES", userData); + glEGLImageTargetRenderbufferStorageOES = (glEGLImageTargetRenderbufferStorageOES_client_proc_t) getProc("glEGLImageTargetRenderbufferStorageOES", userData); + glAlphaFuncxOES = (glAlphaFuncxOES_client_proc_t) getProc("glAlphaFuncxOES", userData); + glClearColorxOES = (glClearColorxOES_client_proc_t) getProc("glClearColorxOES", userData); + glClearDepthxOES = (glClearDepthxOES_client_proc_t) getProc("glClearDepthxOES", userData); + glClipPlanexOES = (glClipPlanexOES_client_proc_t) getProc("glClipPlanexOES", userData); + glClipPlanexIMG = (glClipPlanexIMG_client_proc_t) getProc("glClipPlanexIMG", userData); + glColor4xOES = (glColor4xOES_client_proc_t) getProc("glColor4xOES", userData); + glDepthRangexOES = (glDepthRangexOES_client_proc_t) getProc("glDepthRangexOES", userData); + glFogxOES = (glFogxOES_client_proc_t) getProc("glFogxOES", userData); + glFogxvOES = (glFogxvOES_client_proc_t) getProc("glFogxvOES", userData); + glFrustumxOES = (glFrustumxOES_client_proc_t) getProc("glFrustumxOES", userData); + glGetClipPlanexOES = (glGetClipPlanexOES_client_proc_t) getProc("glGetClipPlanexOES", userData); + glGetClipPlanex = (glGetClipPlanex_client_proc_t) getProc("glGetClipPlanex", userData); + glGetFixedvOES = (glGetFixedvOES_client_proc_t) getProc("glGetFixedvOES", userData); + glGetLightxvOES = (glGetLightxvOES_client_proc_t) getProc("glGetLightxvOES", userData); + glGetMaterialxvOES = (glGetMaterialxvOES_client_proc_t) getProc("glGetMaterialxvOES", userData); + glGetTexEnvxvOES = (glGetTexEnvxvOES_client_proc_t) getProc("glGetTexEnvxvOES", userData); + glGetTexParameterxvOES = (glGetTexParameterxvOES_client_proc_t) getProc("glGetTexParameterxvOES", userData); + glLightModelxOES = (glLightModelxOES_client_proc_t) getProc("glLightModelxOES", userData); + glLightModelxvOES = (glLightModelxvOES_client_proc_t) getProc("glLightModelxvOES", userData); + glLightxOES = (glLightxOES_client_proc_t) getProc("glLightxOES", userData); + glLightxvOES = (glLightxvOES_client_proc_t) getProc("glLightxvOES", userData); + glLineWidthxOES = (glLineWidthxOES_client_proc_t) getProc("glLineWidthxOES", userData); + glLoadMatrixxOES = (glLoadMatrixxOES_client_proc_t) getProc("glLoadMatrixxOES", userData); + glMaterialxOES = (glMaterialxOES_client_proc_t) getProc("glMaterialxOES", userData); + glMaterialxvOES = (glMaterialxvOES_client_proc_t) getProc("glMaterialxvOES", userData); + glMultMatrixxOES = (glMultMatrixxOES_client_proc_t) getProc("glMultMatrixxOES", userData); + glMultiTexCoord4xOES = (glMultiTexCoord4xOES_client_proc_t) getProc("glMultiTexCoord4xOES", userData); + glNormal3xOES = (glNormal3xOES_client_proc_t) getProc("glNormal3xOES", userData); + glOrthoxOES = (glOrthoxOES_client_proc_t) getProc("glOrthoxOES", userData); + glPointParameterxOES = (glPointParameterxOES_client_proc_t) getProc("glPointParameterxOES", userData); + glPointParameterxvOES = (glPointParameterxvOES_client_proc_t) getProc("glPointParameterxvOES", userData); + glPointSizexOES = (glPointSizexOES_client_proc_t) getProc("glPointSizexOES", userData); + glPolygonOffsetxOES = (glPolygonOffsetxOES_client_proc_t) getProc("glPolygonOffsetxOES", userData); + glRotatexOES = (glRotatexOES_client_proc_t) getProc("glRotatexOES", userData); + glSampleCoveragexOES = (glSampleCoveragexOES_client_proc_t) getProc("glSampleCoveragexOES", userData); + glScalexOES = (glScalexOES_client_proc_t) getProc("glScalexOES", userData); + glTexEnvxOES = (glTexEnvxOES_client_proc_t) getProc("glTexEnvxOES", userData); + glTexEnvxvOES = (glTexEnvxvOES_client_proc_t) getProc("glTexEnvxvOES", userData); + glTexParameterxOES = (glTexParameterxOES_client_proc_t) getProc("glTexParameterxOES", userData); + glTexParameterxvOES = (glTexParameterxvOES_client_proc_t) getProc("glTexParameterxvOES", userData); + glTranslatexOES = (glTranslatexOES_client_proc_t) getProc("glTranslatexOES", userData); + glIsRenderbufferOES = (glIsRenderbufferOES_client_proc_t) getProc("glIsRenderbufferOES", userData); + glBindRenderbufferOES = (glBindRenderbufferOES_client_proc_t) getProc("glBindRenderbufferOES", userData); + glDeleteRenderbuffersOES = (glDeleteRenderbuffersOES_client_proc_t) getProc("glDeleteRenderbuffersOES", userData); + glGenRenderbuffersOES = (glGenRenderbuffersOES_client_proc_t) getProc("glGenRenderbuffersOES", userData); + glRenderbufferStorageOES = (glRenderbufferStorageOES_client_proc_t) getProc("glRenderbufferStorageOES", userData); + glGetRenderbufferParameterivOES = (glGetRenderbufferParameterivOES_client_proc_t) getProc("glGetRenderbufferParameterivOES", userData); + glIsFramebufferOES = (glIsFramebufferOES_client_proc_t) getProc("glIsFramebufferOES", userData); + glBindFramebufferOES = (glBindFramebufferOES_client_proc_t) getProc("glBindFramebufferOES", userData); + glDeleteFramebuffersOES = (glDeleteFramebuffersOES_client_proc_t) getProc("glDeleteFramebuffersOES", userData); + glGenFramebuffersOES = (glGenFramebuffersOES_client_proc_t) getProc("glGenFramebuffersOES", userData); + glCheckFramebufferStatusOES = (glCheckFramebufferStatusOES_client_proc_t) getProc("glCheckFramebufferStatusOES", userData); + glFramebufferRenderbufferOES = (glFramebufferRenderbufferOES_client_proc_t) getProc("glFramebufferRenderbufferOES", userData); + glFramebufferTexture2DOES = (glFramebufferTexture2DOES_client_proc_t) getProc("glFramebufferTexture2DOES", userData); + glGetFramebufferAttachmentParameterivOES = (glGetFramebufferAttachmentParameterivOES_client_proc_t) getProc("glGetFramebufferAttachmentParameterivOES", userData); + glGenerateMipmapOES = (glGenerateMipmapOES_client_proc_t) getProc("glGenerateMipmapOES", userData); + glMapBufferOES = (glMapBufferOES_client_proc_t) getProc("glMapBufferOES", userData); + glUnmapBufferOES = (glUnmapBufferOES_client_proc_t) getProc("glUnmapBufferOES", userData); + glGetBufferPointervOES = (glGetBufferPointervOES_client_proc_t) getProc("glGetBufferPointervOES", userData); + glCurrentPaletteMatrixOES = (glCurrentPaletteMatrixOES_client_proc_t) getProc("glCurrentPaletteMatrixOES", userData); + glLoadPaletteFromModelViewMatrixOES = (glLoadPaletteFromModelViewMatrixOES_client_proc_t) getProc("glLoadPaletteFromModelViewMatrixOES", userData); + glMatrixIndexPointerOES = (glMatrixIndexPointerOES_client_proc_t) getProc("glMatrixIndexPointerOES", userData); + glWeightPointerOES = (glWeightPointerOES_client_proc_t) getProc("glWeightPointerOES", userData); + glQueryMatrixxOES = (glQueryMatrixxOES_client_proc_t) getProc("glQueryMatrixxOES", userData); + glDepthRangefOES = (glDepthRangefOES_client_proc_t) getProc("glDepthRangefOES", userData); + glFrustumfOES = (glFrustumfOES_client_proc_t) getProc("glFrustumfOES", userData); + glOrthofOES = (glOrthofOES_client_proc_t) getProc("glOrthofOES", userData); + glClipPlanefOES = (glClipPlanefOES_client_proc_t) getProc("glClipPlanefOES", userData); + glClipPlanefIMG = (glClipPlanefIMG_client_proc_t) getProc("glClipPlanefIMG", userData); + glGetClipPlanefOES = (glGetClipPlanefOES_client_proc_t) getProc("glGetClipPlanefOES", userData); + glClearDepthfOES = (glClearDepthfOES_client_proc_t) getProc("glClearDepthfOES", userData); + glTexGenfOES = (glTexGenfOES_client_proc_t) getProc("glTexGenfOES", userData); + glTexGenfvOES = (glTexGenfvOES_client_proc_t) getProc("glTexGenfvOES", userData); + glTexGeniOES = (glTexGeniOES_client_proc_t) getProc("glTexGeniOES", userData); + glTexGenivOES = (glTexGenivOES_client_proc_t) getProc("glTexGenivOES", userData); + glTexGenxOES = (glTexGenxOES_client_proc_t) getProc("glTexGenxOES", userData); + glTexGenxvOES = (glTexGenxvOES_client_proc_t) getProc("glTexGenxvOES", userData); + glGetTexGenfvOES = (glGetTexGenfvOES_client_proc_t) getProc("glGetTexGenfvOES", userData); + glGetTexGenivOES = (glGetTexGenivOES_client_proc_t) getProc("glGetTexGenivOES", userData); + glGetTexGenxvOES = (glGetTexGenxvOES_client_proc_t) getProc("glGetTexGenxvOES", userData); + glBindVertexArrayOES = (glBindVertexArrayOES_client_proc_t) getProc("glBindVertexArrayOES", userData); + glDeleteVertexArraysOES = (glDeleteVertexArraysOES_client_proc_t) getProc("glDeleteVertexArraysOES", userData); + glGenVertexArraysOES = (glGenVertexArraysOES_client_proc_t) getProc("glGenVertexArraysOES", userData); + glIsVertexArrayOES = (glIsVertexArrayOES_client_proc_t) getProc("glIsVertexArrayOES", userData); + glDiscardFramebufferEXT = (glDiscardFramebufferEXT_client_proc_t) getProc("glDiscardFramebufferEXT", userData); + glMultiDrawArraysEXT = (glMultiDrawArraysEXT_client_proc_t) getProc("glMultiDrawArraysEXT", userData); + glMultiDrawElementsEXT = (glMultiDrawElementsEXT_client_proc_t) getProc("glMultiDrawElementsEXT", userData); + glMultiDrawArraysSUN = (glMultiDrawArraysSUN_client_proc_t) getProc("glMultiDrawArraysSUN", userData); + glMultiDrawElementsSUN = (glMultiDrawElementsSUN_client_proc_t) getProc("glMultiDrawElementsSUN", userData); + glRenderbufferStorageMultisampleIMG = (glRenderbufferStorageMultisampleIMG_client_proc_t) getProc("glRenderbufferStorageMultisampleIMG", userData); + glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData); + glDeleteFencesNV = (glDeleteFencesNV_client_proc_t) getProc("glDeleteFencesNV", userData); + glGenFencesNV = (glGenFencesNV_client_proc_t) getProc("glGenFencesNV", userData); + glIsFenceNV = (glIsFenceNV_client_proc_t) getProc("glIsFenceNV", userData); + glTestFenceNV = (glTestFenceNV_client_proc_t) getProc("glTestFenceNV", userData); + glGetFenceivNV = (glGetFenceivNV_client_proc_t) getProc("glGetFenceivNV", userData); + glFinishFenceNV = (glFinishFenceNV_client_proc_t) getProc("glFinishFenceNV", userData); + glSetFenceNV = (glSetFenceNV_client_proc_t) getProc("glSetFenceNV", userData); + glGetDriverControlsQCOM = (glGetDriverControlsQCOM_client_proc_t) getProc("glGetDriverControlsQCOM", userData); + glGetDriverControlStringQCOM = (glGetDriverControlStringQCOM_client_proc_t) getProc("glGetDriverControlStringQCOM", userData); + glEnableDriverControlQCOM = (glEnableDriverControlQCOM_client_proc_t) getProc("glEnableDriverControlQCOM", userData); + glDisableDriverControlQCOM = (glDisableDriverControlQCOM_client_proc_t) getProc("glDisableDriverControlQCOM", userData); + glExtGetTexturesQCOM = (glExtGetTexturesQCOM_client_proc_t) getProc("glExtGetTexturesQCOM", userData); + glExtGetBuffersQCOM = (glExtGetBuffersQCOM_client_proc_t) getProc("glExtGetBuffersQCOM", userData); + glExtGetRenderbuffersQCOM = (glExtGetRenderbuffersQCOM_client_proc_t) getProc("glExtGetRenderbuffersQCOM", userData); + glExtGetFramebuffersQCOM = (glExtGetFramebuffersQCOM_client_proc_t) getProc("glExtGetFramebuffersQCOM", userData); + glExtGetTexLevelParameterivQCOM = (glExtGetTexLevelParameterivQCOM_client_proc_t) getProc("glExtGetTexLevelParameterivQCOM", userData); + glExtTexObjectStateOverrideiQCOM = (glExtTexObjectStateOverrideiQCOM_client_proc_t) getProc("glExtTexObjectStateOverrideiQCOM", userData); + glExtGetTexSubImageQCOM = (glExtGetTexSubImageQCOM_client_proc_t) getProc("glExtGetTexSubImageQCOM", userData); + glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_client_proc_t) getProc("glExtGetBufferPointervQCOM", userData); + glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData); + glExtGetProgramsQCOM = (glExtGetProgramsQCOM_client_proc_t) getProc("glExtGetProgramsQCOM", userData); + glExtIsProgramBinaryQCOM = (glExtIsProgramBinaryQCOM_client_proc_t) getProc("glExtIsProgramBinaryQCOM", userData); + glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_client_proc_t) getProc("glExtGetProgramBinarySourceQCOM", userData); + glStartTilingQCOM = (glStartTilingQCOM_client_proc_t) getProc("glStartTilingQCOM", userData); + glEndTilingQCOM = (glEndTilingQCOM_client_proc_t) getProc("glEndTilingQCOM", userData); + return 0; +} +