X-Git-Url: https://gerrit.akraino.org/r/gitweb?a=blobdiff_plain;f=src%2Ftype3_AndroidCloud%2Fanbox-master%2Fandroid%2Fopengl%2Fsystem%2FGLESv2_enc%2Fgl2_opcodes.h;fp=src%2Ftype3_AndroidCloud%2Fanbox-master%2Fandroid%2Fopengl%2Fsystem%2FGLESv2_enc%2Fgl2_opcodes.h;h=5e7857f71b1f60229033aa7d156e3df7f2e84882;hb=e26c1ec581be598521517829adba8c8dd23a768f;hp=0000000000000000000000000000000000000000;hpb=6699c1aea74eeb0eb400e6299079f0c7576f716f;p=iec.git diff --git a/src/type3_AndroidCloud/anbox-master/android/opengl/system/GLESv2_enc/gl2_opcodes.h b/src/type3_AndroidCloud/anbox-master/android/opengl/system/GLESv2_enc/gl2_opcodes.h new file mode 100644 index 0000000..5e7857f --- /dev/null +++ b/src/type3_AndroidCloud/anbox-master/android/opengl/system/GLESv2_enc/gl2_opcodes.h @@ -0,0 +1,217 @@ +// Generated Code - DO NOT EDIT !! +// generated by 'emugen' +#ifndef __GUARD_gl2_opcodes_h_ +#define __GUARD_gl2_opcodes_h_ + +#define OP_glActiveTexture 2048 +#define OP_glAttachShader 2049 +#define OP_glBindAttribLocation 2050 +#define OP_glBindBuffer 2051 +#define OP_glBindFramebuffer 2052 +#define OP_glBindRenderbuffer 2053 +#define OP_glBindTexture 2054 +#define OP_glBlendColor 2055 +#define OP_glBlendEquation 2056 +#define OP_glBlendEquationSeparate 2057 +#define OP_glBlendFunc 2058 +#define OP_glBlendFuncSeparate 2059 +#define OP_glBufferData 2060 +#define OP_glBufferSubData 2061 +#define OP_glCheckFramebufferStatus 2062 +#define OP_glClear 2063 +#define OP_glClearColor 2064 +#define OP_glClearDepthf 2065 +#define OP_glClearStencil 2066 +#define OP_glColorMask 2067 +#define OP_glCompileShader 2068 +#define OP_glCompressedTexImage2D 2069 +#define OP_glCompressedTexSubImage2D 2070 +#define OP_glCopyTexImage2D 2071 +#define OP_glCopyTexSubImage2D 2072 +#define OP_glCreateProgram 2073 +#define OP_glCreateShader 2074 +#define OP_glCullFace 2075 +#define OP_glDeleteBuffers 2076 +#define OP_glDeleteFramebuffers 2077 +#define OP_glDeleteProgram 2078 +#define OP_glDeleteRenderbuffers 2079 +#define OP_glDeleteShader 2080 +#define OP_glDeleteTextures 2081 +#define OP_glDepthFunc 2082 +#define OP_glDepthMask 2083 +#define OP_glDepthRangef 2084 +#define OP_glDetachShader 2085 +#define OP_glDisable 2086 +#define OP_glDisableVertexAttribArray 2087 +#define OP_glDrawArrays 2088 +#define OP_glDrawElements 2089 +#define OP_glEnable 2090 +#define OP_glEnableVertexAttribArray 2091 +#define OP_glFinish 2092 +#define OP_glFlush 2093 +#define OP_glFramebufferRenderbuffer 2094 +#define OP_glFramebufferTexture2D 2095 +#define OP_glFrontFace 2096 +#define OP_glGenBuffers 2097 +#define OP_glGenerateMipmap 2098 +#define OP_glGenFramebuffers 2099 +#define OP_glGenRenderbuffers 2100 +#define OP_glGenTextures 2101 +#define OP_glGetActiveAttrib 2102 +#define OP_glGetActiveUniform 2103 +#define OP_glGetAttachedShaders 2104 +#define OP_glGetAttribLocation 2105 +#define OP_glGetBooleanv 2106 +#define OP_glGetBufferParameteriv 2107 +#define OP_glGetError 2108 +#define OP_glGetFloatv 2109 +#define OP_glGetFramebufferAttachmentParameteriv 2110 +#define OP_glGetIntegerv 2111 +#define OP_glGetProgramiv 2112 +#define OP_glGetProgramInfoLog 2113 +#define OP_glGetRenderbufferParameteriv 2114 +#define OP_glGetShaderiv 2115 +#define OP_glGetShaderInfoLog 2116 +#define OP_glGetShaderPrecisionFormat 2117 +#define OP_glGetShaderSource 2118 +#define OP_glGetString 2119 +#define OP_glGetTexParameterfv 2120 +#define OP_glGetTexParameteriv 2121 +#define OP_glGetUniformfv 2122 +#define OP_glGetUniformiv 2123 +#define OP_glGetUniformLocation 2124 +#define OP_glGetVertexAttribfv 2125 +#define OP_glGetVertexAttribiv 2126 +#define OP_glGetVertexAttribPointerv 2127 +#define OP_glHint 2128 +#define OP_glIsBuffer 2129 +#define OP_glIsEnabled 2130 +#define OP_glIsFramebuffer 2131 +#define OP_glIsProgram 2132 +#define OP_glIsRenderbuffer 2133 +#define OP_glIsShader 2134 +#define OP_glIsTexture 2135 +#define OP_glLineWidth 2136 +#define OP_glLinkProgram 2137 +#define OP_glPixelStorei 2138 +#define OP_glPolygonOffset 2139 +#define OP_glReadPixels 2140 +#define OP_glReleaseShaderCompiler 2141 +#define OP_glRenderbufferStorage 2142 +#define OP_glSampleCoverage 2143 +#define OP_glScissor 2144 +#define OP_glShaderBinary 2145 +#define OP_glShaderSource 2146 +#define OP_glStencilFunc 2147 +#define OP_glStencilFuncSeparate 2148 +#define OP_glStencilMask 2149 +#define OP_glStencilMaskSeparate 2150 +#define OP_glStencilOp 2151 +#define OP_glStencilOpSeparate 2152 +#define OP_glTexImage2D 2153 +#define OP_glTexParameterf 2154 +#define OP_glTexParameterfv 2155 +#define OP_glTexParameteri 2156 +#define OP_glTexParameteriv 2157 +#define OP_glTexSubImage2D 2158 +#define OP_glUniform1f 2159 +#define OP_glUniform1fv 2160 +#define OP_glUniform1i 2161 +#define OP_glUniform1iv 2162 +#define OP_glUniform2f 2163 +#define OP_glUniform2fv 2164 +#define OP_glUniform2i 2165 +#define OP_glUniform2iv 2166 +#define OP_glUniform3f 2167 +#define OP_glUniform3fv 2168 +#define OP_glUniform3i 2169 +#define OP_glUniform3iv 2170 +#define OP_glUniform4f 2171 +#define OP_glUniform4fv 2172 +#define OP_glUniform4i 2173 +#define OP_glUniform4iv 2174 +#define OP_glUniformMatrix2fv 2175 +#define OP_glUniformMatrix3fv 2176 +#define OP_glUniformMatrix4fv 2177 +#define OP_glUseProgram 2178 +#define OP_glValidateProgram 2179 +#define OP_glVertexAttrib1f 2180 +#define OP_glVertexAttrib1fv 2181 +#define OP_glVertexAttrib2f 2182 +#define OP_glVertexAttrib2fv 2183 +#define OP_glVertexAttrib3f 2184 +#define OP_glVertexAttrib3fv 2185 +#define OP_glVertexAttrib4f 2186 +#define OP_glVertexAttrib4fv 2187 +#define OP_glVertexAttribPointer 2188 +#define OP_glViewport 2189 +#define OP_glEGLImageTargetTexture2DOES 2190 +#define OP_glEGLImageTargetRenderbufferStorageOES 2191 +#define OP_glGetProgramBinaryOES 2192 +#define OP_glProgramBinaryOES 2193 +#define OP_glMapBufferOES 2194 +#define OP_glUnmapBufferOES 2195 +#define OP_glTexImage3DOES 2196 +#define OP_glTexSubImage3DOES 2197 +#define OP_glCopyTexSubImage3DOES 2198 +#define OP_glCompressedTexImage3DOES 2199 +#define OP_glCompressedTexSubImage3DOES 2200 +#define OP_glFramebufferTexture3DOES 2201 +#define OP_glBindVertexArrayOES 2202 +#define OP_glDeleteVertexArraysOES 2203 +#define OP_glGenVertexArraysOES 2204 +#define OP_glIsVertexArrayOES 2205 +#define OP_glDiscardFramebufferEXT 2206 +#define OP_glMultiDrawArraysEXT 2207 +#define OP_glMultiDrawElementsEXT 2208 +#define OP_glGetPerfMonitorGroupsAMD 2209 +#define OP_glGetPerfMonitorCountersAMD 2210 +#define OP_glGetPerfMonitorGroupStringAMD 2211 +#define OP_glGetPerfMonitorCounterStringAMD 2212 +#define OP_glGetPerfMonitorCounterInfoAMD 2213 +#define OP_glGenPerfMonitorsAMD 2214 +#define OP_glDeletePerfMonitorsAMD 2215 +#define OP_glSelectPerfMonitorCountersAMD 2216 +#define OP_glBeginPerfMonitorAMD 2217 +#define OP_glEndPerfMonitorAMD 2218 +#define OP_glGetPerfMonitorCounterDataAMD 2219 +#define OP_glRenderbufferStorageMultisampleIMG 2220 +#define OP_glFramebufferTexture2DMultisampleIMG 2221 +#define OP_glDeleteFencesNV 2222 +#define OP_glGenFencesNV 2223 +#define OP_glIsFenceNV 2224 +#define OP_glTestFenceNV 2225 +#define OP_glGetFenceivNV 2226 +#define OP_glFinishFenceNV 2227 +#define OP_glSetFenceNV 2228 +#define OP_glCoverageMaskNV 2229 +#define OP_glCoverageOperationNV 2230 +#define OP_glGetDriverControlsQCOM 2231 +#define OP_glGetDriverControlStringQCOM 2232 +#define OP_glEnableDriverControlQCOM 2233 +#define OP_glDisableDriverControlQCOM 2234 +#define OP_glExtGetTexturesQCOM 2235 +#define OP_glExtGetBuffersQCOM 2236 +#define OP_glExtGetRenderbuffersQCOM 2237 +#define OP_glExtGetFramebuffersQCOM 2238 +#define OP_glExtGetTexLevelParameterivQCOM 2239 +#define OP_glExtTexObjectStateOverrideiQCOM 2240 +#define OP_glExtGetTexSubImageQCOM 2241 +#define OP_glExtGetBufferPointervQCOM 2242 +#define OP_glExtGetShadersQCOM 2243 +#define OP_glExtGetProgramsQCOM 2244 +#define OP_glExtIsProgramBinaryQCOM 2245 +#define OP_glExtGetProgramBinarySourceQCOM 2246 +#define OP_glStartTilingQCOM 2247 +#define OP_glEndTilingQCOM 2248 +#define OP_glVertexAttribPointerData 2249 +#define OP_glVertexAttribPointerOffset 2250 +#define OP_glDrawElementsOffset 2251 +#define OP_glDrawElementsData 2252 +#define OP_glGetCompressedTextureFormats 2253 +#define OP_glShaderString 2254 +#define OP_glFinishRoundTrip 2255 +#define OP_last 2256 + + +#endif