TYPE3
[iec.git] / src / type3_AndroidCloud / anbox-master / android / opengl / system / GLESv1_enc / gl_ftable.h
diff --git a/src/type3_AndroidCloud/anbox-master/android/opengl/system/GLESv1_enc/gl_ftable.h b/src/type3_AndroidCloud/anbox-master/android/opengl/system/GLESv1_enc/gl_ftable.h
new file mode 100644 (file)
index 0000000..67ba6f4
--- /dev/null
@@ -0,0 +1,288 @@
+// Generated Code - DO NOT EDIT !!
+// generated by 'emugen'
+#ifndef __gl_client_ftable_t_h
+#define __gl_client_ftable_t_h
+
+
+static const struct _gl_funcs_by_name {
+       const char *name;
+       void *proc;
+} gl_funcs_by_name[] = {
+       {"glAlphaFunc", (void*)glAlphaFunc},
+       {"glClearColor", (void*)glClearColor},
+       {"glClearDepthf", (void*)glClearDepthf},
+       {"glClipPlanef", (void*)glClipPlanef},
+       {"glColor4f", (void*)glColor4f},
+       {"glDepthRangef", (void*)glDepthRangef},
+       {"glFogf", (void*)glFogf},
+       {"glFogfv", (void*)glFogfv},
+       {"glFrustumf", (void*)glFrustumf},
+       {"glGetClipPlanef", (void*)glGetClipPlanef},
+       {"glGetFloatv", (void*)glGetFloatv},
+       {"glGetLightfv", (void*)glGetLightfv},
+       {"glGetMaterialfv", (void*)glGetMaterialfv},
+       {"glGetTexEnvfv", (void*)glGetTexEnvfv},
+       {"glGetTexParameterfv", (void*)glGetTexParameterfv},
+       {"glLightModelf", (void*)glLightModelf},
+       {"glLightModelfv", (void*)glLightModelfv},
+       {"glLightf", (void*)glLightf},
+       {"glLightfv", (void*)glLightfv},
+       {"glLineWidth", (void*)glLineWidth},
+       {"glLoadMatrixf", (void*)glLoadMatrixf},
+       {"glMaterialf", (void*)glMaterialf},
+       {"glMaterialfv", (void*)glMaterialfv},
+       {"glMultMatrixf", (void*)glMultMatrixf},
+       {"glMultiTexCoord4f", (void*)glMultiTexCoord4f},
+       {"glNormal3f", (void*)glNormal3f},
+       {"glOrthof", (void*)glOrthof},
+       {"glPointParameterf", (void*)glPointParameterf},
+       {"glPointParameterfv", (void*)glPointParameterfv},
+       {"glPointSize", (void*)glPointSize},
+       {"glPolygonOffset", (void*)glPolygonOffset},
+       {"glRotatef", (void*)glRotatef},
+       {"glScalef", (void*)glScalef},
+       {"glTexEnvf", (void*)glTexEnvf},
+       {"glTexEnvfv", (void*)glTexEnvfv},
+       {"glTexParameterf", (void*)glTexParameterf},
+       {"glTexParameterfv", (void*)glTexParameterfv},
+       {"glTranslatef", (void*)glTranslatef},
+       {"glActiveTexture", (void*)glActiveTexture},
+       {"glAlphaFuncx", (void*)glAlphaFuncx},
+       {"glBindBuffer", (void*)glBindBuffer},
+       {"glBindTexture", (void*)glBindTexture},
+       {"glBlendFunc", (void*)glBlendFunc},
+       {"glBufferData", (void*)glBufferData},
+       {"glBufferSubData", (void*)glBufferSubData},
+       {"glClear", (void*)glClear},
+       {"glClearColorx", (void*)glClearColorx},
+       {"glClearDepthx", (void*)glClearDepthx},
+       {"glClearStencil", (void*)glClearStencil},
+       {"glClientActiveTexture", (void*)glClientActiveTexture},
+       {"glColor4ub", (void*)glColor4ub},
+       {"glColor4x", (void*)glColor4x},
+       {"glColorMask", (void*)glColorMask},
+       {"glColorPointer", (void*)glColorPointer},
+       {"glCompressedTexImage2D", (void*)glCompressedTexImage2D},
+       {"glCompressedTexSubImage2D", (void*)glCompressedTexSubImage2D},
+       {"glCopyTexImage2D", (void*)glCopyTexImage2D},
+       {"glCopyTexSubImage2D", (void*)glCopyTexSubImage2D},
+       {"glCullFace", (void*)glCullFace},
+       {"glDeleteBuffers", (void*)glDeleteBuffers},
+       {"glDeleteTextures", (void*)glDeleteTextures},
+       {"glDepthFunc", (void*)glDepthFunc},
+       {"glDepthMask", (void*)glDepthMask},
+       {"glDepthRangex", (void*)glDepthRangex},
+       {"glDisable", (void*)glDisable},
+       {"glDisableClientState", (void*)glDisableClientState},
+       {"glDrawArrays", (void*)glDrawArrays},
+       {"glDrawElements", (void*)glDrawElements},
+       {"glEnable", (void*)glEnable},
+       {"glEnableClientState", (void*)glEnableClientState},
+       {"glFinish", (void*)glFinish},
+       {"glFlush", (void*)glFlush},
+       {"glFogx", (void*)glFogx},
+       {"glFogxv", (void*)glFogxv},
+       {"glFrontFace", (void*)glFrontFace},
+       {"glFrustumx", (void*)glFrustumx},
+       {"glGetBooleanv", (void*)glGetBooleanv},
+       {"glGetBufferParameteriv", (void*)glGetBufferParameteriv},
+       {"glClipPlanex", (void*)glClipPlanex},
+       {"glGenBuffers", (void*)glGenBuffers},
+       {"glGenTextures", (void*)glGenTextures},
+       {"glGetError", (void*)glGetError},
+       {"glGetFixedv", (void*)glGetFixedv},
+       {"glGetIntegerv", (void*)glGetIntegerv},
+       {"glGetLightxv", (void*)glGetLightxv},
+       {"glGetMaterialxv", (void*)glGetMaterialxv},
+       {"glGetPointerv", (void*)glGetPointerv},
+       {"glGetString", (void*)glGetString},
+       {"glGetTexEnviv", (void*)glGetTexEnviv},
+       {"glGetTexEnvxv", (void*)glGetTexEnvxv},
+       {"glGetTexParameteriv", (void*)glGetTexParameteriv},
+       {"glGetTexParameterxv", (void*)glGetTexParameterxv},
+       {"glHint", (void*)glHint},
+       {"glIsBuffer", (void*)glIsBuffer},
+       {"glIsEnabled", (void*)glIsEnabled},
+       {"glIsTexture", (void*)glIsTexture},
+       {"glLightModelx", (void*)glLightModelx},
+       {"glLightModelxv", (void*)glLightModelxv},
+       {"glLightx", (void*)glLightx},
+       {"glLightxv", (void*)glLightxv},
+       {"glLineWidthx", (void*)glLineWidthx},
+       {"glLoadIdentity", (void*)glLoadIdentity},
+       {"glLoadMatrixx", (void*)glLoadMatrixx},
+       {"glLogicOp", (void*)glLogicOp},
+       {"glMaterialx", (void*)glMaterialx},
+       {"glMaterialxv", (void*)glMaterialxv},
+       {"glMatrixMode", (void*)glMatrixMode},
+       {"glMultMatrixx", (void*)glMultMatrixx},
+       {"glMultiTexCoord4x", (void*)glMultiTexCoord4x},
+       {"glNormal3x", (void*)glNormal3x},
+       {"glNormalPointer", (void*)glNormalPointer},
+       {"glOrthox", (void*)glOrthox},
+       {"glPixelStorei", (void*)glPixelStorei},
+       {"glPointParameterx", (void*)glPointParameterx},
+       {"glPointParameterxv", (void*)glPointParameterxv},
+       {"glPointSizex", (void*)glPointSizex},
+       {"glPolygonOffsetx", (void*)glPolygonOffsetx},
+       {"glPopMatrix", (void*)glPopMatrix},
+       {"glPushMatrix", (void*)glPushMatrix},
+       {"glReadPixels", (void*)glReadPixels},
+       {"glRotatex", (void*)glRotatex},
+       {"glSampleCoverage", (void*)glSampleCoverage},
+       {"glSampleCoveragex", (void*)glSampleCoveragex},
+       {"glScalex", (void*)glScalex},
+       {"glScissor", (void*)glScissor},
+       {"glShadeModel", (void*)glShadeModel},
+       {"glStencilFunc", (void*)glStencilFunc},
+       {"glStencilMask", (void*)glStencilMask},
+       {"glStencilOp", (void*)glStencilOp},
+       {"glTexCoordPointer", (void*)glTexCoordPointer},
+       {"glTexEnvi", (void*)glTexEnvi},
+       {"glTexEnvx", (void*)glTexEnvx},
+       {"glTexEnviv", (void*)glTexEnviv},
+       {"glTexEnvxv", (void*)glTexEnvxv},
+       {"glTexImage2D", (void*)glTexImage2D},
+       {"glTexParameteri", (void*)glTexParameteri},
+       {"glTexParameterx", (void*)glTexParameterx},
+       {"glTexParameteriv", (void*)glTexParameteriv},
+       {"glTexParameterxv", (void*)glTexParameterxv},
+       {"glTexSubImage2D", (void*)glTexSubImage2D},
+       {"glTranslatex", (void*)glTranslatex},
+       {"glVertexPointer", (void*)glVertexPointer},
+       {"glViewport", (void*)glViewport},
+       {"glPointSizePointerOES", (void*)glPointSizePointerOES},
+       {"glBlendEquationSeparateOES", (void*)glBlendEquationSeparateOES},
+       {"glBlendFuncSeparateOES", (void*)glBlendFuncSeparateOES},
+       {"glBlendEquationOES", (void*)glBlendEquationOES},
+       {"glDrawTexsOES", (void*)glDrawTexsOES},
+       {"glDrawTexiOES", (void*)glDrawTexiOES},
+       {"glDrawTexxOES", (void*)glDrawTexxOES},
+       {"glDrawTexsvOES", (void*)glDrawTexsvOES},
+       {"glDrawTexivOES", (void*)glDrawTexivOES},
+       {"glDrawTexxvOES", (void*)glDrawTexxvOES},
+       {"glDrawTexfOES", (void*)glDrawTexfOES},
+       {"glDrawTexfvOES", (void*)glDrawTexfvOES},
+       {"glEGLImageTargetTexture2DOES", (void*)glEGLImageTargetTexture2DOES},
+       {"glEGLImageTargetRenderbufferStorageOES", (void*)glEGLImageTargetRenderbufferStorageOES},
+       {"glAlphaFuncxOES", (void*)glAlphaFuncxOES},
+       {"glClearColorxOES", (void*)glClearColorxOES},
+       {"glClearDepthxOES", (void*)glClearDepthxOES},
+       {"glClipPlanexOES", (void*)glClipPlanexOES},
+       {"glClipPlanexIMG", (void*)glClipPlanexIMG},
+       {"glColor4xOES", (void*)glColor4xOES},
+       {"glDepthRangexOES", (void*)glDepthRangexOES},
+       {"glFogxOES", (void*)glFogxOES},
+       {"glFogxvOES", (void*)glFogxvOES},
+       {"glFrustumxOES", (void*)glFrustumxOES},
+       {"glGetClipPlanexOES", (void*)glGetClipPlanexOES},
+       {"glGetClipPlanex", (void*)glGetClipPlanex},
+       {"glGetFixedvOES", (void*)glGetFixedvOES},
+       {"glGetLightxvOES", (void*)glGetLightxvOES},
+       {"glGetMaterialxvOES", (void*)glGetMaterialxvOES},
+       {"glGetTexEnvxvOES", (void*)glGetTexEnvxvOES},
+       {"glGetTexParameterxvOES", (void*)glGetTexParameterxvOES},
+       {"glLightModelxOES", (void*)glLightModelxOES},
+       {"glLightModelxvOES", (void*)glLightModelxvOES},
+       {"glLightxOES", (void*)glLightxOES},
+       {"glLightxvOES", (void*)glLightxvOES},
+       {"glLineWidthxOES", (void*)glLineWidthxOES},
+       {"glLoadMatrixxOES", (void*)glLoadMatrixxOES},
+       {"glMaterialxOES", (void*)glMaterialxOES},
+       {"glMaterialxvOES", (void*)glMaterialxvOES},
+       {"glMultMatrixxOES", (void*)glMultMatrixxOES},
+       {"glMultiTexCoord4xOES", (void*)glMultiTexCoord4xOES},
+       {"glNormal3xOES", (void*)glNormal3xOES},
+       {"glOrthoxOES", (void*)glOrthoxOES},
+       {"glPointParameterxOES", (void*)glPointParameterxOES},
+       {"glPointParameterxvOES", (void*)glPointParameterxvOES},
+       {"glPointSizexOES", (void*)glPointSizexOES},
+       {"glPolygonOffsetxOES", (void*)glPolygonOffsetxOES},
+       {"glRotatexOES", (void*)glRotatexOES},
+       {"glSampleCoveragexOES", (void*)glSampleCoveragexOES},
+       {"glScalexOES", (void*)glScalexOES},
+       {"glTexEnvxOES", (void*)glTexEnvxOES},
+       {"glTexEnvxvOES", (void*)glTexEnvxvOES},
+       {"glTexParameterxOES", (void*)glTexParameterxOES},
+       {"glTexParameterxvOES", (void*)glTexParameterxvOES},
+       {"glTranslatexOES", (void*)glTranslatexOES},
+       {"glIsRenderbufferOES", (void*)glIsRenderbufferOES},
+       {"glBindRenderbufferOES", (void*)glBindRenderbufferOES},
+       {"glDeleteRenderbuffersOES", (void*)glDeleteRenderbuffersOES},
+       {"glGenRenderbuffersOES", (void*)glGenRenderbuffersOES},
+       {"glRenderbufferStorageOES", (void*)glRenderbufferStorageOES},
+       {"glGetRenderbufferParameterivOES", (void*)glGetRenderbufferParameterivOES},
+       {"glIsFramebufferOES", (void*)glIsFramebufferOES},
+       {"glBindFramebufferOES", (void*)glBindFramebufferOES},
+       {"glDeleteFramebuffersOES", (void*)glDeleteFramebuffersOES},
+       {"glGenFramebuffersOES", (void*)glGenFramebuffersOES},
+       {"glCheckFramebufferStatusOES", (void*)glCheckFramebufferStatusOES},
+       {"glFramebufferRenderbufferOES", (void*)glFramebufferRenderbufferOES},
+       {"glFramebufferTexture2DOES", (void*)glFramebufferTexture2DOES},
+       {"glGetFramebufferAttachmentParameterivOES", (void*)glGetFramebufferAttachmentParameterivOES},
+       {"glGenerateMipmapOES", (void*)glGenerateMipmapOES},
+       {"glMapBufferOES", (void*)glMapBufferOES},
+       {"glUnmapBufferOES", (void*)glUnmapBufferOES},
+       {"glGetBufferPointervOES", (void*)glGetBufferPointervOES},
+       {"glCurrentPaletteMatrixOES", (void*)glCurrentPaletteMatrixOES},
+       {"glLoadPaletteFromModelViewMatrixOES", (void*)glLoadPaletteFromModelViewMatrixOES},
+       {"glMatrixIndexPointerOES", (void*)glMatrixIndexPointerOES},
+       {"glWeightPointerOES", (void*)glWeightPointerOES},
+       {"glQueryMatrixxOES", (void*)glQueryMatrixxOES},
+       {"glDepthRangefOES", (void*)glDepthRangefOES},
+       {"glFrustumfOES", (void*)glFrustumfOES},
+       {"glOrthofOES", (void*)glOrthofOES},
+       {"glClipPlanefOES", (void*)glClipPlanefOES},
+       {"glClipPlanefIMG", (void*)glClipPlanefIMG},
+       {"glGetClipPlanefOES", (void*)glGetClipPlanefOES},
+       {"glClearDepthfOES", (void*)glClearDepthfOES},
+       {"glTexGenfOES", (void*)glTexGenfOES},
+       {"glTexGenfvOES", (void*)glTexGenfvOES},
+       {"glTexGeniOES", (void*)glTexGeniOES},
+       {"glTexGenivOES", (void*)glTexGenivOES},
+       {"glTexGenxOES", (void*)glTexGenxOES},
+       {"glTexGenxvOES", (void*)glTexGenxvOES},
+       {"glGetTexGenfvOES", (void*)glGetTexGenfvOES},
+       {"glGetTexGenivOES", (void*)glGetTexGenivOES},
+       {"glGetTexGenxvOES", (void*)glGetTexGenxvOES},
+       {"glBindVertexArrayOES", (void*)glBindVertexArrayOES},
+       {"glDeleteVertexArraysOES", (void*)glDeleteVertexArraysOES},
+       {"glGenVertexArraysOES", (void*)glGenVertexArraysOES},
+       {"glIsVertexArrayOES", (void*)glIsVertexArrayOES},
+       {"glDiscardFramebufferEXT", (void*)glDiscardFramebufferEXT},
+       {"glMultiDrawArraysEXT", (void*)glMultiDrawArraysEXT},
+       {"glMultiDrawElementsEXT", (void*)glMultiDrawElementsEXT},
+       {"glMultiDrawArraysSUN", (void*)glMultiDrawArraysSUN},
+       {"glMultiDrawElementsSUN", (void*)glMultiDrawElementsSUN},
+       {"glRenderbufferStorageMultisampleIMG", (void*)glRenderbufferStorageMultisampleIMG},
+       {"glFramebufferTexture2DMultisampleIMG", (void*)glFramebufferTexture2DMultisampleIMG},
+       {"glDeleteFencesNV", (void*)glDeleteFencesNV},
+       {"glGenFencesNV", (void*)glGenFencesNV},
+       {"glIsFenceNV", (void*)glIsFenceNV},
+       {"glTestFenceNV", (void*)glTestFenceNV},
+       {"glGetFenceivNV", (void*)glGetFenceivNV},
+       {"glFinishFenceNV", (void*)glFinishFenceNV},
+       {"glSetFenceNV", (void*)glSetFenceNV},
+       {"glGetDriverControlsQCOM", (void*)glGetDriverControlsQCOM},
+       {"glGetDriverControlStringQCOM", (void*)glGetDriverControlStringQCOM},
+       {"glEnableDriverControlQCOM", (void*)glEnableDriverControlQCOM},
+       {"glDisableDriverControlQCOM", (void*)glDisableDriverControlQCOM},
+       {"glExtGetTexturesQCOM", (void*)glExtGetTexturesQCOM},
+       {"glExtGetBuffersQCOM", (void*)glExtGetBuffersQCOM},
+       {"glExtGetRenderbuffersQCOM", (void*)glExtGetRenderbuffersQCOM},
+       {"glExtGetFramebuffersQCOM", (void*)glExtGetFramebuffersQCOM},
+       {"glExtGetTexLevelParameterivQCOM", (void*)glExtGetTexLevelParameterivQCOM},
+       {"glExtTexObjectStateOverrideiQCOM", (void*)glExtTexObjectStateOverrideiQCOM},
+       {"glExtGetTexSubImageQCOM", (void*)glExtGetTexSubImageQCOM},
+       {"glExtGetBufferPointervQCOM", (void*)glExtGetBufferPointervQCOM},
+       {"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
+       {"glExtGetProgramsQCOM", (void*)glExtGetProgramsQCOM},
+       {"glExtIsProgramBinaryQCOM", (void*)glExtIsProgramBinaryQCOM},
+       {"glExtGetProgramBinarySourceQCOM", (void*)glExtGetProgramBinarySourceQCOM},
+       {"glStartTilingQCOM", (void*)glStartTilingQCOM},
+       {"glEndTilingQCOM", (void*)glEndTilingQCOM},
+};
+static const int gl_num_funcs = sizeof(gl_funcs_by_name) / sizeof(struct _gl_funcs_by_name);
+
+
+#endif