TYPE3
[iec.git] / src / type3_AndroidCloud / anbox-master / android / opengl / system / egl / egl.cpp
diff --git a/src/type3_AndroidCloud/anbox-master/android/opengl/system/egl/egl.cpp b/src/type3_AndroidCloud/anbox-master/android/opengl/system/egl/egl.cpp
new file mode 100644 (file)
index 0000000..ae5a889
--- /dev/null
@@ -0,0 +1,1379 @@
+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+
+#include "HostConnection.h"
+#include "ThreadInfo.h"
+#include "eglDisplay.h"
+#include "egl_ftable.h"
+#include <cutils/log.h>
+#include "gralloc_cb.h"
+#include "GLClientState.h"
+#include "GLSharedGroup.h"
+#include "eglContext.h"
+#include "ClientAPIExts.h"
+#include "EGLImage.h"
+
+#include "GLEncoder.h"
+#ifdef WITH_GLES2
+#include "GL2Encoder.h"
+#endif
+
+#include <system/window.h>
+
+template<typename T>
+static T setErrorFunc(GLint error, T returnValue) {
+    getEGLThreadInfo()->eglError = error;
+    return returnValue;
+}
+
+const char *  eglStrError(EGLint err)
+{
+    switch (err){
+        case EGL_SUCCESS:           return "EGL_SUCCESS";
+        case EGL_NOT_INITIALIZED:   return "EGL_NOT_INITIALIZED";
+        case EGL_BAD_ACCESS:        return "EGL_BAD_ACCESS";
+        case EGL_BAD_ALLOC:         return "EGL_BAD_ALLOC";
+        case EGL_BAD_ATTRIBUTE:     return "EGL_BAD_ATTRIBUTE";
+        case EGL_BAD_CONFIG:        return "EGL_BAD_CONFIG";
+        case EGL_BAD_CONTEXT:       return "EGL_BAD_CONTEXT";
+        case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
+        case EGL_BAD_DISPLAY:       return "EGL_BAD_DISPLAY";
+        case EGL_BAD_MATCH:         return "EGL_BAD_MATCH";
+        case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
+        case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
+        case EGL_BAD_PARAMETER:     return "EGL_BAD_PARAMETER";
+        case EGL_BAD_SURFACE:       return "EGL_BAD_SURFACE";
+        case EGL_CONTEXT_LOST:      return "EGL_CONTEXT_LOST";
+        default: return "UNKNOWN";
+    }
+}
+
+#define LOG_EGL_ERRORS 1
+
+#ifdef LOG_EGL_ERRORS
+
+#define setErrorReturn(error, retVal)     \
+    {                                                \
+        ALOGE("tid %d: %s(%d): error 0x%x (%s)", gettid(), __FUNCTION__, __LINE__, error, eglStrError(error));     \
+        return setErrorFunc(error, retVal);            \
+    }
+
+#define RETURN_ERROR(ret,err)           \
+    ALOGE("tid %d: %s(%d): error 0x%x (%s)", gettid(), __FUNCTION__, __LINE__, err, eglStrError(err));    \
+    getEGLThreadInfo()->eglError = err;    \
+    return ret;
+
+#else //!LOG_EGL_ERRORS
+
+#define setErrorReturn(error, retVal) return setErrorFunc(error, retVal);
+
+#define RETURN_ERROR(ret,err)           \
+    getEGLThreadInfo()->eglError = err; \
+    return ret;
+
+#endif //LOG_EGL_ERRORS
+
+#define VALIDATE_CONFIG(cfg,ret) \
+    if(((intptr_t)cfg<0)||((intptr_t)cfg>s_display.getNumConfigs())) { \
+        RETURN_ERROR(ret,EGL_BAD_CONFIG); \
+    }
+
+#define VALIDATE_DISPLAY(dpy,ret) \
+    if ((dpy) != (EGLDisplay)&s_display) { \
+        RETURN_ERROR(ret, EGL_BAD_DISPLAY);    \
+    }
+
+#define VALIDATE_DISPLAY_INIT(dpy,ret) \
+    VALIDATE_DISPLAY(dpy, ret)    \
+    if (!s_display.initialized()) {        \
+        RETURN_ERROR(ret, EGL_NOT_INITIALIZED);    \
+    }
+
+#define DEFINE_HOST_CONNECTION \
+    HostConnection *hostCon = HostConnection::get(); \
+    renderControl_encoder_context_t *rcEnc = (hostCon ? hostCon->rcEncoder() : NULL)
+
+#define DEFINE_AND_VALIDATE_HOST_CONNECTION(ret) \
+    HostConnection *hostCon = HostConnection::get(); \
+    if (!hostCon) { \
+        ALOGE("egl: Failed to get host connection\n"); \
+        return ret; \
+    } \
+    renderControl_encoder_context_t *rcEnc = hostCon->rcEncoder(); \
+    if (!rcEnc) { \
+        ALOGE("egl: Failed to get renderControl encoder context\n"); \
+        return ret; \
+    }
+
+#define VALIDATE_CONTEXT_RETURN(context,ret)        \
+    if (!context) {                                    \
+        RETURN_ERROR(ret,EGL_BAD_CONTEXT);    \
+    }
+
+#define VALIDATE_SURFACE_RETURN(surface, ret)    \
+    if (surface != EGL_NO_SURFACE) {    \
+        egl_surface_t* s( static_cast<egl_surface_t*>(surface) );    \
+        if (s->dpy != (EGLDisplay)&s_display)    \
+            setErrorReturn(EGL_BAD_DISPLAY, EGL_FALSE);    \
+    }
+
+
+EGLContext_t::EGLContext_t(EGLDisplay dpy, EGLConfig config, EGLContext_t* shareCtx) :
+    dpy(dpy),
+    config(config),
+    read(EGL_NO_SURFACE),
+    draw(EGL_NO_SURFACE),
+    shareCtx(shareCtx),
+    rcContext(0),
+    versionString(NULL),
+    vendorString(NULL),
+    rendererString(NULL),
+    shaderVersionString(NULL),
+    extensionString(NULL),
+    deletePending(0)
+{
+    flags = 0;
+    version = 1;
+    clientState = new GLClientState();
+    if (shareCtx)
+        sharedGroup = shareCtx->getSharedGroup();
+    else
+        sharedGroup = GLSharedGroupPtr(new GLSharedGroup());
+};
+
+EGLContext_t::~EGLContext_t()
+{
+    delete clientState;
+    delete [] versionString;
+    delete [] vendorString;
+    delete [] rendererString;
+    delete [] shaderVersionString;
+    delete [] extensionString;
+}
+
+// ----------------------------------------------------------------------------
+//egl_surface_t
+
+//we don't need to handle depth since it's handled when window created on the host
+
+struct egl_surface_t {
+
+    EGLDisplay          dpy;
+    EGLConfig           config;
+
+
+    egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLint surfaceType);
+    virtual     ~egl_surface_t();
+
+    virtual     void        setSwapInterval(int interval) = 0;
+    virtual     EGLBoolean  swapBuffers() = 0;
+
+    EGLint      getSwapBehavior() const;
+    uint32_t    getRcSurface()   { return rcSurface; }
+    EGLint      getSurfaceType() { return surfaceType; }
+
+    EGLint      getWidth(){ return width; }
+    EGLint      getHeight(){ return height; }
+    void        setTextureFormat(EGLint _texFormat) { texFormat = _texFormat; }
+    EGLint      getTextureFormat() { return texFormat; }
+    void        setTextureTarget(EGLint _texTarget) { texTarget = _texTarget; }
+    EGLint      getTextureTarget() { return texTarget; }
+
+private:
+    //
+    //Surface attributes
+    //
+    EGLint      width;
+    EGLint      height;
+    EGLint      texFormat;
+    EGLint      texTarget;
+
+protected:
+    void        setWidth(EGLint w)  { width = w;  }
+    void        setHeight(EGLint h) { height = h; }
+
+    EGLint      surfaceType;
+    uint32_t    rcSurface; //handle to surface created via remote control
+};
+
+egl_surface_t::egl_surface_t(EGLDisplay dpy, EGLConfig config, EGLint surfaceType)
+    : dpy(dpy), config(config), surfaceType(surfaceType), rcSurface(0)
+{
+    width = 0;
+    height = 0;
+    texFormat = EGL_NO_TEXTURE;
+    texTarget = EGL_NO_TEXTURE;
+}
+
+EGLint egl_surface_t::getSwapBehavior() const {
+    return EGL_BUFFER_PRESERVED;
+}
+
+egl_surface_t::~egl_surface_t()
+{
+}
+
+// ----------------------------------------------------------------------------
+// egl_window_surface_t
+
+struct egl_window_surface_t : public egl_surface_t {
+    static egl_window_surface_t* create(
+            EGLDisplay dpy, EGLConfig config, EGLint surfType,
+            ANativeWindow* window);
+
+    virtual ~egl_window_surface_t();
+
+    virtual void       setSwapInterval(int interval);
+    virtual EGLBoolean swapBuffers();
+
+private:
+    egl_window_surface_t(
+            EGLDisplay dpy, EGLConfig config, EGLint surfType,
+            ANativeWindow* window);
+    EGLBoolean init();
+
+    ANativeWindow*              nativeWindow;
+    android_native_buffer_t*    buffer;
+};
+
+egl_window_surface_t::egl_window_surface_t (
+        EGLDisplay dpy, EGLConfig config, EGLint surfType,
+        ANativeWindow* window)
+:   egl_surface_t(dpy, config, surfType),
+    nativeWindow(window),
+    buffer(NULL)
+{
+    // keep a reference on the window
+    nativeWindow->common.incRef(&nativeWindow->common);
+}
+
+EGLBoolean egl_window_surface_t::init()
+{
+    if (nativeWindow->dequeueBuffer_DEPRECATED(nativeWindow, &buffer) != NO_ERROR) {
+        setErrorReturn(EGL_BAD_ALLOC, EGL_FALSE);
+    }
+    setWidth(buffer->width);
+    setHeight(buffer->height);
+
+    DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
+    rcSurface = rcEnc->rcCreateWindowSurface(rcEnc, (uintptr_t)config,
+            getWidth(), getHeight());
+    if (!rcSurface) {
+        ALOGE("rcCreateWindowSurface returned 0");
+        return EGL_FALSE;
+    }
+    rcEnc->rcSetWindowColorBuffer(rcEnc, rcSurface,
+            ((cb_handle_t*)(buffer->handle))->hostHandle);
+
+    return EGL_TRUE;
+}
+
+egl_window_surface_t* egl_window_surface_t::create(
+        EGLDisplay dpy, EGLConfig config, EGLint surfType,
+        ANativeWindow* window)
+{
+    egl_window_surface_t* wnd = new egl_window_surface_t(
+            dpy, config, surfType, window);
+    if (wnd && !wnd->init()) {
+        delete wnd;
+        wnd = NULL;
+    }
+    return wnd;
+}
+
+egl_window_surface_t::~egl_window_surface_t() {
+    DEFINE_HOST_CONNECTION;
+    if (rcSurface && rcEnc) {
+        rcEnc->rcDestroyWindowSurface(rcEnc, rcSurface);
+    }
+    if (buffer) {
+        nativeWindow->cancelBuffer_DEPRECATED(nativeWindow, buffer);
+    }
+    nativeWindow->common.decRef(&nativeWindow->common);
+}
+
+void egl_window_surface_t::setSwapInterval(int interval)
+{
+    nativeWindow->setSwapInterval(nativeWindow, interval);
+}
+
+EGLBoolean egl_window_surface_t::swapBuffers()
+{
+    DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
+
+    rcEnc->rcFlushWindowColorBuffer(rcEnc, rcSurface);
+
+    nativeWindow->queueBuffer_DEPRECATED(nativeWindow, buffer);
+    if (nativeWindow->dequeueBuffer_DEPRECATED(nativeWindow, &buffer)) {
+        buffer = NULL;
+        setErrorReturn(EGL_BAD_ALLOC, EGL_FALSE);
+    }
+
+    rcEnc->rcSetWindowColorBuffer(rcEnc, rcSurface,
+            ((cb_handle_t *)(buffer->handle))->hostHandle);
+
+    setWidth(buffer->width);
+    setHeight(buffer->height);
+
+    return EGL_TRUE;
+}
+
+// ----------------------------------------------------------------------------
+//egl_pbuffer_surface_t
+
+struct egl_pbuffer_surface_t : public egl_surface_t {
+    static egl_pbuffer_surface_t* create(EGLDisplay dpy, EGLConfig config,
+            EGLint surfType, int32_t w, int32_t h, GLenum pixelFormat);
+
+    virtual ~egl_pbuffer_surface_t();
+
+    virtual void       setSwapInterval(int interval) { (void)interval; }
+    virtual EGLBoolean swapBuffers() { return EGL_TRUE; }
+
+    uint32_t getRcColorBuffer() { return rcColorBuffer; }
+
+private:
+    egl_pbuffer_surface_t(EGLDisplay dpy, EGLConfig config, EGLint surfType,
+            int32_t w, int32_t h);
+    EGLBoolean init(GLenum format);
+
+    uint32_t rcColorBuffer;
+};
+
+egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy, EGLConfig config,
+        EGLint surfType, int32_t w, int32_t h)
+:   egl_surface_t(dpy, config, surfType),
+    rcColorBuffer(0)
+{
+    setWidth(w);
+    setHeight(h);
+}
+
+egl_pbuffer_surface_t::~egl_pbuffer_surface_t()
+{
+    DEFINE_HOST_CONNECTION;
+    if (rcEnc) {
+        if (rcColorBuffer) rcEnc->rcCloseColorBuffer(rcEnc, rcColorBuffer);
+        if (rcSurface)     rcEnc->rcDestroyWindowSurface(rcEnc, rcSurface);
+    }
+}
+
+EGLBoolean egl_pbuffer_surface_t::init(GLenum pixelFormat)
+{
+    DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
+
+    rcSurface = rcEnc->rcCreateWindowSurface(rcEnc, (uintptr_t)config,
+            getWidth(), getHeight());
+    if (!rcSurface) {
+        ALOGE("rcCreateWindowSurface returned 0");
+        return EGL_FALSE;
+    }
+
+    rcColorBuffer = rcEnc->rcCreateColorBuffer(rcEnc, getWidth(), getHeight(),
+            pixelFormat);
+    if (!rcColorBuffer) {
+        ALOGE("rcCreateColorBuffer returned 0");
+        return EGL_FALSE;
+    }
+
+    rcEnc->rcSetWindowColorBuffer(rcEnc, rcSurface, rcColorBuffer);
+
+    return EGL_TRUE;
+}
+
+egl_pbuffer_surface_t* egl_pbuffer_surface_t::create(EGLDisplay dpy,
+        EGLConfig config, EGLint surfType, int32_t w, int32_t h,
+        GLenum pixelFormat)
+{
+    egl_pbuffer_surface_t* pb = new egl_pbuffer_surface_t(dpy, config, surfType,
+            w, h);
+    if (pb && !pb->init(pixelFormat)) {
+        delete pb;
+        pb = NULL;
+    }
+    return pb;
+}
+
+static const char *getGLString(int glEnum)
+{
+    EGLThreadInfo *tInfo = getEGLThreadInfo();
+    if (!tInfo || !tInfo->currentContext) {
+        return NULL;
+    }
+
+    const char** strPtr = NULL;
+
+#define GL_VENDOR                         0x1F00
+#define GL_RENDERER                       0x1F01
+#define GL_VERSION                        0x1F02
+#define GL_SHADING_LANGUAGE_VERSION       0x8B8C
+#define GL_EXTENSIONS                     0x1F03
+
+    switch(glEnum) {
+        case GL_VERSION:
+            strPtr = &tInfo->currentContext->versionString;
+            break;
+        case GL_VENDOR:
+            strPtr = &tInfo->currentContext->vendorString;
+            break;
+        case GL_RENDERER:
+            strPtr = &tInfo->currentContext->rendererString;
+            break;
+        case GL_SHADING_LANGUAGE_VERSION:
+            strPtr = &tInfo->currentContext->shaderVersionString;
+            break;
+        case GL_EXTENSIONS:
+            strPtr = &tInfo->currentContext->extensionString;
+            break;
+    }
+
+    if (!strPtr) {
+        return NULL;
+    }
+
+    if (*strPtr != NULL) {
+        //
+        // string is already cached
+        //
+        return *strPtr;
+    }
+
+    //
+    // first query of that string - need to query host
+    //
+    DEFINE_AND_VALIDATE_HOST_CONNECTION(NULL);
+    char *hostStr = NULL;
+    int n = rcEnc->rcGetGLString(rcEnc, glEnum, NULL, 0);
+    if (n < 0) {
+        hostStr = new char[-n+1];
+        n = rcEnc->rcGetGLString(rcEnc, glEnum, hostStr, -n);
+        if (n <= 0) {
+            delete [] hostStr;
+            hostStr = NULL;
+        }
+    }
+
+    //
+    // keep the string in the context and return its value
+    //
+    *strPtr = hostStr;
+    return hostStr;
+}
+
+// ----------------------------------------------------------------------------
+
+// The one and only supported display object.
+static eglDisplay s_display;
+
+static EGLClient_eglInterface s_eglIface = {
+    getThreadInfo: getEGLThreadInfo,
+    getGLString: getGLString
+};
+
+#define DBG_FUNC DBG("%s\n", __FUNCTION__)
+EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id)
+{
+    //
+    // we support only EGL_DEFAULT_DISPLAY.
+    //
+    if (display_id != EGL_DEFAULT_DISPLAY) {
+        return EGL_NO_DISPLAY;
+    }
+
+    return (EGLDisplay)&s_display;
+}
+
+EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
+{
+    VALIDATE_DISPLAY(dpy,EGL_FALSE);
+
+    if (!s_display.initialize(&s_eglIface)) {
+        return EGL_FALSE;
+    }
+    if (major!=NULL)
+        *major = s_display.getVersionMajor();
+    if (minor!=NULL)
+        *minor = s_display.getVersionMinor();
+    return EGL_TRUE;
+}
+
+EGLBoolean eglTerminate(EGLDisplay dpy)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+
+    s_display.terminate();
+    return EGL_TRUE;
+}
+
+EGLint eglGetError()
+{
+    EGLint error = getEGLThreadInfo()->eglError;
+    getEGLThreadInfo()->eglError = EGL_SUCCESS;
+    return error;
+}
+
+__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
+{
+    // search in EGL function table
+    for (int i=0; i<egl_num_funcs; i++) {
+        if (!strcmp(egl_funcs_by_name[i].name, procname)) {
+            return (__eglMustCastToProperFunctionPointerType)egl_funcs_by_name[i].proc;
+        }
+    }
+
+    // look in gles client api's extensions table
+    return (__eglMustCastToProperFunctionPointerType)ClientAPIExts::getProcAddress(procname);
+
+    // Fail - function not found.
+    return NULL;
+}
+
+const char* eglQueryString(EGLDisplay dpy, EGLint name)
+{
+    VALIDATE_DISPLAY_INIT(dpy, NULL);
+
+    return s_display.queryString(name);
+}
+
+EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+
+    if(!num_config) {
+        RETURN_ERROR(EGL_FALSE,EGL_BAD_PARAMETER);
+    }
+
+    GLint numConfigs = s_display.getNumConfigs();
+    if (!configs) {
+        *num_config = numConfigs;
+        return EGL_TRUE;
+    }
+
+    EGLint i;
+    for (i = 0 ; i < numConfigs && i < config_size ; i++) {
+        *configs++ = (EGLConfig)(uintptr_t)i;
+    }
+    *num_config = i;
+    return EGL_TRUE;
+}
+
+EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+
+    int attribs_size = 0;
+    if (attrib_list) {
+        const EGLint * attrib_p = attrib_list;
+        while (attrib_p[0] != EGL_NONE) {
+            attribs_size += 2;
+            attrib_p += 2;
+        }
+        attribs_size++; //for the terminating EGL_NONE
+    }
+
+    uint32_t* tempConfigs[config_size];
+    DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
+    *num_config = rcEnc->rcChooseConfig(rcEnc, (EGLint*)attrib_list, attribs_size * sizeof(EGLint), (uint32_t*)tempConfigs, config_size);
+    if (configs!=NULL) {
+        EGLint i=0;
+        for (i=0;i<(*num_config);i++) {
+             *((uintptr_t*)configs+i) = *((uint32_t*)tempConfigs+i);
+        }
+    }
+
+    if (*num_config <= 0)
+        return EGL_FALSE;
+    return EGL_TRUE;
+}
+
+EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    VALIDATE_CONFIG(config, EGL_FALSE);
+
+    if (s_display.getConfigAttrib(config, attribute, value))
+    {
+        return EGL_TRUE;
+    }
+    else
+    {
+        RETURN_ERROR(EGL_FALSE, EGL_BAD_ATTRIBUTE);
+    }
+}
+
+EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list)
+{
+    (void)attrib_list;
+
+    VALIDATE_DISPLAY_INIT(dpy, NULL);
+    VALIDATE_CONFIG(config, EGL_FALSE);
+    if (win == 0) {
+        setErrorReturn(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    }
+
+    EGLint surfaceType;
+    if (s_display.getConfigAttrib(config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)    return EGL_FALSE;
+
+    if (!(surfaceType & EGL_WINDOW_BIT)) {
+        setErrorReturn(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    }
+
+    if (static_cast<ANativeWindow*>(win)->common.magic != ANDROID_NATIVE_WINDOW_MAGIC) {
+        setErrorReturn(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
+    }
+
+    egl_surface_t* surface = egl_window_surface_t::create(
+            &s_display, config, EGL_WINDOW_BIT, static_cast<ANativeWindow*>(win));
+    if (!surface) {
+        setErrorReturn(EGL_BAD_ALLOC, EGL_NO_SURFACE);
+    }
+
+    return surface;
+}
+
+EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
+{
+    VALIDATE_DISPLAY_INIT(dpy, NULL);
+    VALIDATE_CONFIG(config, EGL_FALSE);
+
+    EGLint surfaceType;
+    if (s_display.getConfigAttrib(config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)    return EGL_FALSE;
+
+    if (!(surfaceType & EGL_PBUFFER_BIT)) {
+        setErrorReturn(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    }
+
+    int32_t w = 0;
+    int32_t h = 0;
+    EGLint texFormat = EGL_NO_TEXTURE;
+    EGLint texTarget = EGL_NO_TEXTURE;
+    while (attrib_list[0] != EGL_NONE) {
+        switch (attrib_list[0]) {
+            case EGL_WIDTH:
+                w = attrib_list[1];
+                break;
+            case EGL_HEIGHT:
+                h = attrib_list[1];
+                break;
+            case EGL_TEXTURE_FORMAT:
+                texFormat = attrib_list[1];
+                break;
+            case EGL_TEXTURE_TARGET:
+                texTarget = attrib_list[1];
+                break;
+            default:
+                break;
+        };
+        attrib_list+=2;
+    }
+    if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) ||
+        ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) {
+        setErrorReturn(EGL_BAD_MATCH, EGL_NO_SURFACE);
+    }
+    // TODO: check EGL_TEXTURE_FORMAT - need to support eglBindTexImage
+
+    GLenum pixelFormat;
+    if (s_display.getConfigGLPixelFormat(config, &pixelFormat) == EGL_FALSE)
+        setErrorReturn(EGL_BAD_MATCH, EGL_NO_SURFACE);
+
+    egl_surface_t* surface = egl_pbuffer_surface_t::create(dpy, config,
+            EGL_PBUFFER_BIT, w, h, pixelFormat);
+    if (!surface) {
+        setErrorReturn(EGL_BAD_ALLOC, EGL_NO_SURFACE);
+    }
+
+    //setup attributes
+    surface->setTextureFormat(texFormat);
+    surface->setTextureTarget(texTarget);
+
+    return surface;
+}
+
+EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
+{
+    //XXX: Pixmap not supported. The host cannot render to a pixmap resource
+    //     located on host. In order to support Pixmaps we should either punt
+    //     to s/w rendering -or- let the host render to a buffer that will be
+    //     copied back to guest at some sync point. None of those methods not
+    //     implemented and pixmaps are not used with OpenGL anyway ...
+    (void)dpy;
+    (void)config;
+    (void)pixmap;
+    (void)attrib_list;
+    return EGL_NO_SURFACE;
+}
+
+EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE);
+
+    egl_surface_t* surface(static_cast<egl_surface_t*>(eglSurface));
+    delete surface;
+
+    return EGL_TRUE;
+}
+
+EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface eglSurface, EGLint attribute, EGLint *value)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE);
+
+    egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
+    EGLBoolean ret = EGL_TRUE;
+    switch (attribute) {
+        case EGL_CONFIG_ID:
+            ret = s_display.getConfigAttrib(surface->config, EGL_CONFIG_ID, value);
+            break;
+        case EGL_WIDTH:
+            *value = surface->getWidth();
+            break;
+        case EGL_HEIGHT:
+            *value = surface->getHeight();
+            break;
+        case EGL_TEXTURE_FORMAT:
+            *value = surface->getTextureFormat();
+            break;
+        case EGL_TEXTURE_TARGET:
+            *value = surface->getTextureTarget();
+            break;
+        case EGL_SWAP_BEHAVIOR:
+            *value = surface->getSwapBehavior();
+            break;
+        case EGL_LARGEST_PBUFFER:
+            // not modified for a window or pixmap surface
+            // and we ignore it when creating a PBuffer surface (default is EGL_FALSE)
+            if (surface->getSurfaceType() & EGL_PBUFFER_BIT) *value = EGL_FALSE;
+            break;
+        case EGL_MIPMAP_LEVEL:
+            // not modified for a window or pixmap surface
+            // and we ignore it when creating a PBuffer surface (default is 0)
+            if (surface->getSurfaceType() & EGL_PBUFFER_BIT) *value = 0;
+            break;
+        case EGL_MULTISAMPLE_RESOLVE:
+            // ignored when creating the surface, return default
+            *value = EGL_MULTISAMPLE_RESOLVE_DEFAULT;
+            break;
+        //TODO: complete other attributes
+        default:
+            ALOGE("eglQuerySurface %x  EGL_BAD_ATTRIBUTE", attribute);
+            ret = setErrorFunc(EGL_BAD_ATTRIBUTE, EGL_FALSE);
+            break;
+    }
+
+    return ret;
+}
+
+EGLBoolean eglBindAPI(EGLenum api)
+{
+    if (api != EGL_OPENGL_ES_API)
+        setErrorReturn(EGL_BAD_PARAMETER, EGL_FALSE);
+    return EGL_TRUE;
+}
+
+EGLenum eglQueryAPI()
+{
+    return EGL_OPENGL_ES_API;
+}
+
+EGLBoolean eglWaitClient()
+{
+    return eglWaitGL();
+}
+
+EGLBoolean eglReleaseThread()
+{
+    EGLThreadInfo *tInfo = getEGLThreadInfo();
+    if (tInfo && tInfo->currentContext) {
+        return eglMakeCurrent(&s_display, EGL_NO_CONTEXT, EGL_NO_SURFACE, EGL_NO_SURFACE);
+    }
+    return EGL_TRUE;
+}
+
+EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list)
+{
+    //TODO
+    (void)dpy;
+    (void)buftype;
+    (void)buffer;
+    (void)config;
+    (void)attrib_list;
+    ALOGW("%s not implemented", __FUNCTION__);
+    return 0;
+}
+
+EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
+{
+    // Right now we don't do anything when using host GPU.
+    // This is purely just to pass the data through
+    // without issuing a warning. We may benefit from validating the
+    // display and surface for debug purposes.
+    // TODO: Find cases where we actually need to do something.
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    VALIDATE_SURFACE_RETURN(surface, EGL_FALSE);
+    if (surface == EGL_NO_SURFACE) {
+        setErrorReturn(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    (void)value;
+
+    switch (attribute) {
+    case EGL_MIPMAP_LEVEL:
+    case EGL_MULTISAMPLE_RESOLVE:
+    case EGL_SWAP_BEHAVIOR:
+        return true;
+        break;
+    default:
+        ALOGW("%s: attr=0x%x not implemented", __FUNCTION__, attribute);
+    }
+    return false;
+}
+
+EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface eglSurface, EGLint buffer)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE);
+    if (eglSurface == EGL_NO_SURFACE) {
+        setErrorReturn(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    if (buffer != EGL_BACK_BUFFER) {
+        setErrorReturn(EGL_BAD_PARAMETER, EGL_FALSE);
+    }
+
+    egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
+
+    if (surface->getTextureFormat() == EGL_NO_TEXTURE) {
+        setErrorReturn(EGL_BAD_MATCH, EGL_FALSE);
+    }
+
+    if (!(surface->getSurfaceType() & EGL_PBUFFER_BIT)) {
+        setErrorReturn(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+
+    //It's now safe to cast to pbuffer surface
+    egl_pbuffer_surface_t* pbSurface = (egl_pbuffer_surface_t*)surface;
+
+    DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
+    rcEnc->rcBindTexture(rcEnc, pbSurface->getRcColorBuffer());
+
+    return GL_TRUE;
+}
+
+EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
+{
+    //TODO
+    (void)dpy;
+    (void)surface;
+    (void)buffer;
+    ALOGW("%s not implemented", __FUNCTION__);
+    return 0;
+}
+
+EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
+
+    EGLContext_t* ctx = getEGLThreadInfo()->currentContext;
+    if (!ctx) {
+        setErrorReturn(EGL_BAD_CONTEXT, EGL_FALSE);
+    }
+    if (!ctx->draw) {
+        setErrorReturn(EGL_BAD_SURFACE, EGL_FALSE);
+    }
+    egl_surface_t* draw(static_cast<egl_surface_t*>(ctx->draw));
+    draw->setSwapInterval(interval);
+
+    rcEnc->rcFBSetSwapInterval(rcEnc, interval); //TODO: implement on the host
+
+    return EGL_TRUE;
+}
+
+EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_NO_CONTEXT);
+    VALIDATE_CONFIG(config, EGL_NO_CONTEXT);
+
+    EGLint version = 1; //default
+    while (attrib_list && attrib_list[0] != EGL_NONE) {
+        if (attrib_list[0] == EGL_CONTEXT_CLIENT_VERSION) version = attrib_list[1];
+        attrib_list+=2;
+    }
+
+    // Currently only support GLES1 and 2
+    if (version != 1 && version != 2) {
+        setErrorReturn(EGL_BAD_CONFIG, EGL_NO_CONTEXT);
+    }
+
+    uint32_t rcShareCtx = 0;
+    EGLContext_t * shareCtx = NULL;
+    if (share_context) {
+        shareCtx = static_cast<EGLContext_t*>(share_context);
+        rcShareCtx = shareCtx->rcContext;
+        if (shareCtx->dpy != dpy)
+            setErrorReturn(EGL_BAD_MATCH, EGL_NO_CONTEXT);
+    }
+
+    DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_NO_CONTEXT);
+    uint32_t rcContext = rcEnc->rcCreateContext(rcEnc, (uintptr_t)config, rcShareCtx, version);
+    if (!rcContext) {
+        ALOGE("rcCreateContext returned 0");
+        setErrorReturn(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
+    }
+
+    EGLContext_t * context = new EGLContext_t(dpy, config, shareCtx);
+    if (!context)
+        setErrorReturn(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
+
+    context->version = version;
+    context->rcContext = rcContext;
+
+
+    return context;
+}
+
+EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    VALIDATE_CONTEXT_RETURN(ctx, EGL_FALSE);
+
+    EGLContext_t * context = static_cast<EGLContext_t*>(ctx);
+
+    if (!context) return EGL_TRUE;
+
+    if (getEGLThreadInfo()->currentContext == context) {
+        getEGLThreadInfo()->currentContext->deletePending = 1;
+        return EGL_TRUE;
+    }
+
+    if (context->rcContext) {
+        DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
+        rcEnc->rcDestroyContext(rcEnc, context->rcContext);
+        context->rcContext = 0;
+    }
+
+    delete context;
+    return EGL_TRUE;
+}
+
+EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    VALIDATE_SURFACE_RETURN(draw, EGL_FALSE);
+    VALIDATE_SURFACE_RETURN(read, EGL_FALSE);
+
+    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
+        setErrorReturn(EGL_BAD_MATCH, EGL_FALSE);
+    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
+        setErrorReturn(EGL_BAD_MATCH, EGL_FALSE);
+
+    EGLContext_t * context = static_cast<EGLContext_t*>(ctx);
+    uint32_t ctxHandle = (context) ? context->rcContext : 0;
+    egl_surface_t * drawSurf = static_cast<egl_surface_t *>(draw);
+    uint32_t drawHandle = (drawSurf) ? drawSurf->getRcSurface() : 0;
+    egl_surface_t * readSurf = static_cast<egl_surface_t *>(read);
+    uint32_t readHandle = (readSurf) ? readSurf->getRcSurface() : 0;
+
+    //
+    // Nothing to do if no binding change has made
+    //
+    EGLThreadInfo *tInfo = getEGLThreadInfo();
+
+    if (tInfo->currentContext == context &&
+        (context == NULL ||
+        (context && context->draw == draw && context->read == read))) {
+        return EGL_TRUE;
+    }
+
+    if (tInfo->currentContext && tInfo->currentContext->deletePending) {
+        if (tInfo->currentContext != context) {
+            EGLContext_t * contextToDelete = tInfo->currentContext;
+            tInfo->currentContext = 0;
+            eglDestroyContext(dpy, contextToDelete);
+        }
+    }
+
+    if (context && (context->flags & EGLContext_t::IS_CURRENT) && (context != tInfo->currentContext)) {
+        //context is current to another thread
+        setErrorReturn(EGL_BAD_ACCESS, EGL_FALSE);
+    }
+
+    DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
+    if (rcEnc->rcMakeCurrent(rcEnc, ctxHandle, drawHandle, readHandle) == EGL_FALSE) {
+        ALOGE("rcMakeCurrent returned EGL_FALSE");
+        setErrorReturn(EGL_BAD_CONTEXT, EGL_FALSE);
+    }
+
+    //Now make the local bind
+    if (context) {
+        context->draw = draw;
+        context->read = read;
+        context->flags |= EGLContext_t::IS_CURRENT;
+        //set the client state
+        if (context->version == 2) {
+            hostCon->gl2Encoder()->setClientState(context->getClientState());
+            hostCon->gl2Encoder()->setSharedGroup(context->getSharedGroup());
+        }
+        else {
+            hostCon->glEncoder()->setClientState(context->getClientState());
+            hostCon->glEncoder()->setSharedGroup(context->getSharedGroup());
+        }
+    }
+    else if (tInfo->currentContext) {
+        //release ClientState & SharedGroup
+        if (tInfo->currentContext->version == 2) {
+            hostCon->gl2Encoder()->setClientState(NULL);
+            hostCon->gl2Encoder()->setSharedGroup(GLSharedGroupPtr(NULL));
+        }
+        else {
+            hostCon->glEncoder()->setClientState(NULL);
+            hostCon->glEncoder()->setSharedGroup(GLSharedGroupPtr(NULL));
+        }
+
+    }
+
+    if (tInfo->currentContext)
+        tInfo->currentContext->flags &= ~EGLContext_t::IS_CURRENT;
+
+    //Now make current
+    tInfo->currentContext = context;
+
+    //Check maybe we need to init the encoder, if it's first eglMakeCurrent
+    if (tInfo->currentContext) {
+        if (tInfo->currentContext->version == 2) {
+            if (!hostCon->gl2Encoder()->isInitialized()) {
+                s_display.gles2_iface()->init();
+                hostCon->gl2Encoder()->setInitialized();
+                ClientAPIExts::initClientFuncs(s_display.gles2_iface(), 1);
+            }
+        }
+        else {
+            if (!hostCon->glEncoder()->isInitialized()) {
+                s_display.gles_iface()->init();
+                hostCon->glEncoder()->setInitialized();
+                ClientAPIExts::initClientFuncs(s_display.gles_iface(), 0);
+            }
+        }
+    }
+
+    return EGL_TRUE;
+}
+
+EGLContext eglGetCurrentContext()
+{
+    return getEGLThreadInfo()->currentContext;
+}
+
+EGLSurface eglGetCurrentSurface(EGLint readdraw)
+{
+    EGLContext_t * context = getEGLThreadInfo()->currentContext;
+    if (!context)
+        return EGL_NO_SURFACE; //not an error
+
+    switch (readdraw) {
+        case EGL_READ:
+            return context->read;
+        case EGL_DRAW:
+            return context->draw;
+        default:
+            setErrorReturn(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
+    }
+}
+
+EGLDisplay eglGetCurrentDisplay()
+{
+    EGLContext_t * context = getEGLThreadInfo()->currentContext;
+    if (!context)
+        return EGL_NO_DISPLAY; //not an error
+
+    return context->dpy;
+}
+
+EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    VALIDATE_CONTEXT_RETURN(ctx, EGL_FALSE);
+
+    EGLContext_t * context = static_cast<EGLContext_t*>(ctx);
+
+    EGLBoolean ret = EGL_TRUE;
+    switch (attribute) {
+        case EGL_CONFIG_ID:
+            ret = s_display.getConfigAttrib(context->config, EGL_CONFIG_ID, value);
+            break;
+        case EGL_CONTEXT_CLIENT_TYPE:
+            *value = EGL_OPENGL_ES_API;
+            break;
+        case EGL_CONTEXT_CLIENT_VERSION:
+            *value = context->version;
+            break;
+        case EGL_RENDER_BUFFER:
+            if (!context->draw)
+                *value = EGL_NONE;
+            else
+                *value = EGL_BACK_BUFFER; //single buffer not supported
+            break;
+        default:
+            ALOGE("eglQueryContext %x  EGL_BAD_ATTRIBUTE", attribute);
+            setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_FALSE);
+            break;
+    }
+
+    return ret;
+}
+
+EGLBoolean eglWaitGL()
+{
+    EGLThreadInfo *tInfo = getEGLThreadInfo();
+    if (!tInfo || !tInfo->currentContext) {
+        return EGL_FALSE;
+    }
+
+    if (tInfo->currentContext->version == 2) {
+        s_display.gles2_iface()->finish();
+    }
+    else {
+        s_display.gles_iface()->finish();
+    }
+
+    return EGL_TRUE;
+}
+
+EGLBoolean eglWaitNative(EGLint engine)
+{
+    (void)engine;
+    return EGL_TRUE;
+}
+
+EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface eglSurface)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    if (eglSurface == EGL_NO_SURFACE)
+        setErrorReturn(EGL_BAD_SURFACE, EGL_FALSE);
+
+    DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
+
+    egl_surface_t* d = static_cast<egl_surface_t*>(eglSurface);
+    if (d->dpy != dpy)
+        setErrorReturn(EGL_BAD_DISPLAY, EGL_FALSE);
+
+    // post the surface
+    d->swapBuffers();
+
+    hostCon->flush();
+    return EGL_TRUE;
+}
+
+EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
+{
+    //TODO :later
+    (void)dpy;
+    (void)surface;
+    (void)target;
+    return 0;
+}
+
+EGLBoolean eglLockSurfaceKHR(EGLDisplay display, EGLSurface surface, const EGLint *attrib_list)
+{
+    //TODO later
+    (void)display;
+    (void)surface;
+    (void)attrib_list;
+    return 0;
+}
+
+EGLBoolean eglUnlockSurfaceKHR(EGLDisplay display, EGLSurface surface)
+{
+    //TODO later
+    (void)display;
+    (void)surface;
+    return 0;
+}
+
+EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
+{
+    (void)attrib_list;
+
+    VALIDATE_DISPLAY_INIT(dpy, EGL_NO_IMAGE_KHR);
+
+    if (target == EGL_NATIVE_BUFFER_ANDROID) {
+        if (ctx != EGL_NO_CONTEXT) {
+            setErrorReturn(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
+        }
+
+        android_native_buffer_t* native_buffer = (android_native_buffer_t*)buffer;
+
+        if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+            setErrorReturn(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+        if (native_buffer->common.version != sizeof(android_native_buffer_t))
+            setErrorReturn(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+
+        cb_handle_t *cb = (cb_handle_t *)(native_buffer->handle);
+
+        switch (cb->format) {
+            case HAL_PIXEL_FORMAT_RGBA_8888:
+            case HAL_PIXEL_FORMAT_RGBX_8888:
+            case HAL_PIXEL_FORMAT_RGB_888:
+            case HAL_PIXEL_FORMAT_RGB_565:
+            case HAL_PIXEL_FORMAT_BGRA_8888:
+                break;
+            default:
+                setErrorReturn(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+        }
+
+        native_buffer->common.incRef(&native_buffer->common);
+
+        EGLImage_t *image = new EGLImage_t();
+        image->dpy = dpy;
+        image->target = target;
+        image->native_buffer = native_buffer;
+
+        return (EGLImageKHR)image;
+    }
+    else if (target == EGL_GL_TEXTURE_2D_KHR) {
+        VALIDATE_CONTEXT_RETURN(ctx, EGL_NO_IMAGE_KHR);
+
+        EGLContext_t *context = static_cast<EGLContext_t*>(ctx);
+        DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_NO_IMAGE_KHR);
+
+        uint32_t ctxHandle = (context) ? context->rcContext : 0;
+        GLuint texture = (GLuint)reinterpret_cast<uintptr_t>(buffer);
+        uint32_t img = rcEnc->rcCreateClientImage(rcEnc, ctxHandle, target, texture);
+        EGLImage_t *image = new EGLImage_t();
+        image->dpy = dpy;
+        image->target = target;
+        image->host_egl_image = img;
+
+        return (EGLImageKHR)image;
+    }
+
+    setErrorReturn(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
+}
+
+EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
+{
+    VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
+    EGLImage_t *image = (EGLImage_t*)img;
+
+    if (!image || image->dpy != dpy) {
+        RETURN_ERROR(EGL_FALSE, EGL_BAD_PARAMETER);
+    }
+
+    if (image->target == EGL_NATIVE_BUFFER_ANDROID) {
+        android_native_buffer_t* native_buffer = image->native_buffer;
+
+        if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
+            setErrorReturn(EGL_BAD_PARAMETER, EGL_FALSE);
+
+        if (native_buffer->common.version != sizeof(android_native_buffer_t))
+            setErrorReturn(EGL_BAD_PARAMETER, EGL_FALSE);
+
+        native_buffer->common.decRef(&native_buffer->common);
+        delete image;
+
+        return EGL_TRUE;
+    }
+    else if (image->target == EGL_GL_TEXTURE_2D_KHR) {
+        uint32_t host_egl_image = image->host_egl_image;
+        delete image;
+        DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
+        return rcEnc->rcDestroyClientImage(rcEnc, host_egl_image);
+    }
+
+    setErrorReturn(EGL_BAD_PARAMETER, EGL_FALSE);
+}
+
+#define FENCE_SYNC_HANDLE (EGLSyncKHR)0xFE4CE
+
+EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
+        const EGLint *attrib_list)
+{
+    // TODO: This implementation could be faster. We should require the host EGL
+    // to support KHR_fence_sync, or at least pipe the fence command to the host
+    // and wait for it (probably involving a glFinish on the host) in
+    // eglClientWaitSyncKHR.
+
+    VALIDATE_DISPLAY(dpy, EGL_NO_SYNC_KHR);
+
+    if (type != EGL_SYNC_FENCE_KHR ||
+            (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
+        setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
+    }
+
+    EGLThreadInfo *tInfo = getEGLThreadInfo();
+    if (!tInfo || !tInfo->currentContext) {
+        setErrorReturn(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
+    }
+
+    if (tInfo->currentContext->version == 2) {
+        s_display.gles2_iface()->finish();
+    } else {
+        s_display.gles_iface()->finish();
+    }
+
+    return FENCE_SYNC_HANDLE;
+}
+
+EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
+{
+    (void)dpy;
+
+    if (sync != FENCE_SYNC_HANDLE) {
+        setErrorReturn(EGL_BAD_PARAMETER, EGL_FALSE);
+    }
+
+    return EGL_TRUE;
+}
+
+EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags,
+        EGLTimeKHR timeout)
+{
+    (void)dpy;
+    (void)flags;
+    (void)timeout;
+
+    if (sync != FENCE_SYNC_HANDLE) {
+        setErrorReturn(EGL_BAD_PARAMETER, EGL_FALSE);
+    }
+
+    return EGL_CONDITION_SATISFIED_KHR;
+}
+
+EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync,
+        EGLint attribute, EGLint *value)
+{
+    (void)dpy;
+
+    if (sync != FENCE_SYNC_HANDLE) {
+        setErrorReturn(EGL_BAD_PARAMETER, EGL_FALSE);
+    }
+
+    switch (attribute) {
+    case EGL_SYNC_TYPE_KHR:
+        *value = EGL_SYNC_FENCE_KHR;
+        return EGL_TRUE;
+    case EGL_SYNC_STATUS_KHR:
+        *value = EGL_SIGNALED_KHR;
+        return EGL_TRUE;
+    case EGL_SYNC_CONDITION_KHR:
+        *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
+        return EGL_TRUE;
+    default:
+        setErrorReturn(EGL_BAD_ATTRIBUTE, EGL_FALSE);
+    }
+}