TYPE3
[iec.git] / src / type3_AndroidCloud / anbox-master / android / opengl / system / renderControl_enc / renderControl.in
diff --git a/src/type3_AndroidCloud/anbox-master/android/opengl/system/renderControl_enc/renderControl.in b/src/type3_AndroidCloud/anbox-master/android/opengl/system/renderControl_enc/renderControl.in
new file mode 100644 (file)
index 0000000..47b8533
--- /dev/null
@@ -0,0 +1,35 @@
+GL_ENRTY(GLint, rcGetRendererVersion)
+GL_ENTRY(EGLint, rcGetEGLVersion, EGLint *major, EGLint *minor)
+GL_ENTRY(EGLint, rcQueryEGLString, EGLenum name, void *buffer, EGLint bufferSize)
+GL_ENTRY(EGLint, rcGetGLString, EGLenum name, void *buffer, EGLint bufferSize)
+GL_ENTRY(EGLint, rcGetNumConfigs, uint32_t *numAttribs)
+GL_ENTRY(EGLint, rcGetConfigs, uint32_t bufSize, GLuint *buffer)
+GL_ENTRY(EGLint, rcChooseConfig, EGLint *attribs, uint32_t attribs_size, uint32_t *configs, uint32_t configs_size)
+GL_ENTRY(EGLint, rcGetFBParam, EGLint param)
+GL_ENTRY(uint32_t, rcCreateContext, uint32_t config, uint32_t share, uint32_t glVersion)
+GL_ENTRY(void, rcDestroyContext, uint32_t context)
+GL_ENTRY(uint32_t, rcCreateWindowSurface, uint32_t config, uint32_t width, uint32_t height)
+GL_ENTRY(void, rcDestroyWindowSurface, uint32_t windowSurface)
+GL_ENTRY(uint32_t, rcCreateColorBuffer, uint32_t width, uint32_t height, GLenum internalFormat)
+GL_ENTRY(void, rcOpenColorBuffer, uint32_t colorbuffer)
+GL_ENTRY(void, rcCloseColorBuffer, uint32_t colorbuffer)
+GL_ENTRY(void, rcSetWindowColorBuffer, uint32_t windowSurface, uint32_t colorBuffer)
+GL_ENTRY(int, rcFlushWindowColorBuffer, uint32_t windowSurface)
+GL_ENTRY(EGLint, rcMakeCurrent, uint32_t context, uint32_t drawSurf, uint32_t readSurf)
+GL_ENTRY(void, rcFBPost, uint32_t colorBuffer)
+GL_ENTRY(void, rcFBSetSwapInterval, EGLint interval)
+GL_ENTRY(void, rcBindTexture, uint32_t colorBuffer)
+GL_ENTRY(void, rcBindRenderbuffer, uint32_t colorBuffer)
+GL_ENTRY(EGLint, rcColorBufferCacheFlush, uint32_t colorbuffer, EGLint postCount,int forRead)
+GL_ENTRY(void, rcReadColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
+GL_ENTRY(int, rcUpdateColorBuffer, uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
+GL_ENTRY(int, rcOpenColorBuffer2, uint32_t colorbuffer)
+GL_ENTRY(uint32_t, rcCreateClientImage, uint32_t context, EGLenum target, GLuint buffer)
+GL_ENTRY(int, rcDestroyClientImage, uint32_t image)
+GL_ENTRY(void, rcSelectChecksumHelper, uint32_t newProtocol, uint32_t reserved)
+GL_ENTRY(int, rcGetNumDisplays)
+GL_ENTRY(int, rcGetDisplayWidth, uint32_t displayId)
+GL_ENTRY(int, rcGetDisplayHeight, uint32_t displayId)
+GL_ENTRY(int, rcGetDisplayDpiX, uint32_t displayId)
+GL_ENTRY(int, rcGetDisplayDpiY, uint32_t displayId)
+GL_ENTRY(int, rcGetDisplayVsyncPeriod, uint32_t displayId)