--- /dev/null
+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+#ifndef _GL_DECODER_H_
+#define _GL_DECODER_H_
+
+#include "gles1_dec.h"
+
+#include "GLDecoderContextData.h"
+#include "emugl/common/shared_library.h"
+
+class GLESv1Decoder : public gles1_decoder_context_t
+{
+public:
+ typedef void *(*get_proc_func_t)(const char *name, void *userData);
+
+ GLESv1Decoder();
+ ~GLESv1Decoder();
+ int initGL(get_proc_func_t getProcFunc, void *getProcFuncData);
+ void setContextData(GLDecoderContextData *contextData) { m_contextData = contextData; }
+
+private:
+ static void gles1_APIENTRY s_glGetCompressedTextureFormats(void * self, GLint cont, GLint *data);
+ static void gles1_APIENTRY s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
+ static void gles1_APIENTRY s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
+
+ static void gles1_APIENTRY s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
+ static void gles1_APIENTRY s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
+
+ static void gles1_APIENTRY s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
+ static void gles1_APIENTRY s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
+
+ static void gles1_APIENTRY s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen);
+ static void gles1_APIENTRY s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset);
+
+ static void gles1_APIENTRY s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen);
+ static void gles1_APIENTRY s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset);
+
+ static void gles1_APIENTRY s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset);
+ static void gles1_APIENTRY s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen);
+
+ static void gles1_APIENTRY s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen);
+ static void gles1_APIENTRY s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset);
+
+ static void gles1_APIENTRY s_glMatrixIndexPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen);
+ static void gles1_APIENTRY s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset);
+
+ static int gles1_APIENTRY s_glFinishRoundTrip(void *self);
+
+ static void * s_getProc(const char *name, void *userData);
+
+ GLDecoderContextData *m_contextData;
+ emugl::SharedLibrary* m_glesDso;
+};
+
+#endif