TYPE3
[iec.git] / src / type3_AndroidCloud / anbox-master / external / process-cpp-minimal / include / core / connection.h
diff --git a/src/type3_AndroidCloud/anbox-master/external/process-cpp-minimal/include/core/connection.h b/src/type3_AndroidCloud/anbox-master/external/process-cpp-minimal/include/core/connection.h
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+/*
+ * Copyright © 2013 Canonical Ltd.
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU Lesser General Public License version 3,
+ * as published by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authored by: Thomas Voß <thomas.voss@canonical.com>
+ */
+#ifndef COM_UBUNTU_CONNECTION_H_
+#define COM_UBUNTU_CONNECTION_H_
+
+#include <functional>
+#include <memory>
+#include <mutex>
+
+namespace core
+{
+class ScopedConnection;
+/**
+ * @brief The Connection class models a signal-slot connection.
+ */
+class Connection
+{
+public:    
+    typedef std::function<void(const std::function<void()>&)> Dispatcher;
+
+    /**
+     * @brief Checks if this instance corresponds to an active signal-slot connection.
+     * @return true iff the instance corresponds to an active signal-slot connection.
+     */
+    inline bool is_connected() const
+    {
+        if (!d)
+            return false;
+
+        return (d->disconnector ? true : false);
+    }
+
+    /**
+     * @brief End a signal-slot connection.
+     */
+    inline void disconnect()
+    {
+        if (d)
+            d->disconnect();
+    }
+
+    /**
+     * @brief Installs a dispatcher for this signal-slot connection.
+     * @param dispatcher The dispatcher to be used for signal emissions.
+     */
+    inline void dispatch_via(const Dispatcher& dispatcher)
+    {
+        if (d && d->dispatcher_installer)
+            d->dispatcher_installer(dispatcher);
+    }
+
+private:
+    friend class ScopedConnection;
+
+    typedef std::function<void()> Disconnector;
+    typedef std::function<void(const Dispatcher&)> DispatcherInstaller;
+
+    template<typename ... Arguments> friend class Signal;
+
+    inline Connection(const Disconnector& disconnector,
+                      const DispatcherInstaller& installer)
+        : d(std::make_shared<Private>(disconnector, installer))
+    {
+    }
+
+    inline bool operator<(const Connection& rhs) const
+    {
+        return d < rhs.d;
+    }
+
+    inline void reset()
+    {
+        if (d)
+            d->reset();
+    }
+
+    struct Private
+    {
+        Private(const Connection::Disconnector& disconnector,
+                const Connection::DispatcherInstaller& dispatcher_installer)
+            : disconnector(disconnector),
+              dispatcher_installer(dispatcher_installer)
+        {
+        }
+
+        inline void reset()
+        {
+            std::lock_guard<std::mutex> lg(guard);
+            reset_locked();
+        }
+
+        inline void reset_locked()
+        {
+            static const Connection::Disconnector empty_disconnector{};
+            static const Connection::DispatcherInstaller empty_dispatcher_installer{};
+
+            disconnector = empty_disconnector;
+            dispatcher_installer = empty_dispatcher_installer;
+        }
+
+        inline void disconnect()
+        {
+            static const Connection::Disconnector empty_disconnector{};
+
+            std::lock_guard<std::mutex> lg(guard);
+
+            if (disconnector)
+                disconnector();
+
+            reset_locked();
+        }
+
+        std::mutex guard;
+        Connection::Disconnector disconnector;
+        Connection::DispatcherInstaller dispatcher_installer;
+    };
+
+    // The whole class is implicitly shared and we thus forward our complete
+    // shared state to a private structure that is lifetime-managed by a shared_ptr.
+    std::shared_ptr<Private> d;
+};
+
+/**
+ * @brief Scoped helper class to map signal-slot connection mgmt. to RAII.
+ */
+class ScopedConnection
+{
+public:
+    /**
+     * @brief Constructs an instance for an existing signal-slot connection.
+     * @param c The existing signal-slot connection.
+     */
+    inline ScopedConnection(const Connection& c) : connection(c)
+    {
+    }
+
+    inline ScopedConnection(ScopedConnection&& rhs) : connection(std::move(rhs.connection))
+    {
+    }
+
+    ScopedConnection(const ScopedConnection&) = delete;
+
+    /**
+     * @brief Disconnects the signal-slot connection.
+     */
+    inline ~ScopedConnection() noexcept(true)
+    {
+        try
+        {
+            connection.disconnect();
+        } catch(...)
+        {
+        }
+    }
+
+    inline ScopedConnection& operator=(ScopedConnection&& rhs)
+    {
+        connection = std::move(rhs.connection);
+        return *this;
+    }
+
+    ScopedConnection& operator=(const ScopedConnection&) = delete;
+    bool operator==(const ScopedConnection&) = delete;
+
+    inline bool operator<(const ScopedConnection& rhs) const
+    {
+        return connection < rhs.connection;
+    }
+
+private:
+    Connection connection;
+};
+}
+
+#endif // COM_UBUNTU_CONNECTION_H_