--- /dev/null
+/*
+* Copyright (C) 2011 The Android Open Source Project
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*/
+
+#ifndef _LIB_OPENGL_RENDER_THREAD_INFO_H
+#define _LIB_OPENGL_RENDER_THREAD_INFO_H
+
+#include "anbox/graphics/emugl/RenderContext.h"
+#include "anbox/graphics/emugl/WindowSurface.h"
+
+#include "external/android-emugl/host/libs/GLESv1_dec/GLESv1Decoder.h"
+#include "external/android-emugl/host/libs/GLESv2_dec/GLESv2Decoder.h"
+
+// Generated with emugl at build time
+#include "renderControl_dec.h"
+
+#include <set>
+
+typedef uint32_t HandleType;
+typedef std::set<HandleType> ThreadContextSet;
+typedef std::set<HandleType> WindowSurfaceSet;
+
+// A class used to model the state of each RenderThread related
+struct RenderThreadInfo {
+ // Create new instance. Only call this once per thread.
+ // Future callls to get() will return this instance until
+ // it is destroyed.
+ RenderThreadInfo();
+
+ // Destructor.
+ ~RenderThreadInfo();
+
+ // Return the current thread's instance, if any, or NULL.
+ static RenderThreadInfo* get();
+
+ // Current EGL context, draw surface and read surface.
+ RenderContextPtr currContext;
+ WindowSurfacePtr currDrawSurf;
+ WindowSurfacePtr currReadSurf;
+
+ // Decoder states.
+ GLESv1Decoder m_glDec;
+ GLESv2Decoder m_gl2Dec;
+ renderControl_decoder_context_t m_rcDec;
+
+ // all the contexts that are created by this render thread
+ ThreadContextSet m_contextSet;
+ // all the window surfaces that are created by this render thread
+ WindowSurfaceSet m_windowSet;
+};
+
+#endif