TYPE3
[iec.git] / src / type3_AndroidCloud / anbox-master / src / anbox / graphics / emugl / RendererConfig.cpp
diff --git a/src/type3_AndroidCloud/anbox-master/src/anbox/graphics/emugl/RendererConfig.cpp b/src/type3_AndroidCloud/anbox-master/src/anbox/graphics/emugl/RendererConfig.cpp
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+// Copyright (C) 2015 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "anbox/graphics/emugl/RendererConfig.h"
+#include "anbox/logger.h"
+
+#include "external/android-emugl/host/include/OpenGLESDispatch/EGLDispatch.h"
+
+#include <stdio.h>
+#include <string.h>
+
+namespace {
+const GLuint kConfigAttributes[] = {
+    EGL_DEPTH_SIZE,       // must be first - see getDepthSize()
+    EGL_STENCIL_SIZE,     // must be second - see getStencilSize()
+    EGL_RENDERABLE_TYPE,  // must be third - see getRenderableType()
+    EGL_SURFACE_TYPE,     // must be fourth - see getSurfaceType()
+    EGL_CONFIG_ID,        // must be fifth  - see chooseConfig()
+    EGL_BUFFER_SIZE, EGL_ALPHA_SIZE, EGL_BLUE_SIZE, EGL_GREEN_SIZE,
+    EGL_RED_SIZE, EGL_CONFIG_CAVEAT, EGL_LEVEL, EGL_MAX_PBUFFER_HEIGHT,
+    EGL_MAX_PBUFFER_PIXELS, EGL_MAX_PBUFFER_WIDTH, EGL_NATIVE_RENDERABLE,
+    EGL_NATIVE_VISUAL_ID, EGL_NATIVE_VISUAL_TYPE, EGL_SAMPLES,
+    EGL_SAMPLE_BUFFERS, EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_BLUE_VALUE,
+    EGL_TRANSPARENT_GREEN_VALUE, EGL_TRANSPARENT_RED_VALUE,
+    EGL_BIND_TO_TEXTURE_RGB, EGL_BIND_TO_TEXTURE_RGBA, EGL_MIN_SWAP_INTERVAL,
+    EGL_MAX_SWAP_INTERVAL, EGL_LUMINANCE_SIZE, EGL_ALPHA_MASK_SIZE,
+    EGL_COLOR_BUFFER_TYPE,
+    // EGL_MATCH_NATIVE_PIXMAP,
+    EGL_CONFORMANT};
+
+const size_t kConfigAttributesLen =
+    sizeof(kConfigAttributes) / sizeof(kConfigAttributes[0]);
+
+bool isCompatibleHostConfig(EGLConfig config, EGLDisplay display) {
+  // Filter out configs which do not support pbuffers, since they
+  // are used to implement window surfaces.
+  EGLint surfaceType;
+  s_egl.eglGetConfigAttrib(display, config, EGL_SURFACE_TYPE, &surfaceType);
+  if (!(surfaceType & EGL_PBUFFER_BIT)) {
+    return false;
+  }
+
+  // Filter out configs that do not support RGB pixel values.
+  EGLint redSize = 0, greenSize = 0, blueSize = 0;
+  s_egl.eglGetConfigAttrib(display, config, EGL_RED_SIZE, &redSize);
+  s_egl.eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &greenSize);
+  s_egl.eglGetConfigAttrib(display, config, EGL_BLUE_SIZE, &blueSize);
+
+  if (!redSize || !greenSize || !blueSize) {
+    return false;
+  }
+
+  return true;
+}
+}  // namespace
+
+RendererConfig::~RendererConfig() { delete[] mAttribValues; }
+
+RendererConfig::RendererConfig(EGLConfig hostConfig, EGLDisplay hostDisplay)
+    : mEglConfig(hostConfig), mAttribValues(NULL) {
+  mAttribValues = new GLint[kConfigAttributesLen];
+  for (size_t i = 0; i < kConfigAttributesLen; ++i) {
+    mAttribValues[i] = 0;
+    s_egl.eglGetConfigAttrib(hostDisplay, hostConfig, kConfigAttributes[i],
+                             &mAttribValues[i]);
+
+    // This implementation supports guest window surfaces by wrapping
+    // them around host Pbuffers, so always report it to the guest.
+    if (kConfigAttributes[i] == EGL_SURFACE_TYPE) {
+      mAttribValues[i] |= EGL_WINDOW_BIT;
+    }
+  }
+}
+
+RendererConfigList::RendererConfigList(EGLDisplay display)
+    : mCount(0), mConfigs(NULL), mDisplay(display) {
+  if (display == EGL_NO_DISPLAY) {
+    ERROR("Invalid display value %p (EGL_NO_DISPLAY)", reinterpret_cast<void*>(display));
+    return;
+  }
+
+  EGLint numHostConfigs = 0;
+  if (!s_egl.eglGetConfigs(display, NULL, 0, &numHostConfigs)) {
+    ERROR("Could not get number of host EGL config");
+    return;
+  }
+  EGLConfig* hostConfigs = new EGLConfig[numHostConfigs];
+  s_egl.eglGetConfigs(display, hostConfigs, numHostConfigs, &numHostConfigs);
+
+  mConfigs = new RendererConfig*[numHostConfigs];
+  for (EGLint i = 0; i < numHostConfigs; ++i) {
+    // Filter out configs that are not compatible with our implementation.
+    if (!isCompatibleHostConfig(hostConfigs[i], display)) {
+      continue;
+    }
+    mConfigs[mCount] = new RendererConfig(hostConfigs[i], display);
+    mCount++;
+  }
+
+  delete[] hostConfigs;
+}
+
+RendererConfigList::~RendererConfigList() {
+  for (int n = 0; n < mCount; ++n) {
+    delete mConfigs[n];
+  }
+  delete[] mConfigs;
+}
+
+int RendererConfigList::chooseConfig(const EGLint* attribs, EGLint* configs,
+                                     EGLint configsSize) const {
+  EGLint numHostConfigs = 0;
+  if (!s_egl.eglGetConfigs(mDisplay, NULL, 0, &numHostConfigs)) {
+    ERROR("Could not get number of host EGL configs");
+    return 0;
+  }
+
+  EGLConfig* matchedConfigs = new EGLConfig[numHostConfigs];
+
+  // If EGL_SURFACE_TYPE appears in |attribs|, the value passed to
+  // eglChooseConfig should be forced to EGL_PBUFFER_BIT because that's
+  // what it used by the current implementation, exclusively. This forces
+  // the rewrite of |attribs| into a new array.
+  bool hasSurfaceType = false;
+  bool mustReplaceSurfaceType = false;
+  int numAttribs = 0;
+  while (attribs[numAttribs] != EGL_NONE) {
+    if (attribs[numAttribs] == EGL_SURFACE_TYPE) {
+      hasSurfaceType = true;
+      if (attribs[numAttribs + 1] != EGL_PBUFFER_BIT) {
+        mustReplaceSurfaceType = true;
+      }
+    }
+    numAttribs += 2;
+  }
+
+  EGLint* newAttribs = NULL;
+
+  if (mustReplaceSurfaceType) {
+    // There is at least on EGL_SURFACE_TYPE in |attribs|. Copy the
+    // array and replace all values with EGL_PBUFFER_BIT
+    newAttribs = new GLint[numAttribs + 1];
+    memcpy(newAttribs, attribs, numAttribs * sizeof(GLint));
+    newAttribs[numAttribs] = EGL_NONE;
+    for (int n = 0; n < numAttribs; n += 2) {
+      if (newAttribs[n] == EGL_SURFACE_TYPE) {
+        newAttribs[n + 1] = EGL_PBUFFER_BIT;
+      }
+    }
+  } else if (!hasSurfaceType) {
+    // There is no EGL_SURFACE_TYPE in |attribs|, then add one entry
+    // with the value EGL_PBUFFER_BIT.
+    newAttribs = new GLint[numAttribs + 3];
+    memcpy(newAttribs, attribs, numAttribs * sizeof(GLint));
+    newAttribs[numAttribs] = EGL_SURFACE_TYPE;
+    newAttribs[numAttribs + 1] = EGL_PBUFFER_BIT;
+    newAttribs[numAttribs + 2] = EGL_NONE;
+  }
+
+  if (!s_egl.eglChooseConfig(mDisplay, newAttribs ? newAttribs : attribs,
+                             matchedConfigs, numHostConfigs, &numHostConfigs)) {
+    numHostConfigs = 0;
+  }
+
+  delete[] newAttribs;
+
+  int result = 0;
+  for (int n = 0; n < numHostConfigs; ++n) {
+    // Don't count or write more than |configsSize| items if |configs|
+    // is not NULL.
+    if (configs && configsSize > 0 && result >= configsSize) {
+      break;
+    }
+    // Skip incompatible host configs.
+    if (!isCompatibleHostConfig(matchedConfigs[n], mDisplay)) {
+      continue;
+    }
+    // Find the FbConfig with the same EGL_CONFIG_ID
+    EGLint hostConfigId;
+    s_egl.eglGetConfigAttrib(mDisplay, matchedConfigs[n], EGL_CONFIG_ID,
+                             &hostConfigId);
+    for (int k = 0; k < mCount; ++k) {
+      int guestConfigId = mConfigs[k]->getConfigId();
+      if (guestConfigId == hostConfigId) {
+        // There is a match. Write it to |configs| if it is not NULL.
+        if (configs && result < configsSize) {
+          configs[result] = static_cast<uint32_t>(k);
+        }
+        result++;
+        break;
+      }
+    }
+  }
+
+  delete[] matchedConfigs;
+
+  return result;
+}
+
+void RendererConfigList::getPackInfo(EGLint* numConfigs,
+                                     EGLint* numAttributes) const {
+  if (numConfigs) {
+    *numConfigs = mCount;
+  }
+  if (numAttributes) {
+    *numAttributes = static_cast<EGLint>(kConfigAttributesLen);
+  }
+}
+
+EGLint RendererConfigList::packConfigs(GLuint bufferByteSize,
+                                       GLuint* buffer) const {
+  GLuint numAttribs = static_cast<GLuint>(kConfigAttributesLen);
+  GLuint kGLuintSize = static_cast<GLuint>(sizeof(GLuint));
+  GLuint neededByteSize = (mCount + 1) * numAttribs * kGLuintSize;
+  if (!buffer || bufferByteSize < neededByteSize) {
+    return -neededByteSize;
+  }
+  // Write to the buffer the config attribute ids, followed for each one
+  // of the configs, their values.
+  memcpy(buffer, kConfigAttributes, kConfigAttributesLen * kGLuintSize);
+
+  for (int i = 0; i < mCount; ++i) {
+    memcpy(buffer + (i + 1) * kConfigAttributesLen, mConfigs[i]->mAttribValues,
+           kConfigAttributesLen * kGLuintSize);
+  }
+  return mCount;
+}