TYPE3
[iec.git] / src / type3_AndroidCloud / anbox-master / src / anbox / graphics / layer_composer.cpp
diff --git a/src/type3_AndroidCloud/anbox-master/src/anbox/graphics/layer_composer.cpp b/src/type3_AndroidCloud/anbox-master/src/anbox/graphics/layer_composer.cpp
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+/*
+ * Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 3, as published
+ * by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranties of
+ * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
+ * PURPOSE.  See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program.  If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "anbox/graphics/layer_composer.h"
+#include "anbox/graphics/emugl/Renderer.h"
+#include "anbox/logger.h"
+#include "anbox/wm/manager.h"
+
+namespace anbox {
+namespace graphics {
+LayerComposer::LayerComposer(const std::shared_ptr<Renderer> renderer, const std::shared_ptr<Strategy> &strategy)
+    : renderer_(renderer), strategy_(strategy) {}
+
+LayerComposer::~LayerComposer() {}
+
+void LayerComposer::submit_layers(const RenderableList &renderables) {
+  auto win_layers = strategy_->process_layers(renderables);
+  for (auto &w : win_layers) {
+    renderer_->draw(w.first->native_handle(),
+                    Rect{0, 0, w.first->frame().width(), w.first->frame().height()},
+                    w.second);
+  }
+}
+}  // namespace graphics
+}  // namespace anbox