--- /dev/null
+/*
+ * Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 3, as published
+ * by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranties of
+ * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "anbox/platform/sdl/window.h"
+#include "anbox/wm/window_state.h"
+#include "anbox/graphics/density.h"
+#include "anbox/logger.h"
+
+#include <boost/throw_exception.hpp>
+
+#if defined(MIR_SUPPORT)
+#include <mir_toolkit/mir_client_library.h>
+#endif
+
+namespace {
+constexpr const int window_resize_border{10};
+constexpr const int top_drag_area{42};
+constexpr const int button_size{32};
+constexpr const int button_margin{5};
+constexpr const int button_padding{0};
+}
+
+namespace anbox {
+namespace platform {
+namespace sdl {
+Window::Id Window::Invalid{-1};
+
+Window::Observer::~Observer() {}
+
+Window::Window(const std::shared_ptr<Renderer> &renderer,
+ const Id &id, const wm::Task::Id &task,
+ const std::shared_ptr<Observer> &observer,
+ const graphics::Rect &frame,
+ const std::string &title,
+ bool resizable,
+ bool borderless)
+ : wm::Window(renderer, task, frame, title),
+ id_(id),
+ observer_(observer),
+ native_display_(0),
+ native_window_(0) {
+ SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 1);
+
+ // NOTE: We don't furce GL initialization of the window as this will
+ // be take care of by the Renderer when we attach to it. On EGL
+ // initializing GL here will cause a surface to be created and the
+ // renderer will attempt to create one too which will not work as
+ // only a single surface per EGLNativeWindowType is supported.
+ std::uint32_t flags = 0;
+ if (borderless)
+ flags |= SDL_WINDOW_BORDERLESS;
+ if (resizable)
+ flags |= SDL_WINDOW_RESIZABLE;
+
+ window_ = SDL_CreateWindow(title.c_str(),
+ frame.left(), frame.top(),
+ frame.width(), frame.height(),
+ flags);
+ if (!window_) {
+ const auto message = utils::string_format("Failed to create window: %s", SDL_GetError());
+ BOOST_THROW_EXCEPTION(std::runtime_error(message));
+ }
+
+ // If we create a window with border (server-side decoration), We
+ // should not set hit test handler beacuse we don't need to simulate
+ // the behavior of the title bar and resize area.
+ if (borderless && utils::get_env_value("ANBOX_NO_SDL_WINDOW_HIT_TEST", "false") == "false")
+ if (SDL_SetWindowHitTest(window_, &Window::on_window_hit, this) < 0)
+ BOOST_THROW_EXCEPTION(std::runtime_error("Failed to register for window hit test"));
+
+ SDL_SysWMinfo info;
+ SDL_VERSION(&info.version);
+ SDL_GetWindowWMInfo(window_, &info);
+ switch (info.subsystem) {
+#if defined(X11_SUPPORT)
+ case SDL_SYSWM_X11:
+ native_display_ = static_cast<EGLNativeDisplayType>(info.info.x11.display);
+ native_window_ = static_cast<EGLNativeWindowType>(info.info.x11.window);
+ break;
+#endif
+#if defined(WAYLAND_SUPPORT)
+ case SDL_SYSWM_WAYLAND:
+ native_display_ = reinterpret_cast<EGLNativeDisplayType>(info.info.wl.display);
+ native_window_ = reinterpret_cast<EGLNativeWindowType>(info.info.wl.surface);
+ break;
+#endif
+#if defined(MIR_SUPPORT)
+ case SDL_SYSWM_MIR: {
+ native_display_ = static_cast<EGLNativeDisplayType>(mir_connection_get_egl_native_display(info.info.mir.connection));
+ auto buffer_stream = mir_surface_get_buffer_stream(info.info.mir.surface);
+ native_window_ = reinterpret_cast<EGLNativeWindowType>(mir_buffer_stream_get_egl_native_window(buffer_stream));
+ break;
+ }
+#endif
+ default:
+ ERROR("Unknown subsystem (%d)", info.subsystem);
+ BOOST_THROW_EXCEPTION(std::runtime_error("SDL subsystem not supported"));
+ }
+
+ SDL_ShowWindow(window_);
+}
+
+Window::~Window() {
+ if (window_) SDL_DestroyWindow(window_);
+}
+
+SDL_HitTestResult Window::on_window_hit(SDL_Window *window, const SDL_Point *pt, void *data) {
+ auto platform_window = reinterpret_cast<Window*>(data);
+
+ int w = 0, h = 0;
+ SDL_GetWindowSize(window, &w, &h);
+
+ const auto border_size = graphics::dp_to_pixel(window_resize_border);
+ const auto top_drag_area_height = graphics::dp_to_pixel(top_drag_area);
+ const auto button_area_width = graphics::dp_to_pixel(button_size + button_padding * 2 + button_margin * 2);
+ const auto flags = SDL_GetWindowFlags(window);
+
+ if (flags & SDL_WINDOW_FULLSCREEN)
+ return SDL_HITTEST_NORMAL;
+
+ if (!(flags & SDL_WINDOW_RESIZABLE)) {
+ if (pt->y < border_size)
+ return SDL_HITTEST_DRAGGABLE;
+ else
+ return SDL_HITTEST_NORMAL;
+ }
+
+ if (pt->y < top_drag_area_height) {
+ if (pt->x > w - button_area_width && pt->x < w) {
+ platform_window->close();
+ return SDL_HITTEST_NORMAL;
+ } else if (pt->x > w - button_area_width * 2 && pt->x < w - button_area_width) {
+ platform_window->switch_window_state();
+ return SDL_HITTEST_NORMAL;
+ }
+ return SDL_HITTEST_DRAGGABLE;
+ }
+
+ if (flags & SDL_WINDOW_MAXIMIZED)
+ return SDL_HITTEST_NORMAL;
+
+ if (pt->x < border_size && pt->y < border_size)
+ return SDL_HITTEST_RESIZE_TOPLEFT;
+ else if (pt->x > border_size && pt->x < w - border_size && pt->y < border_size)
+ return SDL_HITTEST_RESIZE_TOP;
+ else if (pt->x > w - border_size && pt->y < border_size)
+ return SDL_HITTEST_RESIZE_TOPRIGHT;
+ else if (pt->x > w - border_size && pt->y > border_size && pt->y < h - border_size)
+ return SDL_HITTEST_RESIZE_RIGHT;
+ else if (pt->x > w - border_size && pt->y > h - border_size)
+ return SDL_HITTEST_RESIZE_BOTTOMRIGHT;
+ else if (pt->x < w - border_size && pt->x > border_size && pt->y > h - border_size)
+ return SDL_HITTEST_RESIZE_BOTTOM;
+ else if (pt->x < border_size && pt->y > h - border_size)
+ return SDL_HITTEST_RESIZE_BOTTOMLEFT;
+ else if (pt->x < border_size && pt->y < h - border_size && pt->y > border_size)
+ return SDL_HITTEST_RESIZE_LEFT;
+
+ return SDL_HITTEST_NORMAL;
+}
+
+void Window::close() {
+ if (observer_)
+ observer_->window_deleted(id_);
+}
+
+void Window::switch_window_state() {
+ const auto flags = SDL_GetWindowFlags(window_);
+ if (flags & SDL_WINDOW_MAXIMIZED)
+ SDL_RestoreWindow(window_);
+ else
+ SDL_MaximizeWindow(window_);
+}
+
+void Window::process_event(const SDL_Event &event) {
+ switch (event.window.event) {
+ case SDL_WINDOWEVENT_FOCUS_GAINED:
+ if (observer_) observer_->window_wants_focus(id_);
+ break;
+ case SDL_WINDOWEVENT_FOCUS_LOST:
+ break;
+ // Not need to listen for SDL_WINDOWEVENT_RESIZED here as the
+ // SDL_WINDOWEVENT_SIZE_CHANGED is always sent.
+ case SDL_WINDOWEVENT_SIZE_CHANGED:
+ if (observer_)
+ observer_->window_resized(id_, event.window.data1, event.window.data2);
+ break;
+ case SDL_WINDOWEVENT_MOVED:
+ if (observer_)
+ observer_->window_moved(id_, event.window.data1, event.window.data2);
+ break;
+ case SDL_WINDOWEVENT_SHOWN:
+ break;
+ case SDL_WINDOWEVENT_HIDDEN:
+ break;
+ case SDL_WINDOWEVENT_CLOSE:
+ close();
+ break;
+ default:
+ break;
+ }
+}
+
+EGLNativeWindowType Window::native_handle() const { return native_window_; }
+
+Window::Id Window::id() const { return id_; }
+
+std::uint32_t Window::window_id() const { return SDL_GetWindowID(window_); }
+} // namespace sdl
+} // namespace platform
+} // namespace anbox