--- /dev/null
+/*
+ * Copyright (C) 2016 Simon Fels <morphis@gravedo.de>
+ *
+ * This program is free software: you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License version 3, as published
+ * by the Free Software Foundation.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranties of
+ * MERCHANTABILITY, SATISFACTORY QUALITY, or FITNESS FOR A PARTICULAR
+ * PURPOSE. See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#ifndef ANBOX_WM_WINDOW_H_
+#define ANBOX_WM_WINDOW_H_
+
+#include "anbox/wm/window_state.h"
+
+#include <string>
+#include <vector>
+
+#include <EGL/egl.h>
+
+#include <memory>
+
+class Renderer;
+
+namespace anbox {
+namespace wm {
+// FIXME(morphis): move this somewhere else once we have the integration
+// with the emugl layer.
+class Layer {
+ public:
+ graphics::Rect frame() const { return frame_; }
+
+ private:
+ graphics::Rect frame_;
+};
+
+class Window {
+ public:
+ typedef std::vector<Window> List;
+
+ Window(const std::shared_ptr<Renderer> &renderer, const Task::Id &task, const graphics::Rect &frame, const std::string &title);
+ virtual ~Window();
+
+ bool attach();
+ void release();
+
+ void update_state(const WindowState::List &states);
+ void update_frame(const graphics::Rect &frame);
+
+ virtual EGLNativeWindowType native_handle() const;
+ graphics::Rect frame() const;
+ Task::Id task() const;
+ std::string title() const;
+
+ private:
+ std::shared_ptr<Renderer> renderer_;
+ Task::Id task_;
+ graphics::Rect frame_;
+ std::string title_;
+ bool attached_ = false;
+};
+} // namespace wm
+} // namespace anbox
+
+#endif